Halo: Infinite is my most disappointing game of the year……….it’s also my GOTY.
Everything about the game is so lackluster. After 6 years in development I can’t believe this is what 343 gave us.
MP has a dismal amount of maps, no progression system (outside the Battle Pass) and a terrible shop economy.
SP has an awful story with all the good stuff happening before the game takes place, 2 environments (green ring world or blue underground corridors) and no Co-Op.
The game is incredibly fun though and hopefully they build on a really strong gameplay foundation with more content. However that content is coming with Season 2 which is 3 months away
@archimedes83: No, I've only played XCOM: Enemy Unknown with the Enemy Within expansion after following the GB run with Exquisite Corps. I'm glad different games are coming out with unique takes on the mechanics. I just found it really funny how much Vinny set this up as having a ton of mechanical depth vs what the gameplay actually is. At least it seems more true to the Gears style of what fans of that series would expect. But I wouldn't call it a tactics game if you can 1A your units across the map with zero consequences.
This is really early on in the game, it gets much more difficult later on with varying enemies. What you saw is the equivalent of an X-com map with only Sectoid and Thin Men spawns, which would be pretty easy. Also Vinny is playing on Intermediate, so yeah you won't need to be that tactical against easy AI.
This was really entertaining, the last hour was pretty insane with the game seeming to want to stop the crew from returning with the chest. Alex was a bit of a downer at the beginning though.
For me the worst part of E3 is the GBcast discussing the "future of E3" it happens every year is super bleak and for almost the last 6 years they have been saying the same thing and have always been wrong.
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