Something went wrong. Try again later
    Follow

    Quantum Conundrum

    Game » consists of 4 releases. Released Jun 21, 2012

    When the brilliant but eccentric Professor Fitz Quadwrangle accidentally strands himself in an alternate dimension, he gets his young nephew to don a dimension-shifting techno-glove in order to solve puzzles and explore the sprawling halls of Quadwrangle Manor to find a way to rescue him.

    Kim Swift Introduces the World to a Quantum Conundrum

    • 109 results
    • 1
    • 2
    • 3
    Avatar image for beachthunder
    BeachThunder

    15269

    Forum Posts

    318865

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 30

    #101  Edited By BeachThunder
    @SeriouslyNow said:

    @tourgen said:

    man this was a real disappointment. I was hoping for some real exploration of mathematical spatial dimensions. maybe that was hoping for too much. But Portal 1.5 with bad art and textures... mistaking momentum and velocity .. bummer. Swapping out shader code while making some real-time changes to basic parameters of an off-the-shelf physics engine isn't all that interesting.

    Nailed it. Seems Kim has run out of ideas.

    If this is what running out of ideas is, then I wish everyone would run out of ideas too - particularly those that constantly churn out sequels, rereleases, reboots, remakes, spin-offs and licenced games.
    Avatar image for seriouslynow
    SeriouslyNow

    8504

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #102  Edited By SeriouslyNow

    @BeachThunder said:

    @SeriouslyNow said:

    @tourgen said:

    man this was a real disappointment. I was hoping for some real exploration of mathematical spatial dimensions. maybe that was hoping for too much. But Portal 1.5 with bad art and textures... mistaking momentum and velocity .. bummer. Swapping out shader code while making some real-time changes to basic parameters of an off-the-shelf physics engine isn't all that interesting.

    Nailed it. Seems Kim has run out of ideas.

    If this is what running out of ideas is, then I wish everyone would run out of ideas too - particularly those that constantly churn out sequels, rereleases, reboots, remakes, spin-offs and licenced games.

    This is Portal 1.5 with a cutesy art style. This is literally a Portal 1.5 'reboot' or spin off.

    Avatar image for beachthunder
    BeachThunder

    15269

    Forum Posts

    318865

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 30

    #103  Edited By BeachThunder
    @SeriouslyNow said:

    @BeachThunder said:

    @SeriouslyNow said:

    @tourgen said:

    man this was a real disappointment. I was hoping for some real exploration of mathematical spatial dimensions. maybe that was hoping for too much. But Portal 1.5 with bad art and textures... mistaking momentum and velocity .. bummer. Swapping out shader code while making some real-time changes to basic parameters of an off-the-shelf physics engine isn't all that interesting.

    Nailed it. Seems Kim has run out of ideas.

    If this is what running out of ideas is, then I wish everyone would run out of ideas too - particularly those that constantly churn out sequels, rereleases, reboots, remakes, spin-offs and licenced games.

    This is Portal 1.5 with a cutesy art style. This is literally a Portal 1.5 'reboot' or spin off.

    I don't understand what you mean by Portal 1.5. I can't see any similarities between this and Portal, other than the same designer and the same genre - and I know you're not stupid enough to avoid a game because you've played another game in the same genre before.
    Avatar image for seriouslynow
    SeriouslyNow

    8504

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #104  Edited By SeriouslyNow

    @BeachThunder said:

    @SeriouslyNow said:

    @BeachThunder said:

    @SeriouslyNow said:

    @tourgen said:

    man this was a real disappointment. I was hoping for some real exploration of mathematical spatial dimensions. maybe that was hoping for too much. But Portal 1.5 with bad art and textures... mistaking momentum and velocity .. bummer. Swapping out shader code while making some real-time changes to basic parameters of an off-the-shelf physics engine isn't all that interesting.

    Nailed it. Seems Kim has run out of ideas.

    If this is what running out of ideas is, then I wish everyone would run out of ideas too - particularly those that constantly churn out sequels, rereleases, reboots, remakes, spin-offs and licenced games.

    This is Portal 1.5 with a cutesy art style. This is literally a Portal 1.5 'reboot' or spin off.

    I don't understand what you mean by Portal 1.5. I can't see any similarities between this and Portal, other than the same designer and the same genre - and I know you're not stupid enough to avoid a game because you've played another game in the same genre before.

    If you can't see any similarities between this and Portal good luck to you. :) Anyone else with half a brain definitely can.

    Avatar image for beachthunder
    BeachThunder

    15269

    Forum Posts

    318865

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 30

    #105  Edited By BeachThunder
    @SeriouslyNow said:

    @BeachThunder said:

    @SeriouslyNow said:

    @BeachThunder said:

    @SeriouslyNow said:

    @tourgen said:

    man this was a real disappointment. I was hoping for some real exploration of mathematical spatial dimensions. maybe that was hoping for too much. But Portal 1.5 with bad art and textures... mistaking momentum and velocity .. bummer. Swapping out shader code while making some real-time changes to basic parameters of an off-the-shelf physics engine isn't all that interesting.

    Nailed it. Seems Kim has run out of ideas.

    If this is what running out of ideas is, then I wish everyone would run out of ideas too - particularly those that constantly churn out sequels, rereleases, reboots, remakes, spin-offs and licenced games.

    This is Portal 1.5 with a cutesy art style. This is literally a Portal 1.5 'reboot' or spin off.

    I don't understand what you mean by Portal 1.5. I can't see any similarities between this and Portal, other than the same designer and the same genre - and I know you're not stupid enough to avoid a game because you've played another game in the same genre before.

    If you can't see any similarities between this and Portal good luck to you. :) Anyone else with half a brain definitely can.

    Well, I may not be able to see much of a similarity between Portal and Quantum Conundrum, but I can certainly see the similarity between that comment and your other posts where you attempt to belittle others by constantly throwing pithy insults at everyone else.
    Avatar image for seriouslynow
    SeriouslyNow

    8504

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #106  Edited By SeriouslyNow

    @BeachThunder said:

    @SeriouslyNow said:

    @BeachThunder said:

    @SeriouslyNow said:

    @BeachThunder said:

    @SeriouslyNow said:

    @tourgen said:

    man this was a real disappointment. I was hoping for some real exploration of mathematical spatial dimensions. maybe that was hoping for too much. But Portal 1.5 with bad art and textures... mistaking momentum and velocity .. bummer. Swapping out shader code while making some real-time changes to basic parameters of an off-the-shelf physics engine isn't all that interesting.

    Nailed it. Seems Kim has run out of ideas.

    If this is what running out of ideas is, then I wish everyone would run out of ideas too - particularly those that constantly churn out sequels, rereleases, reboots, remakes, spin-offs and licenced games.

    This is Portal 1.5 with a cutesy art style. This is literally a Portal 1.5 'reboot' or spin off.

    I don't understand what you mean by Portal 1.5. I can't see any similarities between this and Portal, other than the same designer and the same genre - and I know you're not stupid enough to avoid a game because you've played another game in the same genre before.

    If you can't see any similarities between this and Portal good luck to you. :) Anyone else with half a brain definitely can.

    Well, I may not be able to see much of a similarity between Portal and Quantum Conundrum, but I can certainly see the similarity between that comment and your other posts where you attempt to belittle others by constantly throwing pithy insults at everyone else.

    I'm not belittling you and I wasn't the person who brought the question of intellect into this conversation. I know you're not stupid enough to try and edit quoted history.

    Avatar image for beachthunder
    BeachThunder

    15269

    Forum Posts

    318865

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 30

    #107  Edited By BeachThunder

    I@SeriouslyNow said:

    @BeachThunder said:

    @SeriouslyNow said:

    @BeachThunder said:

    @SeriouslyNow said:

    @BeachThunder said:

    @SeriouslyNow said:

    @tourgen said:

    man this was a real disappointment. I was hoping for some real exploration of mathematical spatial dimensions. maybe that was hoping for too much. But Portal 1.5 with bad art and textures... mistaking momentum and velocity .. bummer. Swapping out shader code while making some real-time changes to basic parameters of an off-the-shelf physics engine isn't all that interesting.

    Nailed it. Seems Kim has run out of ideas.

    If this is what running out of ideas is, then I wish everyone would run out of ideas too - particularly those that constantly churn out sequels, rereleases, reboots, remakes, spin-offs and licenced games.

    This is Portal 1.5 with a cutesy art style. This is literally a Portal 1.5 'reboot' or spin off.

    I don't understand what you mean by Portal 1.5. I can't see any similarities between this and Portal, other than the same designer and the same genre - and I know you're not stupid enough to avoid a game because you've played another game in the same genre before.

    If you can't see any similarities between this and Portal good luck to you. :) Anyone else with half a brain definitely can.

    Well, I may not be able to see much of a similarity between Portal and Quantum Conundrum, but I can certainly see the similarity between that comment and your other posts where you attempt to belittle others by constantly throwing pithy insults at everyone else.

    I'm not belittling you and I wasn't the person who brought the question of intellect into this conversation. I know you're not stupid enough to try and edit quoted history.

    I acknowledged that you weren't stupid. Also, I assume you haven't edited your post history; it's littered with all sorts of snarky comments.
    Avatar image for legalbagel
    LegalBagel

    1955

    Forum Posts

    1590

    Wiki Points

    0

    Followers

    Reviews: 7

    User Lists: 7

    #108  Edited By LegalBagel

    What is up with the hate here? Looks like a really interesting puzzle game and it'll be great to see what they end up doing with the dimensions concepts. I don't see at all the "Portal 1.5" complaints unless you want to say that every first person puzzle game is a Portal rip-off.

    And even if you did consider it Portal 1.5, is there something wrong with a new Portal game (from a creator of Portal no less) with new concepts and puzzle ideas?

    Avatar image for meatsim
    MeatSim

    11201

    Forum Posts

    150

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 23

    #109  Edited By MeatSim

    Is there a meat dimension though?

    Avatar image for kadayi
    kadayi

    192

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #110  Edited By kadayi

    The whole notion of a fluffy dimension amuses me. Games looks cutesy and yes certainly building upon Portal, but that's no bad thing.

    Avatar image for godmil
    Godmil

    215

    Forum Posts

    63

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 6

    #111  Edited By Godmil

    gameplay seems fine, but I hope they address the fact that either:

    1. The main character is 1 foot tall.

    2. The level designers have no concept of scale.

    Avatar image for praab_nz
    Praab_NZ

    281

    Forum Posts

    160

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #112  Edited By Praab_NZ

    This isnt very similar to portal at all.. The similarities really stop at laser switches.

    Looks great though, will be interested to see more.

    Avatar image for zaapp1
    Zaapp1

    716

    Forum Posts

    556

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 9

    #113  Edited By Zaapp1

    Makes me go "meh?"

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.