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Game » consists of 0 releases. Released Sep 08, 2011
A character whose intentions seem to be to help the player character, but their motives are unclear.
Games that are in genres where the ability to jump is expected, but do not allow the player character to jump on command.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
A circumstance in video games where the player will defeat large numbers of enemies without any assistance from AI or other players. This may occur for part of a game or the entirety of it.
Over-the-shoulder is a camera view point popularized by Resident Evil 4 that is featured in most modern third-person shooters and third-person action games.
Persistent bullet holes allows players to shoot holes into walls without them disappearing right away. This feature added realism to first person shooters, as well as the ability to draw smiley faces.
When a character that the player fights as a boss is playable elsewhere.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
A narrative that takes an unexpected turn. Commonly, plot twists come in the form of revealing that the player character is not actually who they thought.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Porting is a term used when a game designed to run on one platform is converted to run on a different platform. Quality varies, though some titles are packaged with extras.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
The Progenitor Virus formed the foundation of the Umbrella Corporation. The very first Virus discovered by Umbrella, it preceded and formed the basis for other Viral Agents, including the T-Virus.
A small closed community, with people who generally dislike foreigners. Sometimes they're inbred, sometimes they want you dead, sometimes they worship Cthulhu, and sometimes it's "all of the above".
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Quick Time Events show up in all sorts of games as an attempt to make cutscenes interactive. Press the buttons displayed on-screen before time runs out, or else.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Games that allow items to be rotated; this can be used to reveal information about certain objects for the purpose of puzzle solving.
The Roundhouse is a kick taught in many martial-arts, though believed to have originally been conceived as part of a developed fighting system by monks for Shaolin Kung-fu. Notable real-life users include Bruce Lee, Chuck Norris, Jackie Chan, and Jet Li.
These are scripted sequences in a game where the player is running toward the screen, sometimes while being chased.
Special locations in game that allow the player to manually save their progress.
Sea monsters are sea-dwelling, mythical or legendary creatures, often believed to be of immense size.
Shooting ranges are often used in video games as a means of improving the player's reflexes and aim in armed combat situations.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
Arguably the most fearsome of all the reptiles - it has scales and no legs. Snakes use a variety of tactics to harm players such as poison, hypnosis, and constriction. The most deadly snakes have mastered the way of stealth.
Eliminating a target with a long-range rifle.
Characters that have a Spanish accent.
A large mass of people. This is most commonly seen in sports games where the crowd consists of a large amount of spectators.
A speedrun describes the action of a player attempting to complete a game in the fastest time possible. The rules of speedruns can vary, but generally allow glitching and sequence breaking as long as the player does not cheat with external devices/tools or tampering with the game.
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