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Video games based on Japanese IP's that were developed by Western studios.
This concept is for games where at least one of the main characters is female.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Often a timed sequence where players must escape a building, spaceship, planet, etc... before it explodes.
Backtracking is the act of navigating through previously explored areas, usually for the purpose of progressing in an objective-based adventure game. Players who are lost may also backtrack to reorient themselves.
Games where characters have a cannon for an arm.
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