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Giant Bomb Review

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007 Legends Review

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  • X360

Bland. Very bland.

What a waste 007 Legends is. Seemingly timed for release just ahead of the latest James Bond film, Skyfall, 007 Legends is a video game tribute to all things Bond that ends up as more of an insult. Eurocom, the developers of the surprisingly likable GoldenEye remake, handle the development duties here as well, but the gulf between the two games could scarcely be more vast. Where GoldenEye updated old ideas for the modern era, 007 Legends takes current ideas and ages them to the point of rotting.

Fight against such thrilling villains as the Korean guy with the messed up face! You remember him, right? Hello...?
Fight against such thrilling villains as the Korean guy with the messed up face! You remember him, right? Hello...?

The missteps are readily apparent even if you're just scanning the back of the box. Right up front, Activision and Eurocom kneecapped this thing by offering up one of the stranger selections of old school Bond missions you could possibly come up with. The idea here is to cover all of the Bonds that have lived over the years. So there's a Connery, a Moore, a Brosnan, a Dalton, and yes, even the one, singular Lazenby. With this structure in mind, yes, On Her Majesty's Secret Service had to be in there by default, but the remaining choices are nonetheless strange. Goldfinger is an iconic enough Connery, but Die Another Day as your Brosnan movie? And Moonraker of all goddamn things as your Roger Moore? And was anyone really chomping at the bit to experience the myriad thrills of License to Kill?

What's worse, the structure of the game itself essentially robs any of these source materials of whatever thrill there may have been. The game opens with Daniel Craig Bond fighting on the roof of a train with some bad guy, while a female sniper is egged on over the radio by M to "take the shot!" She does, and accidentally hits Bond, who falls far into a nearby river. While floating around aimlessly, Bond apparently starts having flashbacks to those earlier missions. Though of course now, Craig's face and demeanor has been superimposed over his predecessors.

You traipse through these newly Craig-washed Bond stories for a couple of missions at a time, usually infiltrating one villain or another's evil lair, shooting a bunch of guys, then exiting said lair. On its own, that isn't necessarily the worst progression a game can have, but the fact that the aforementioned shooting of guys is so crucially dull pretty much sinks it. Every mission feels more chore-like than exciting. Enemies just kind of wander around the environment until an alarm is set off, in which case they run at you guns blazing. Those are really the only two settings they have, and once they do go after you, they have an uncanny habit of walking into pieces of the level geometry or getting stuck next to a wall. Once you've picked off a few of them from afar, it's actually pretty easy to just run up and melee attack them, which kills them in one hit. Repeat this process across five different mission blocks, and that's the game, more or less.

These Quick Timey fist fights are just about the worst.
These Quick Timey fist fights are just about the worst.

While picking off hapless bad guys is mostly just boring, other areas of the game are more aggressively unlikable. For instance, there are a few different sequences where you'll find yourself in a "crucial stealth area." This means that you have no choice but to sneak your way through a level section without being seen. While Bond's gadgetry is effective enough about taking out cameras and other automated detection devices, he's afforded no reasonable abilities with which to handle living guards. You can kill them with silenced weapons, or just distract them or knock them out with a dart gun, but you have no ability to move bodies out of sight. You can't even peek around corners, for Christ's sake.

There are times in the non-stealth game where going stealthy might benefit you, such as when you're tasked with sneaking around offices, collecting pieces of intel, or using your smart phone to take pictures and engage some middling hacking minigames. But the mechanics you're handed just aren't useful enough to actually make that a worthwhile option. Most times, it's just easier to start picking guys off from afar, and then blitzkrieg them until there's no one left.

And then there are the fist fights. Oh god, the fist fights. Basically, every level section ends with a boss fight of some kind against a bad guy like Oddjob, Goldfinger, the guy Robert Davi played in License to Kill, and whoever else. These are miserable. If an enemy has a weapon, you have to just dodge and weave until eventually knocking it out of their hand. Then you proceed to press the left and right sticks up or down, depending on what spot the guy is leaving unguarded. That's it. If you have anything that resembles motor skills, you will kill these guys in about 15 seconds. Every time.

All these gameplay issues would be a bit less egregious if the missions you were presented with were, well, better presented. Daniel Craig isn't around, so you've got a goofy soundalike mumbling his way through conversations with other poorly voiced characters. The actual context for each story is all but lost in translation, as well. You're just dropped into the mission, given a quick briefing, and off you go. Over the course of each mission, how much of the actual plot you'll get varies wildly. Goldfinger, for instance, does an okay job of setting up the titular villain's plan, but On Her Majesty's Secret Service does a terrible job of explaining why you're there, who this woman you're rescuing is, or why you should care about any of it. It's perhaps expected that people just know this stuff, but considering most of these movies are at least 25 years old, that's a weird expectation.

If a game can't even make the act of shooting bad guys fun, why even bother?
If a game can't even make the act of shooting bad guys fun, why even bother?

Worse still, the game has no ending. Not yet, anyway. The Skyfall portion of the game isn't on the disc, which means that when you complete the last mission, the credits just roll. Yes, you will get the Skyfall mission as DLC in a few weeks, and for free. Still, considering how abrupt the game's current ending is, one gets the impression this was a last minute concession made to please MGM, and not by original design.

The one, solitary nice thing I can say about 007 Legends is that its multiplayer is solid. Not great, or even particularly good, but functional. Up to 12 players can play online, and the game does at least include the split-screen four-player multiplayer mode GoldenEye fans were so very fond of. If the guns and maps were more interesting, then it might actually be a reason to potentially pick this game up on the cheap later on. But they aren't, and thus it is not.

The idea of an anthology-like tribute to Bond films of the past isn't a bad one, but 007 Legends wastes whatever potential for fun there might have been. Instead, all Bond fans are left with is a heavily rewritten, Cliff's Notes version of some great (and not-so-great) films with a bunch of forgettable shooting and stealth sequences shoved into the mix. Ultimately, nothing 007 Legends offers is worth the effort of trudging through it.

Alex Navarro on Google+

94 Comments

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mondeblue

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Edited By mondeblue

The point of this game was to celebrate the 50th anniversary of James Bond, I think a lot of people are missing that when they wonder why this game exists.

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spiceninja

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Edited By spiceninja

These guys made the Goldeneye remake which was great. What happened?

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ShatterShock

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Edited By ShatterShock

As somebody who liked the Goldeneye remake, I'm intensely disappointed at how reviewers are reacting to this game. What made the remake great was that it smartly updated the story for Daniel Craig, and provided a blend of COD's action with Goldeneye's objective structure and optional stealth. This game seems to smash together six movies without an effort of making a decent plot structure or having Craig's Bond fit in with the story. That this game also makes you instant-fail for being spotted at certain times is horrendous, as well as the boss melee fights. What made the physical confrontations with Onatopp and Trevelyan great were that they were straight up QTE sequences instead of a poor Punch-Out fight.

Overall, Legends sounds like a game that needed more time and money to be great than it actually got. The worst thing about it all is that there's still a part of me that wants to play it, because what's the alternative? Buy the next Call of Duty or Halo?

P.S. Moonraker is totally a guilty pleasure of mine. Goofy but very entertaining.

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DoctorWelch

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Edited By DoctorWelch

I hope to have a job writing about games one day, even if it doesn't pay well. That being said, is doing Gods work by reviewing all the shitty games that no one should ever want to play, and I consider him one of the only people with the right to call the job hard.

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FierceDeity

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Edited By FierceDeity

I don't know, that screenshot on the home page looks pretty awesome...

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BurntTech

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Edited By BurntTech

I love the fact you don't even get the ending on disc. I wish i could get away with work like that.

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delta_ass

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Edited By delta_ass

@HadesTimes said:

The Quick Look certainly didn't make it look this bad. I guess it gets worse? Yuck...

What Quick Look were you watching?

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honkyjesus

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Edited By honkyjesus

If you played Borderlands 2 you should be used to playing a game with not all the content on the disc, at least this one is giving it away for free. By the time Randy Pitchford shakes all the change out of your pockets for Borderlands 2 DLC they will probably be done with Borderlands 3.

That being said, the game seems a pretty haphazard account. I really don't know who the target audience is for this, even the movies have been stumbling lately.

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ArbitraryWater

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Edited By ArbitraryWater

Man, remember 007: Everything or Nothing? That was a great bond game, and a good game on its own merits.

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deactivated-594edfbbc45ca

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007 Nightfire was also a great Bond game in my opinion, had very good stealth sections and imaginative level desins and the driving sequences were suprisingly very well done... shame this is so crappy though

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Sarx

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Edited By Sarx

Do you expect me to have fun? No, Mr Bond, I expect you to die!

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Skanker

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Edited By Skanker

I like how Alex tries to imply that any Bond fan doesn't know who Zao is. It's really lame when he does stuff like that, I wish he'd stop doing it in reviews.

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zaccheus

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Edited By zaccheus
Bland. Very bland.

I feel like that's a bigger insult than HORRIFICALLY BAD.

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shodan2020

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Edited By shodan2020

@TheSouthernDandy: I'm just glad they didn't do "Tomorrow Never Dies". "Die Another Day" looks like a masterpiece compared to that stinker.

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matt_f606

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Edited By matt_f606

Just the idea that Daniel Craig is having flashbacks in this game is wrong. The Craig movies are all prequels/reboots to the original ones.

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bigstupidface

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Edited By bigstupidface

@Zaccheus said:

Bland. Very bland.

I feel like that's a bigger insult than HORRIFICALLY BAD.

It's like when your parents say "I am not angry, I am disappointed"

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deactivated-5ffc9b71f33ff

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Crazy. This game got awesome reviews elsewhere, but I trust GiantBomb above the rest.

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zaccheus

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Edited By zaccheus

@BigStupidFace said:

@Zaccheus said:

Bland. Very bland.

I feel like that's a bigger insult than HORRIFICALLY BAD.

It's like when your parents say "I am not angry, I am disappointed"

Exactly.

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Y2Ken

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Edited By Y2Ken

Die Another Day is my favourite Bond film. It is not, however, a particularly good Bond film. The description of their chosen movies did pretty much sum up this product. Just not enough thought put into it.

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deskp

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Edited By deskp

Hmm, i would still prefer to buy this over a call of duty or medal of honor etc.

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BigBoss1911

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Edited By BigBoss1911

Every Activision bond game has been basically COD with james bond.

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Impreza_AWD

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Edited By Impreza_AWD
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iamjohn

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Edited By iamjohn

@Agent47CSim2 said:

007 Nightfire was also a great Bond game in my opinion, had very good stealth sections and imaginative level desins and the driving sequences were suprisingly very well done... shame this is so crappy though

I always thought Nightfire was a step back from Agent Under Fire. Was there something I missed?

@Skanker said:

I like how Alex tries to imply that any Bond fan doesn't know who Zao is. It's really lame when he does stuff like that, I wish he'd stop doing it in reviews.

I like how you completely missed his point that no one gives a shit about Die Another Day, whether or not they recognize the villain from it, because it's a shitty fucking film by any standard. It's really lame when people are pathetically pedantic like that, I wish you'd stop doing it.

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Damian

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Edited By Damian

@Intelligent_Space_Man said:

I would just like to remind anybody who is 'chomping' at a bit--they should actually be 'champing'.. 'champing' at their bit.

Well, that would be more traditional, sure. But Alex doesn't seem like one bound to tradition. Plus more people are readily familiar with it written the newfangled way. Who champs on anything these days? Only bits, really.

Only bits.

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CrossTheAtlantic

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Edited By CrossTheAtlantic

@mattf87 said:

Just the idea that Daniel Craig is having flashbacks in this game is wrong. The Craig movies are all prequels/reboots to the original ones.

Man, I was going through these comments thinking "Someone has to be thinking this too, right? I'm not being THAT big of a nerd about this."

Craig's Bond can't flashback to that shit since he only became 007 in Casino Royale. Sounds like they were making an anthology game and were forced to fit the framing story onto it.

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TheFreeMan

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Edited By TheFreeMan
@ShatterShock said:

As somebody who liked the Goldeneye remake, I'm intensely disappointed at how reviewers are reacting to this game. What made the remake great was that it smartly updated the story for Daniel Craig, and provided a blend of COD's action with Goldeneye's objective structure and optional stealth. This game seems to smash together six movies without an effort of making a decent plot structure or having Craig's Bond fit in with the story. That this game also makes you instant-fail for being spotted at certain times is horrendous, as well as the boss melee fights. What made the physical confrontations with Onatopp and Trevelyan great were that they were straight up QTE sequences instead of a poor Punch-Out fight.

Overall, Legends sounds like a game that needed more time and money to be great than it actually got. The worst thing about it all is that there's still a part of me that wants to play it, because what's the alternative? Buy the next Call of Duty or Halo?

P.S. Moonraker is totally a guilty pleasure of mine. Goofy but very entertaining.

Just about my exact thoughts. Goldeneye Remake was a great game and had maybe my favourite COD-style campaign of any. I was pretty interested in this, but to hear that it's just a smashed up working of some pretty bizarrely chosen Bond movies bums me out. Also, they didn't even get Daniel Craig. Man. 
 
So yeah, I'm sad. Maybe I'll just play Goldeneye again.
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Roger778

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Edited By Roger778

Well, that is really disappointing. I might have to skip this one, even though I'm a big fan of Daniel Craig.

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gerbilwarfare

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Edited By gerbilwarfare

Thnx for this. Now i wont waste my time or money.

You are all a Godsend.

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hughesie27

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Edited By hughesie27

Alex doesn't like a game? I'm shocked.

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henriksultan

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Edited By henriksultan

Still no playable bond games since Goldeneye... sad sad sad. Not supriced at all >_<

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iamjohn

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Edited By iamjohn

@henriksultan said:

Still no playable bond games since Goldeneye... sad sad sad. Not supriced at all >_<

Everything or Nothing, bro.

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peritus

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Edited By peritus

@Sarx said:

Do you expect me to have fun? No, Mr Bond, I expect you to buy !

So does that make Activison a bond villain?

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LiquidPrince

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Edited By LiquidPrince

I was under the impression that Craig actually voiced Bond in this game, since his name is in the credits, along with Judi Dench.

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dross24

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Edited By dross24

Seems like a one-star review (insofar as not one positive thing is said about the product, but what do I know)...I guess Alex/others must be aware that it makes them look crass to give those out. A game this unconcerned with being anything less than a contemptible marketing gimmick kind of deserves it, though. It doesn't even sound like he found the game functional. And he certainly finds everything else aesthetically about the game lacking. So 1 star, right? It's mostly trash. Give 0 stars to something DEVOID of merit- this seems just short of that.

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dropabombonit

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Edited By dropabombonit

Great review Alex. Kind of expected this score after watching the quick look

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microshock

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Edited By microshock

I don't know about others, but I enjoyed Quantum of Solace (movie and game). See, I'm a huge fan of the Daniel Craig Bond movies, so it was just great to be able to play some of my favorite scenes from both. And it was a third person/first person hybrid. Honestly, it wasn't GREAT, but I liked it.

Bloodstone was the movie placeholder in 2010 where there was supposed to be a Bond movie. It started off strong, and then just got super dull by the end. Only reason I kept going was to play as Daniel Craig, gotta have that roleplay.

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iamjohn

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Edited By iamjohn

@dross24 said:

Seems like a one-star review (insofar as not one positive thing is said about the product, but what do I know)...I guess Alex/others must be aware that it makes them look crass to give those out. A game this unconcerned with being anything less than a contemptible marketing gimmick kind of deserves it, though. It doesn't even sound like he found the game functional. And he certainly finds everything else aesthetically about the game lacking. So 1 star, right? It's mostly trash. Give 0 stars to something DEVOID of merit- this seems just short of that.

There is no zero star rating.

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WickedCobra03

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Edited By WickedCobra03

Ugh, disappointing at best. I was currently waiting for 007: Bloodstone to go down to $15 or $20 at most for me to give it a go since Jeff seemed to enjoy parts of it, but geez, this game seems like the bond game that I am going to have to pick up for $5 at the end of the generation. I really do like playing the bond games even though I do kind of know that they are most of the time, just good enough. The new goldeneye on the Wii was fantastic and was even thinking of picking it up again on the PS3 if I could find it for under $15-20 to play though it again in HD with a controller (although I didn't mind the Wiimote).

Anyone know why they straight up didn't make a Skyfall game?

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dross24

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Edited By dross24

@iAmJohn: Uh oh. Am I banned, or...oh you're just a grumpus. Point stands. No shame.

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monkeyking1969

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Edited By monkeyking1969

I think the game play I would want for a 007 game would be a mix of Uncharted-style traversal and adventure set pieces with something similar to the conversation bits from Mass Effect....with less shooting and more puzzle solving them either of those above games exhibit. Less shooting, more talking...less shooting, more climbing/sneaking...less shooting, more Pussy Galore.

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VirtualE

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Edited By VirtualE

Alex Navarro Enjoyed the review! But, just one thing. I feel that the particular films that were chosen for the game are entirely an opinion matter. In particular, I'm not ashamed to admit (okay, maybe just a little) that Moonraker holds a special place in my heart, and I feel it's pretty canonical to the 007 legacy. Could be that the weirdness of their choice source material was amplified by the fact that the game just wasn't executed well. Putting that aside, you hit the nail on the head with this one, especially the gameplay and mechanics. Good read.

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deactivated-57d4cf64585b7

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This is really disappointing. I was really hoping that this would be as good if not better then the Goldeneye game that they released. It sounds like the problem was not enough resources or time to put out a solid title. Good review, I won't be picking this up unless it is way cheap as I do enjoy James Bond stuff, regardless of how utter balls it is.

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BitterAlmond

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Edited By BitterAlmond

@iAmJohn said:

@henriksultan said:

Still no playable bond games since Goldeneye... sad sad sad. Not supriced at all >_<

Everything or Nothing, bro.

Don't forget From Russia With Love! It had some of the best stealth shooting the GameCube had to offer. Not to mention crazy jetpack sequences.