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Giant Bomb Review

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Bionic Commando Rearmed Review

5
  • PC
  • PS3N
  • XBGS

Bionic Commando: Rearmed is a superb remake that should appeal to old and new fans of the NES classic.

The downloadable services for this current generation of consoles have seen a handful of remakes of classic games. But there isn't anything out there quite like Bionic Commando: Rearmed. This remake is built from the ground up, rather than an emulation of the original with a new coat of paint. It modernizes a classic by staying true to the soul of the game, evoking the right pieces of 8-bit nostalgia in the right places, but without feeling tired or dated. In short, it's absolutely terrific.

Rad sunglasses.
Rad sunglasses.
Of course, I say all that as someone who has probably played and finished Bionic Commando for the NES around 50 times. While I can speculate and say that I think people who didn't play the original game will probably really like it, too, I don't fit that category and won't pretend to know for sure. But other than the game having an elevated level of difficulty that some players without NES chops may find frustrating, I can't see any reason why new players wouldn't be just as psyched.

The thing that always made Bionic Commando so rad was the way the grappling hook felt. You play as Nathan "Rad" Spencer, a soldier with an extending metal hook where his left arm should go. You can't jump, but you can launch your metal arm out and grab onto ceilings and other surfaces. This lets you pull yourself toward things and swing from place to place. The original BC still holds up because of how cool and skill-based the hook was. Timing your hook shots, like shooting it out to get airborne, then launching it again from mid-air to keep off the ground felt great. More importantly, it still feels great in Rearmed. While the timing of the hook seems slightly different (at least when compared with my memories of the original game), it still works.

Rad boss fights.
Rad boss fights.
The story of the game follows that of the original game. As a soldier fighting for the Federal States of America, you go in to fight off the advance of the invading Imperial army and find Super Joe, a legendary soldier who has been captured by the enemy. The Imperials are also cooking up some kind of super weapon called Albatross, and there's talk of resurrecting some sort of evil leader from the past. Surely this can't go well, and if you remember the original game, you pretty much know who the major players really are and what's going on. You probably also remember the payoff at the end of the game. It satisfies just as much here as it did in the original, if not moreso.

The game is structured as an overworld map that lets you travel between levels. When you parachute into a level, you'll work your way through, taking on enemy soldiers, tanks, walls and floors that are covered in spikes, oozing slime that tries to wash you away, and more. At the end of the level, you'll typically fight a boss of some kind and earn a new item or upgrade. Some of these items give you new abilities that you'll need to proceed deeper into enemy territory. Occasionally you'll encounter enemies on the overworld map, which drops you into an overhead view styled after the original Commando. These encounters are pretty easy, but make for a nice change of pace.

The graphics in Rearmed have, obviously, been completely redone. They look fantastic, too, primarily because of how colorful the game is. As you get deeper into enemy territory, you'll run into rooms with great, dramatic lighting. The game also makes enough visual references to the old game to trigger that feeling of nostalgia, but it never uses the old stuff as a crutch. The same goes for the soundtrack, which does a great job of remixing the music of the original game, as well as using the Commodore 64 version of Commando's music as inspiration for the overhead levels. I won't hear arguments on this absolutely true fact: the music in Commando on the C64 is one of the greatest pieces of game music ever produced.

In addition to the main game, BCR also has a collection of challenge rooms that take the game's swinging and movement mechanics and apply them to a puzzle-like race against the clock. The time requirements can get absolutely ruthless in the later challenges, but this is still a perfect application of the game's best mechanics, and seems like the sort of thing that would make for meaningful downloadable expansions after release.

Rad Spencer.
Rad Spencer.
The game also offers two-player co-op and a set of modes for up to four players. These are both fantastic ideas, and the competitive multiplayer has a lot more to it than you'd expect from a $10 downloadable game, but unfortunately the game doesn't offer online multiplayer in any of its three versions. The only online player interaction comes from leaderboards, which only appear in the console versions of the game. Your score for each area is posted online, as well as your times in each of the challenge rooms.

The other differences between the platforms are minor. All three versions have some form of achievements, though the PSN version doesn't tie into the PS3's trophy system (yet). The PC version runs in a higher resolution and has fewer instances of tearing than the console versions do, but again, that's pretty minor. The PC version also lacks leaderboards and is best played with some form of analog gamepad. Also, there are a few challenge rooms that are exclusive in some versions of the game. The load times seem a little long on the Xbox 360, especially when compared to the near-instant loading I got on the PC version.

Bionic Commando: Rearmed is terrific in almost every way, revitalizing a classic but long-dormant game in an exciting way that stands on its own, but also serves as a potent reminder that there's a new retail sequel on the horizon that'll bring all this crazy swinging to 3D environments.
Jeff Gerstmann on Google+

75 Comments

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thomasmolby

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Edited By thomasmolby

Buy it!! This is the best game on PSN, and a steal at 10 bucks. I've played through it twice now, and i haven't seen half of it, there is so much bonus content.

Now im really looking forward to the big 3d one

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MidnyteWolf

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Edited By MidnyteWolf

This game is excellent, but i find the 360 controller crap for this game. The analogue stick lacks the precision at times to latch on to the desired ledge and we all know how useless the D Pad is. Good game frustrating play!

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CrazyCraven

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Edited By CrazyCraven

5 star joke!  3 at best

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GioVANNI

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Edited By GioVANNI

That's rad.

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Crono

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Edited By Crono

I am enjoying this very much so on 360.  The controller sucks but that doesn't mean the game does!  This game def deserves its high marks.  I mean it is an arcade game!

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HTTenrai

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Edited By HTTenrai

This version of Bionic Commando felt so new and fresh, it got me amped up for the sequel. I want to find out how this game affects what happens in the next one.

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Hellscell

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Edited By Hellscell

I never had the opportunity to experience the original bionic commando but o boy this game is great

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tancred8120

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Edited By tancred8120

w00t for this!

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Xander51

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Edited By Xander51

I completely agree with this review. The game is fantastic. I bought all three versions.

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Kael

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Edited By Kael

This game is so good, it's going to be vying for my game of the year. A game this fun is pretty rare, and it gets even better in co-op. It's worth so much more than it costs, so just go buy it already!

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volcomstoner180

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Edited By volcomstoner180

i want this game bad...i need some MS points to hook this brother up
i heard the grapple controls can be quite frustrating tho....

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GUnitVer1

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Edited By GUnitVer1

Any chance of a video review for this??

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ocdog45

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Edited By ocdog45

i downlaod this game. when i herd about it i knew it was going to be crack!

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Sharpshooter

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Edited By Sharpshooter

Any chance we'll see a Video Review?

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Nettacki

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Edited By Nettacki

I'm loving the demo on PS3! Maybe if I have the time I'll be able to buy it...

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The_Icon

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Edited By The_Icon

If only PSN cards arrived.

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BrainSpecialist

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Edited By BrainSpecialist

I might get this. It definitely feels old-school, both in controlling the game and the difficulty. Having played modern games which are piss-easy, this ate me alive. So I dunno, I may get this. May not.

I should note that the only game I can remember feeling like this that I've played is the original Megaman for the Game Boy. I got to Dr. Wily's castle, but then got my ass kicked. :(

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GordonFreeman1500

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cant wait to play this game, downloaded the demo, but it was too short.
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Vale

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Edited By Vale

What's awesome is that the game perfectly matches up to what I've been picturing in my mind as I've listened to the soundtrack for the last 3 months.

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RHCPfan24

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Edited By RHCPfan24

I love this game.  One of the best Live Arcade games out there.

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Cubical

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Edited By Cubical

You know I bought all 3 version of the game, pc, xbox 360 and ps3.

the ps3 version is the only one that does not output in a 5.1 surround sound option.  DTS or dolby digtal

the xbox 360 version supports dolby digital 5.1 output the PC has many 5.1 options depending on your sound card(i used sound blaster x-fi)


the ps3 version sounds like junk on the same THX cert sound systems I Used the xbox 360 on.



SO to confirm it did not have it I used it on my other THX certified 7.1  system that i use on my PC.

Both sound  systems said it was outputting only 2.1 channel stero sound on Ps3, and you could hear the diffrance the ps3 one sound track and effects sound far WORSE and yes I have the ps3 hooked up right I get at least  DTS 5.1  on games like uncharted and dolby digtial on other games..



I think this is either a huge flaw or a bug.  there is no reason the os3 version should be outputting in 2 channel sound formats when it supports dolby digtial or DTS on other games, and the xbox 360/pc version of bionic command rearmed have 5.1 channel sound options.


I only bought it on ps3 for the remote play feature but If i only bought the ps3 version I  would be pissed it is giving me a lame 2 channel sound output.



and you know No reviewer ever goes over the sound in games I have never seen anybody comparing Burnout paridise to the xbox 360 mention the Ps3 has DTS sound and the xbox 360 only has dolby digtial or anything like that EVER.

What are reviewers playing these games  on  built in TV speakers or are they just almost deaf and cant notice?

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G0rd0nFr33m4n

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Edited By G0rd0nFr33m4n

I'm sorry but the fact that you cant aim the grapple with the D-pad on 360 when pressing B just breaks this game for me. Seriously its fucked up that the developers of this game would even consider these controls as being a good idea, even if it does go along with the original NES, we have the ability to make the game better now people, why keep fucking gay ass controls like this in the game. The controls should be, whenever I press B, the fucking arm shoots in whatever direction my D-Pad is aiming at the time, also no dropping in the game ? WTF is that !?!? If I'm on a ledge in the game, I can only go up using the arm or have to go to an edge to mov fall down (which in some cases is directly into water.... gay) . This game gets 2 stars at best, epic fail on Grins part. Its $5 this weekend and I'm not touching this p.o.s.

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guip1408

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Guess 8 years ago not having jump wasn't as sad as today.

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Bcgamer1

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Hi being one of BC's old school mega fans, I'm stoked they brought it back, but since the original started from NES, why couldn't the producers allow it on Nintendo Wii or Wii U?