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Giant Bomb Review

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Fable III Review

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  • X360

Fable's cheeky charms get a bit buried by strange design decisions in this new sequel from Lionhead.


 As always, you can make the hero or heroine you see fit.
 As always, you can make the hero or heroine you see fit.
Fable has always seemed to me like the weirdo, off-kilter Xbox counterpart to Zelda, a staple fantasy adventure franchise that trades reverence for flatulence and gleefully turns the sword-and-sorcery milieu right upside down. That willingness to buck the oh-so-serious tropes of the genre is what made the first two Fable games so endearing, and the new third game in the series has that same absurd charm running all through it. Absurdity may have also governed some of the design elements that shape the way Fable III plays and progresses, though. Too frequently it feels like the game mechanics do their best to obscure, rather than enhance, what Fable does best. 
 
This sequel has a loose connection to Fable II, with you in the male or female role as the younger offspring of the heroic monarch you played in the last game. It seems your older brother and the current king Logan is a bit of a despotic jerk who's ruling Albion with an iron fist. The people are eager for a hero to lead a rebellion against him, and naturally it only takes one injustice at the hands of your brother before you are that hero, on the lam and gathering followers to take the crown for yourself and (if you choose) rule with benevolence. Lionhead did a good job of evolving Albion's look and feel, giving you the sense that a few decades have passed in which the rapid rise of industry has sullied the land and stratified the population into a mass of working poor and the wealthy elites who exploit them. The opening cinematic's tour around the belching smokestacks and through the polluted back alleys of Bowerstone is enough to convince you that Albion is a kingdom that could use some saving. It's a good way to kick off your quest and give you a reason to see it through. 

 The people of Bowerstone have seen better days.
 The people of Bowerstone have seen better days.
The drive to bring the kingdom's varying cultures to your cause provides a good impetus to move you from area to area, and most of the story quests focus squarely on that goal. Everything about the way Fable plays at its core is still sound here. It's still got that basic but satisfying three-part, one-button combat, with melee, ranged, and magic each on its own button. And on the margins, Fable III also has plenty of loose, optional side questing that lets you build up your character through new weapons, clothing, relationships with other citizens, and chances to tweak your moral alignment toward good or evil. If you want to take a break from your revolution to participate in a tabletop roleplaying game gone absurdly awry, or father a bunch illegitimate children, or bet on chicken races, or become a wealthy business magnate, or hunt down dozens of awfully foul-mouthed garden gnomes, you can do those things and a lot of delightfully silly other things too.

The side quests are your chance to witness lots of ridiculous and often riotous little storylines playing out here and there. Fable doesn't get enough credit for being funny, or at least, it's not a franchise that's thought of first as a vehicle for comedy. But this game is downright hilarious, and it's at least clever and expertly written when it's not outwardly trying to make you laugh. And the game's wry British sense of humor is brilliantly enhanced by the celebrity voice cast, most of whom I didn't even know about till I watched the credits. At the time I just remember thinking, repeatedly, that the writing and voice acting sure were fantastic, maybe some of the best in the business.

 Some of the new interface elements work out better than others.
 Some of the new interface elements work out better than others.
Those are the good parts of Fable, which are again in effect in Fable III. But it's in navigating all those quests and trying to keep up with all the items you're picking up and people you're meeting and real estate you're buying and weapons you're upgrading and... well, it's a lot to take in, and Fable III doesn't give you a good, clear pathway to accessing and managing those things. The last game certainly had its issues with menu presentation and so on, but Lionhead's solution here wasn't to improve those menus to but rather toss them out completely. Now, in order to change your clothing or weapons, or look at the map, or check your quest log--to do anything managerial at all, really--your character has to bodily teleport to a small hub level and then physically run up to the wall in your armory to change your weapons out, or over to the map table to view the world map. It's nice to get a visual representation of things like new clothing before you use them, but this intermediate step between exploring the world and accessing important information starts to make the game feel ponderous after a while.

Streamlining and simplifying the user interface is a noble goal, but I really feel like Lionhead threw the baby out with the bathwater here. In-game, you no longer see helpful things like a life bar, so you never know exactly how close to death you are, nor how many health potions you have remaining (unless you're in battle), so you don't know when you need to go buy more. But you do see an enormous reminder containing your current quest's name and description that takes up at least the top fifth of the screen. That thing never seems to go away when you want it to. And while the game will occasionally pop up D-pad shortcuts to things like the map, they only appear when some sort of internal logic deems them necessary. Why shouldn't up on the D-pad always take you to the map, instead of only when the game thinks you might want to see the map? It's an unfriendly and downright baffling way to handle the interface, which should just quickly lead you to basic, important game functions instead of only dangling them in front of you from time to time.

 The look and feel of the world is Fable, through and through.
 The look and feel of the world is Fable, through and through.
The game has some other rough spots of a mostly technical nature. I had quests randomly disappear from my quest log on occasion, and the light-up breadcrumb trail that guides you to the quest locations in the game world would always disappear along with them. Since Fable III's in-game map still isn't the most functional, any gap in your navigational tools really sticks out. I also hit one nearly game-breaking issue deep into the game where an enemy fell through the floor and the game wouldn't progress the storyline until I killed that enemy. Reloading the game took me right back to that exact same state, which made me think I was going to have to start the game over at the beginning and throw out almost 20 hours of progress. I eventually figured out a way to find the enemy's location by the sounds it was making, and used area-of-effect magic to kill it, but for about 10 minutes there I sort of felt like I was going to be sick.

I was willing to forgive all those interface issues as long as I was enjoying the adventure on offer in Fable III, which I really was for most of the game. But there's a significant shift in the storyline and, consequently, the game mechanics in the last few hours of the game, once your revolution succeeds and you take the throne, that alters the tone and the pacing of what you're doing. You're still getting to hack up hobbes and hollow men, and completing quests in exotic lands, but there's an extra layer of responsibility on top of that which feels like it introduces more urgency into the Fable experience than I'm comfortable with. And when I finally felt like I had a handle on the new stuff that was going on, I got dragged without warning past the point of no return, into a lackluster endgame scenario before I'd had time to finish up all the business I knew I wanted to take care of. Not finishing those few tasks significantly affected the way my ending turned out, and left my version of Albion in such a state that, despite having a stack of side quests and achievements to finish up, I kind of don't ever want to visit it again. I know this sounds like the world's vaguest complaint (getting more specific would require me to detail most of the story's major plot points), but the way the game wrapped up in the last few hours really lessened my experience with the package as a whole. 
 
Fable III does a great job reprising the elements you expect from the Fable series. The colorful, sprawling lands to explore, the great flexibility in how you develop your character and make your way through the world, the wonderfully dry sense of humor, and the cockeyed view of fantasy tradition are all here and accounted for. It's just the rough trimming around the edges, the ways that those grand elements could have been better realized and better conveyed to the player, that make this as frustrating a game as it is lovable.    
Brad Shoemaker on Google+

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Death_Burnout

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Edited By Death_Burnout
@Styl3s:
 
well it is your fault for falling for it that many times. When i think of a sequel to Fable, i know exactly what to expect. I dont build my hopes up or listen to hype, and with both Fables i was pleasantly surprised when i played them
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Death_Burnout

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Edited By Death_Burnout
@EgoCheck616: Well i can gladly say i do not feel this way, i enjoyed both Fable I and II tremendously. Hell i dont remember any complaints around Fable II's launch, but thats because i dont go looking for them.
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Vorbis

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Edited By Vorbis

Fable II was great but the worst issue was the interface, to hear it hasn't been improved is a bummer.

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Jayross

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Edited By Jayross

After reading the review, it doesn't sound like a 3 star game...

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yevinorion

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Edited By yevinorion

While I do appreciate reviews, people tend to forget that at the end of the day it's an assessment of a product that by it's nature cannot be wholly objective. Every reviewer has their particular likes and dislikes. I don't think a 3/5 is a bad review at all. Sure it's not what I was hoping it would get, but maybe seeing Fable III get rated lower than Fable II across the board will light the fire under Lionhead's arse to do an even better job next time. 
 
Still, having said that, it seems to me like if you're already a fan of the Fable series you'll be quite happy with what you've got in Fable III. If you're not a fan then this probably isn't going to sway your opinion. Seems reasonable to me. 
 
And those that still listen to the hyperbole of Molyneux should really know better by now. Fable is a charming, humorous series that tends to have a lot more experimentation in game design than most games, but also it's share of flaws that come with said experimentation.

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aaronchance

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Edited By aaronchance

Wow, sounds like a wet pile of suck.

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EgoCheck616

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Edited By EgoCheck616
@Death_Burnout: Really? Like how Mr. Molyneux kept talking about how fleshed out the coop was? How Fable II was going to "revolutionize" gaming. 
 
At the end of the day the coop was just as 1/2 assed as the rest of the game. 
 
BUT.. 
BUT AT LEAST YOU CAN FART
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MeatSim

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Edited By MeatSim

Glad I choose Fallout New Vegas over this.

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marrec

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Edited By marrec

Nice review, still totally excited about Fable III for all the right reasons it seems. It's going to be such a pallet cleanser after 30 solid minutes of dying in SMB. 
 
Though I am dissapointed that the menu system wasn't improved at least it seems they've tried something besides the same boring old menus. I like the paired down interface ideas, but I suppose I'll have to see how it plays...  
 
Damn you Molyneux I'm such a sucker for your fancy Brittish talk! 
 
Edit: Also I love how personal this review is, I may rate the game higher in the end, but only because Fable pulls all my strings in the right way. Enough so that I can have these little blind spots for the poor interface and at times lackluster motivation in the story.

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Death_Burnout

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Edited By Death_Burnout
@EgoCheck616: Well i couldnt care less about the co-op so...
 
If you believe Molyneux when he says it's going to "revolutionize" gaming then you're an idiot. Molyneux is a ridiculous man and i love him for it, however, i dont take his word seriously when he says things like that, nor do i believe him, i guess i'm realisitc like that.
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deactivated-5d61ff6f14b61

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The butt-hurt wrought by 3/5 star reviews never ceases to amaze me. Keep the douche-baggery going, ye fools. 

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sins_of_mosin

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Edited By sins_of_mosin

Its only rough around the edges for people who are too lazy to learn how to do something on their own.  Crap review.

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Jackel2072

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Edited By Jackel2072

well i can see this review is going over well...

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kartanaold

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Edited By kartanaold

No Protos in it hence the 3 stars!

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EgoCheck616

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Edited By EgoCheck616
@Death_Burnout: I appreciate your ability to spin someone else's bullshit and use it as a way to call me names. 
Like a true troll.
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KaiUnderneath

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Edited By KaiUnderneath

SO disappointing. 
God damn you Lionhead...These are some pretty stupid choices.

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JerichoBlyth

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Edited By JerichoBlyth

Fable III out of V

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marrec

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Edited By marrec

What's the point in having a 5 point scale if people are going to think that actually using the entire 5 points of the scale is somehow a controversial decision? 
 
Also, when did 3 out of 5 become a bad game?

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gadget

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Edited By gadget

I find it sad the amount of people in these comments unable to think on their own and rely solely on one semi negative review.  Me on the other hand, will be getting this game after work today and judging the game by my own experience rather than solely the words of others.   
 
Very good review though!  I'm more so excited with the amazing cast involved in this game.  John Cleese and Stephen Fry just to name a couple!   This game does sound more complicated than the last which is good, as I loved Fable 2 (Fable 1 is still on my to do list).  Fable 2 I found very easy to go through though at the same time humorous and an all around fun game to play.  I look forward to 3!

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coolvee

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Edited By coolvee

@blank, You think blank! Whereas I think blank! 
 
Blank blank your mother! 
 
Blank game deserves more/less blank!

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nickux

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Edited By nickux

Very surprised by the rating but overall a very well-done review. It's a bummer to see a game's interface be the cause of so many issues. Feels like that's a thing which could have been so easily fixed.

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ghostNPC

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Edited By ghostNPC

Fantastically indepth review Brad! :D

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Edited By connelo

This review bummed me out about the game but after reading some more reviews it seems that most are giving it 4/5 ish scores. Still going to pick this up when it comes out here in the UK. (UK gets a British made game after America AND Japan. What the blue canadians)

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marrec

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Edited By marrec
@gadget said:
" I find it sad the amount of people in these comments unable to think on their own and rely solely on one semi negative review.  Me on the other hand, will be getting this game after work today and judging the game by my own experience rather than solely the words of others.    Very good review though!  I'm more so excited with the amazing cast involved in this game.  John Cleese and Stephen Fry just to name a couple!   This game does sound more complicated than the last which is good, as I loved Fable 2 (Fable 1 is still on my to do list).  Fable 2 I found very easy to go through though at the same time humorous and an all around fun game to play.  I look forward to 3! "
I could listen to them narrate a Twilight novel and would probably love it... 
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ZeroCast

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Edited By ZeroCast
@EgoCheck616 said:

" @Death_Burnout: Really? Like how Mr. Molyneux kept talking about how fleshed out the coop was? How Fable II was going to "revolutionize" gaming.  At the end of the day the coop was just as 1/2 assed as the rest of the game.  BUT.. BUT AT LEAST YOU CAN FART "

Mr.Peter is the one responsible for the words he spouts. You and I however are either going to enjoy his games or not.
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VarkhanMB

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Edited By VarkhanMB
@EgoCheck616: I, for one, support your point about the Fable II co-op and I'm pretty sure we'd agree on a lot of other issues. 
 
Now about Fable III, I'm pretty sure Brad's review is spot-on, and it's those kind of decisions that reinforce my own decision to not play this game...
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gadget

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Edited By gadget
@marrec: probably the only reason I downloaded the Harry Potter audio book.  Love me some Stephen Fry <3 - I can recognize his voice anywhere now lol
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spankingaddict

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Edited By spankingaddict

Not too surprising. 
 
They should start on a fresh, new franchise...

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Death_Burnout

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Edited By Death_Burnout
@EgoCheck616: The amount of offense you are taking says it all my friend.
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Edited By PixelRyan

That sucks Brad started the ending sequence too early, I wonder if the average gamer playing it after it comes out and people are talking about it online will have that problem, is there a way to do all the side quests first? One buggy enemy in the floor situation is usually forgivable but if that is your only way to load from 20 hours of playing that is almost Dead Rising 1 bad. Does Dpad up really not do anything else? i could understand if it was context sensitive so you could do more stuff but if its just for the map and disabled that's lame. I'll probably still get the game because I liked Fable 2.

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gadget

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Edited By gadget
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slyely

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Edited By slyely

I've always liked this series, but looks like they still have not changed the way they do the end. Autosave + point of no return = sucks. I was really disappointed because of that at the end of fable 2 (I'm sorry I'm just not going to play this game 3-4 times to see each ending from the choices), looks like it may be no different this time.

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DoctorWelch

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Edited By DoctorWelch

Wow, that whole interface thing sounds completely retarded.

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Pop

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Edited By Pop

can't you have 2 saves?

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Simulacrum

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Edited By Simulacrum

Still buying the hell out of this after new vegas,

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TorMasturba

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Edited By TorMasturba

Still getting it, but it sucks that Brad didn't enjoy it...

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Jimbo

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Edited By Jimbo

Closing out a game in a satisfactory manner still seems to be the hardest thing to accomplish in game design (even more so than comedy).  
 
A weak ending and interface issues are a surefire way to undermine an otherwise solid game and sour the whole experience.  Now a weak ending isn't surprising at all (and especially in this franchise), but the interface issues (if they're as annoying as Brad says) just sound dumb and unforced - there's only so much streamlining you can do before you're removing vital functionality.
 
Buying this one out of curiosity more than anything.

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Edited By Undeadpool
@marrec said:
" What's the point in having a 5 point scale if people are going to think that actually using the entire 5 points of the scale is somehow a controversial decision?  Also, when did 3 out of 5 become a bad game? "
When people began feeling that they were somehow being attacked by the staff's reviews. 
 
I've personally never gotten the Fable series. Maybe it's because it's always been marketed (at least in the States) as completely serious when it clearly isn't, but it's a series that's just never clicked for me. That said, I might rent this cause the midpoint shift actually sounds kind of interesting.
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Edited By nick_verissimo

These are all of the problems I had with Fable 2, but I still really enjoyed it.  Then again, I bought Fable 2 on sale and I'm probably going to do same thing with this one.

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curious_george

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Edited By curious_george

Now, in order to change your clothing or weapons, or look at the map, or check your quest log--to do anything managerial at all, really--your character has to bodily teleport to a small hub level and then physically run up to the wall in your armory to change your weapons out, or over to the map table to view the world map.  

That seriously sounds like one of the worst design decisions ever.  I kind of liked Fable 2, but if inventory management is that cumbersome in 3 I will definitely be passing on this game.  What were they thinking?    
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Swinghi

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Edited By Swinghi

What?  No Quick Look?  I want to see the brokenness  

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Brad

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Edited By Brad
@Swinghi said:
" What?  No Quick Look?  I want to see the brokenness   "
Quick Look is coming later today, stay tuned.
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seram

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Edited By seram

Oh Molyneux, silly silly Molyneux.

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hexogen

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Edited By hexogen

I think I'm gonna give them a few months to patch the technical issues and then I'll pick it up. It's a bit of a bummer to see that the user interface has taken a turn for the worse, but as long as the core gameplay is still intact I can probably look past those problems.

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mclakers

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Edited By mclakers

since its not starcraft, Brad will auto default to 3/5

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MetalGearSunny

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Edited By MetalGearSunny

Whoa....really!? Huh...I'll still give it a rent.

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bigchief

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Edited By bigchief

Still thinking about trying it, there's a lot here that sounds neat, from the great voice actors to the pseudo steampunk style and clothing options. However, I might wait a bit, I dunno.

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flushpockets

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Edited By flushpockets

I fell for the hype and empty promises of both Fable 1 and 2.  Not gonna fall for them again.  I think George W. Bush said it best-  
"There's an old saying in Tennessee - I know it's in Texas, probably in Tennessee - that says, fool me once, shame on - shame on you. Fool me - you can't get fooled again. "

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wickedsc3

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Edited By wickedsc3

Good review, im going to pick this up tonight after work.  I was just kind of curious as to the rating it got (im not saying that is should be higher as i have not played the game yet) because it really surprised me.  I mean jeff was talking about how Fallout New Vegas locked up on him like 10-12 times but yet that game got a 4, so is this game really worse that that? 

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ez123

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Edited By ez123
@mclakers said:
" since its not starcraft, Brad will auto default to 3/5 "
What a dumb comment... 
 
everyone knows Brad's default is 4.