yes!
Rocksmith
Game » consists of 6 releases. Released Oct 18, 2011
Rocksmith is a guitar-based music game designed around playing a real electric guitar.
E3 2011: Rocksmith Trailer
It's easy to hate on music games, but this looks like it's trying to do something previous games haven't tried: teach actual guitar skills. A noble goal.
I never bought Rock Band or Guitar Hero, but I will be getting this. I already own a decent guitar, and having a room full of plastic ones never appealed to me.
"I couldn't play guitar. Within 10 minutes of playing this game, I believed that I could play guitar." So basically you are just playing a glorifying air guitar and you know jack shit about playing the actualy instrument. Look at me MA no hands! BOWW-WOWW-EWWww-Di-Doo-Da-BWAAAAH *floorslide*
HOLY SHIT, Dave Navarro needs to lay off the botox.
As someone who can already play guitar, I like the idea but the main problem I see (besides its ability to accurately pick up the notes) is that you are still required to hit the notes EXACTLY when the game tells you to. Sounds obvious, but the real joy of playing is giving the music some room to breathe - a bit of push and pull, some flex - which is something I'm sure the game won't be able to provide.
Still, I can imagine it'll be fun for those starting out.
I'd just like to point out that Rock Band 3 already had the whole,"teach you how to play a real instrument" thing. This isn't new.
Glad to see more snark from GiantBomb about this game even though it is innovative and is actually makign real strives to teach you a instrument instead of selling you a cheap guitar at a 200% profit with no real training tools.
@Methodis said:
Glad to see more snark from GiantBomb about this game even though it is innovative and is actually makign real strives to teach you a instrument instead of selling you a cheap guitar at a 200% profit with no real training tools.
haahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
@TadThuggish said:
@Methodis said:
Glad to see more snark from GiantBomb about this game even though it is innovative and is actually makign real strives to teach you a instrument instead of selling you a cheap guitar at a 200% profit with no real training tools.
haahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
What he means is, no it is not innovative and a direct ripoff of other rythm games but it would be nice to see how it works with a real guitar.
I'd like to preface this by saying Rocksmith looks interesting, the tutorial interface looks great, and I can't wait until reviews for it come out. I really want to play guitar, but Rock Band 3's tutorials/interface could use quite a bit of work, and I'm really glad to see something like this driving music games forward.
@Methodis said:
Famed internet game journalist Hilary Goldstein already says its better than Rock Band 3.
Three things:
- The only evidence of this I can find is a tweet Hilary Goldstein wrote, which is based purely on its functionality as a guitar-teaching tool
- a tweet is not a preview, and a preview is not a review; we have no idea how much time Hilary spent with either game, for instance
- even if it was a review, Hilary Goldstein is not an authority on anything -- not anything, not ever
Why do you have to insist on this vendetta against Harmonix with everything you write? I want to give you the benefit of the doubt. Please, seek professional help.
That's not what it is at all. How can it be an air guitar when you are actually required to fret and pick the strings of a real guitar? It looks as if the game simply allows you to start off by producing just some of the sounds of the song, while providing the rest, and gradually requires you to provide more and more of the notes as you get better."I couldn't play guitar. Within 10 minutes of playing this game, I believed that I could play guitar." So basically you are just playing a glorifying air guitar and you know jack shit about playing the actualy instrument. Look at me MA no hands! BOWW-WOWW-EWWww-Di-Doo-Da-BWAAAAH *floorslide*
If it really does do that, then this will be a fantastic teaching aid. I bought a real guitar instead of buying Rock Band a couple of years ago. I can strum my way through songs, but picking out melodies ... well I keep putting that stuff off. Having a teaching aid/game that encourages me and helps me to do it will be a good incentive.
The whole question about Rocksmith will be "how well does it work?". If it does what it says it does, then I'm totally picking this up. Fingers crossed then.
If it teaches people the basic's of playing a guitar, it's a good idea and worth supporting. I can't see any harm in this game, it will encourage to people to learn.Glad to see more snark from GiantBomb about this game even though it is innovative and is actually makign real strives to teach you a instrument instead of selling you a cheap guitar at a 200% profit with no real training tools.
Yeah. As much as I enjoy Goldstein's dry-as-sandpaper wit in podcasts, his RB3 review was bull.Famed internet game journalist Hilary Goldstein already says its better than Rock Band 3.
This does look interesting though, they're actually putting some care into it. Much better than I expected.
@RVonEsaid:
I don't understand how this would work. If I can plug in my own guitar, how does the game know what I'm fretting? It's an analog instrument, is the game just a glorified guitar tuner?
Yeah, it looks like it will be trying to figure out what you're playing from the sound, which has the potential to be really awful and frustrating if the software isn't clever enough to compensate for all the little things that would affect it.
Harmonix gets around this with their pro guitars by, as you say, knowing what you're fretting (buttons on the plastic instruments and fretboard sensors on their custom Squier). The downside obviously being that you can't use your own guitar.
@brehonia said:
@RVonEsaid:
I don't understand how this would work. If I can plug in my own guitar, how does the game know what I'm fretting? It's an analog instrument, is the game just a glorified guitar tuner?
Yeah, it looks like it will be trying to figure out what you're playing from the sound, which has the potential to be really awful and frustrating if the software isn't clever enough to compensate for all the little things that would affect it.
Harmonix gets around this with their pro guitars by, as you say, knowing what you're fretting (buttons on the plastic instruments and fretboard sensors on their custom Squier). The downside obviously being that you can't use your own guitar.
Exactly. The thing with analog instruments is that they have the tendency to never entirely coincide with the exactness demanded by the digital. So what if the game requires me to play a certain sus chord and I play it with one of my fingers accidentally bending one of the strings ever so slightly--to me, the overall sound is still good, but a tuner would pick up that it was a tad off-key. What happens then?
If this actually works well, this is the game RB3 couldn't be for me. Heck, even without scoring, the auto-effects modelling for a song and in-game tab seems like it could be pretty neat.
Did RB3 even release their modified squier? I only knew that at launch it wasn't out yet.
And it is a guitar-teaching tool, primarily. Nobody really cares about guitar rhythm games because they're all the same. Nobody wants to spend too much money on a crappy "real guitar" controller that doesn't perform well as a real guitar (Not to mention that you'd look like an ass if you try to perform with it).
- The only evidence of this I can find is a tweet Hilary Goldstein wrote, which is based purely on its functionality as a guitar-teaching tool
The success of this game depends on it being marketed as a teaching tool, so if you're looking for people reviewing it as a game, you've come to the wrong place. That's about as backwards as looking for movie reviews of guitar tutorial videos on imdb. Really this game should be sold at music stores and not Best Buy because if this works it could become absolutely necessary to anyone looking to learn guitar.
@GiveUpNed said:
I don't get it... did you just call using a real guitar "playing a glorifying air guitar" [sic]? Because I guess, in a way, that makes sense."I couldn't play guitar. Within 10 minutes of playing this game, I believed that I could play guitar." So basically you are just playing a glorifying air guitar and you know jack shit about playing the actualy instrument. Look at me MA no hands! BOWW-WOWW-EWWww-Di-Doo-Da-BWAAAAH *floorslide*
@gourangadan: Please don't turn my points into something they aren't. I am all for this game being successful; I want Rocksmith to review well, and I want it to sell well, so I can justify giving it a try (assuming it's at all compatible with my MIDI guitar). I was only pointing out the logic Methodis uses to fuel his obsessive vendetta against Harmonix, which has been well-documented on messageboards everywhere if you know where to look.
And besides, arguing against that post of mine is basically arguing that IGN should be the authoritative judge of whether a game is effective as a guitar-teaching tool. I'm pretty sure neither of us wants that.
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