I enjoyed the s links in p4, but I can't really think of one that just springs to mind as being extremely standout. I feel like after persona 3 then this, the social links just became too predictable in pattern. Start with some sort of internal conflict, slowly build it up, stuff happens. Resolve conflict around rank 8 or 9. If it's a female throw in a romancing option. Rank 10 "I'm so much happier now, and it's all thanks to you!". I just hope that for p5 they go have more variety in their structure, instead of confining everything to such a rigid path. Break one rank up into two segments. Solve the conflict earlier, only to have another conflict arise. I don't know. That along with more story impact.
Well I kind of got off-topic in my own thread, but how about you? Any standout s links in your mind?
Shin Megami Tensei: Persona 4
Game » consists of 5 releases. Released Jul 10, 2008
Shin Megami Tensei: Persona 4 is a role-playing game developed and published by Atlus for the PlayStation 2. It is chronologically the fifth installment in the Shin Megami Tensei: Persona series. Like its predecessor, its gameplay combines a traditional role-playing game with elements of a social simulation. Its critical and commercial success spawned a sizable media empire, including several spinoff titles.
Favorite S Link?
It's a tough choice, but I went with Nanako. Her Social Link was so well done, and it's impossible not to care for her. I would probably put Yosuke and Ai next after Nanako.
Dojima for me, just because I hated him so much until the end of that S-link. I thought it was cool they made me do a complete 180 on him.
I liked Naoto's the most, solving riddles, answering questions that required you to recall what was said in previous parts like Naoto liking high places when she was a kid. It just seemed more involved than most of the others. Runners up would be Nanako and Ai. Ai's was pretty good, the friendship path is the one I went with and enjoyed it a lot. Most of the SLinks that were not your party members were not very good though. Kind of the opposite of P3, in P3 hanging out with the monk, dying guy and others was fun, but hanging out with Mitsuru, Fuuka and Yukari was horrible.
It seems you forgot that there's 2 different Sun ones. Also, you choose the one the ER didn't do, and the one i didn't do, and the one most people would look at and avoid completely.
I choose Yosuke, i was always looking forward to his S. Link scenes, and that last one is pretty awesome. He'd be a pretty awesome best friend to have.
Chie, Nanako and Dojima's are pretty high up there as well. Also, just for her hilarious Level 10 choices, Yukiko.
Kanji. With the dolls and the kids and the leathered up pansies...
I wish when you had both Kanji and Naoto's S-Links at 10, you could persuade Naoto to go out with Kanji. Or play Cyrano for Kanji, and whisper the right things to say. Because otherwise he'll just demand to be made a man and threaten her with bending.
The ones that stand out to me...
Naoto - just because it was so different, wasn't so mopey. Was a real twist on the whole "this is why my life sucks, please let me get over it" drama a lot of the other characters had.
Kanji was pretty good for similar reasons, could write a blog about his character on its own if I wanted to really.
Chie was a great character but I'm not sure if her social link was always that good... not so memorable anyway. Ai was also okay I think, Shu too since his S Link had some unexpected moments.
I think I'm preferring P3's social links more so far though. For a game that much darker than P4 it's surprising how much funnier and laid back some of the Social Link scenes can be.
I always liked Chariot, Emperor, Lovers, Death, Hanged Man and Moon. I have a hard time picking a favorite.
I always go with Ayane because I heard in advance that Yumi became annoying later. Also because I couldn't find the drama club on my first playthrough to take a tour (practice building storage room).
" I find Naoto's the most interesting but I for some reason liked the Tower (damn kid at tutoring) the most, reason being I didn't like him to begin with but I ended up enjoying his story and I liked the ending, I thought it was great. "Yeah, tower wasn't bad. I honestly thought it would be boring at first too, but that scene with the birthday cake and everyone coming over was pretty fun. I also liked that the rank 9 bit was split into two parts, giving you a bit of a cliffhanger as to what happened.
" Kanji. With the dolls and the kids and the leathered up pansies... I wish when you had both Kanji and Naoto's S-Links at 10, you could persuade Naoto to go out with Kanji. Or play Cyrano for Kanji, and whisper the right things to say. Because otherwise he'll just demand to be made a man and threaten her with bending.Agreed!
@Turambar said:
Wait... she had alzheimer's? Her memory seemed fine to me, although maybe mine's not." Death. Find me another game that actually discusses alzheimer. "
Although I like most of the S. Links, I voted for Margaret (Empress) for showing her silly side, and for that endgame kiss :P Even if it wasn't exactly my favorite.
I think the Temperance (Step-mom) needs an honorable mention for covering an issue rarely discussed in video games.
" @Turambar said:She didn't. The entire S.Link was about her experience with her husband before he died, who was suffering from alzheimer, and her struggle to reconcile how her husband was, and how he became near the end of his life.Wait... she had alzheimer's? Her memory seemed fine to me, although maybe mine's not. Although I like most of the S. Links, I voted for Margaret (Empress) for showing her silly side, and for that endgame kiss :P Even if it wasn't exactly my favorite. I think the Temperance (Step-mom) needs an honorable mention for covering an issue rarely discussed in video games. "" Death. Find me another game that actually discusses alzheimer. "
It is pretty close between Kanji's S. Link and Ai's. Both had a really satisfying progression and I thought they both developed really well as characters throughout the entire S. Link.
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