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Chakra is the resulting energy produced, when Physical and Spiritual energies become mixed together.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
Translated to "Illusion Techniques". It is said that in order to be handy in creating illusions, one must be very intelligent, in order to have the focus to maintain these type of techniques and modify them as the user sees fit at the right time. Used to manipulate others.
"Hand to hand. It is the basis of all combat." -Gray Fox
A character type found in RPGs, MMOs, and class based Multiplayer games that focuses on keeping friendly characters alive. Their general role is to heal/buff and resurrect fallen allies.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Legendary, stealthy assassins from Japan's feudal era, who are well-trained in the art of the sword, and who may or may not have access to magical powers.
Ninjutsu are the techniques a Ninja/Shinobi will use in battle with ones adversary. They are also considered survival techniques by the Japanese.
Simulating the effects of a great variety of poisons, toxins, venoms and nerve agents can lead to many unique and interesting mechanics. A classic trope in games, Poison usually deals small amounts of damage to health over time.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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