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E3 2012: Dishonored Interview

Patrick gets a fresh ol' pile of words out of Ricardo Bare concerning the steampunk, Deus-Ex-like FPS coming our way out of Arkane Studios.

The eternal battle between Giant Bomb and the Electronic Three rages on.

Jun. 7 2012

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In This Episode:

Dishonored

56 Comments

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Jjmb1993

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Edited By Jjmb1993

Wonderful!

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brown_delicious

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Edited By brown_delicious

YES!

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thellama042

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Edited By thellama042

This game sounds promising...

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EthanielRain

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Edited By EthanielRain

I have high hopes for this game; I hope it lives up to them.

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leebmx

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Edited By leebmx

FPS?

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Kazona

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Edited By Kazona

I am getting more excited for this game by the minute.

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Packie

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Edited By Packie

Like Hitman: Blood Money, Skyrim and Deus Ex...etc Breaking this game is gonna be hilarious.

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ZombiePie

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Edited By ZombiePie

Does Ricardo Bare, BARE IT ALL in this interview?

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jacdg

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Edited By jacdg

If E3 did one thing, it was to sell my a 100% on this game, looks incredible.

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RichieJohn

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Edited By RichieJohn

I've been sold on this game for a while. Glad to see it getting lots of coverage.

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Christoffer

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Edited By Christoffer

Sounds really sweet. And to add to my joy, it's comming to the PC.

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pisk

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Edited By pisk

double jump blink spoilers!

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LordLOC

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Edited By LordLOC

@Christoffer said:

Sounds really sweet. And to add to my joy, it's comming to the PC.

I wouldn't expect anything less from Bethesda and especially Arkane Studios.

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ShadyPingu

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Edited By ShadyPingu

Man. I'm looking forward to breaking the shit out of this game.

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WilltheMagicAsian

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I thought that was Vinny in the thumbnail at first.

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Justin258

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Edited By Justin258

This is where my money is going this year.

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eloj

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Edited By eloj

Building separate systems that are allowed to interact with the player and each other is how games approach Emergence today. Emergent behavior is the gold nugget of games like the Elder Scrolls. Remove that and you have the most boring game in the world, but add too much and you lose the ability to craft a coherent narrative.

So why do we want emergent behavior? Because the result is "more than the sum of its parts", it allows the game to surprise us. Pride sure, but also surprise.

Physics got its Grand Unified Theory problem. For game design I'd say the "GUT" is the merger of Emergence with Plot.

Can't really recommend that book though, Holland isn't the best writer.

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sockemjetpack

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Edited By sockemjetpack

One to keep my eye on for sure. I think this is one of the first interviews I've seen so far that mentions the PC availability before consoles.

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MjHealy

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Edited By MjHealy

Been pretty much sold on this game since the original trailer. The fact that ex-Deus Ex guys are working on it only sweetens the deal.

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killacam

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Edited By killacam

tricky killin it

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IndeedCodyBrown

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Edited By IndeedCodyBrown

Wow. This looks awesome.

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Subjugation

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Edited By Subjugation

Great interview.

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umdesch4

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Edited By umdesch4

Excellent interview! Ricardo seemed pleased to be responding to philosophical design questions. Probably a nice break from "give me your game pitch spiel" questions for him. Good job Patrick!

Also, the lighting, video quality, and camera work of this interview seemed a bit better than the others I've watched so far today. Great stuff...

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ManMadeGod

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Edited By ManMadeGod

O god, Patrick found someone that worked on Deus Ex. Watch out!

Good interview, this game looks great.

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monkfishesq

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Edited By monkfishesq

This video made me think I was losing my mind. It sounded like someone was banging on a wall but it was just coming from the music.

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BrianP

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Edited By BrianP

Man, patrick is a really good interviewer. Game looks dope

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Grimmy616

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Edited By Grimmy616

So... Dishonored is a game about stabbing dudes and levels?

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emergency

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Edited By emergency

Excellent interview, gave a great insight. Can't wait to check this game out, at first I was a little sceptical but I'm pretty sold at this point!

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Sevenout

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Edited By Sevenout

Well done interview. Great questions and Bare seemed very engaged. I really can't wait for this game; I am super stoked it's coming out this year.

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DharmaBum

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Edited By DharmaBum

Love this type of game with intricate systems to explore. I will happily support this new IP!

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Phatmac

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Edited By Phatmac

Man, this is my kinda game.

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dropabombonit

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Edited By dropabombonit

Super pumped for this game, going to be this years DE: HR

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Damian

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Edited By Damian

This game's looking pretty damn cool. And genuinely impressive interview, Patrick. Informative without the typical bulletpoint stuff. "Off message" without getting that awkward sense that PR is shitting its pants off camera.

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InternetCrab

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Edited By InternetCrab

I am really looking forward to this game. Bethesda can't possibly fail.

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tourgen

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Edited By tourgen

hey! These people get it. I want to play all of their games now.

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droop

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Edited By droop

Great interview, Scoops!

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MordeaniisChaos

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Edited By MordeaniisChaos

Yeahhhhh, days before my goddamn birthday! Super pumped for this game, it's looking awesome and sounding awesome.

@eloj said:

Building separate systems that are allowed to interact with the player and each other is how games approach Emergence today. Emergent behavior is the gold nugget of games like the Elder Scrolls. Remove that and you have the most boring game in the world, but add too much and you lose the ability to craft a coherent narrative.

So why do we want emergent behavior? Because the result is "more than the sum of its parts", it allows the game to surprise us. Pride sure, but also surprise.

Physics got its Grand Unified Theory problem. For game design I'd say the "GUT" is the merger of Emergence with Plot.

Can't really recommend that book though, Holland isn't the best writer.

It's really interesting in particular to see how developers work around the issue of narrative in games like this, and I think the biggest successes have been seen in games like Deus Ex, which use that very sense of emergent gameplay to feed you the narrative through things like emails you got when you hacked something, or just events/atmosphere you experience between you go a particular way along your path.

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triple07

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Edited By triple07

Great interview Patrick. Really impressed by what I've seen of the game and even more so now hearing what the developer had to say about it.

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dprabon

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Edited By dprabon

Patrick is really good at making the interviewee feel comfortable; from referencing funny things that only people close to the dev team should know, to being the first to extend a handshake, he comes off really respectful and interested.

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Kamizzle

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Edited By Kamizzle

Great interview and a must buy :O

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otzlowe

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Edited By otzlowe

I was kind of wishy-washy about this game because I wasn't sure about its direction, but I think I'm pretty sold after seeing this.

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AssInAss

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Edited By AssInAss

I want to give those level designers a heart attack.

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automatontribe

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Edited By automatontribe

Man, I love gb's interviews, good questions, interesting dicussions and the chemistry between the guys and the people they're interviewing always seems more relaxed and friendlier then other places on the net.

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sgtsphynx

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Edited By sgtsphynx  Moderator

Quite looking forward to this game, also October is looking bad for my wallet.

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Chemin

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Edited By Chemin

Patrick is the man. I'm just sayin'.

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RagingLion

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Edited By RagingLion

@automatontribe said:

Man, I love gb's interviews, good questions, interesting dicussions and the chemistry between the guys and the people they're interviewing always seems more relaxed and friendlier then other places on the net.

It is rather great isn't it.

Really looking forward to Dishonored. Never got round to playing Deus Ex, though I watched a friend play some fo it at the time when it came out. By now I think I've worked out this is exactly the kind of game I love so this should be great.

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Kiri90

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Edited By Kiri90

Like others have said, great interview! I also was interested, but not too sure about this game, now I want it badly.

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MeatSim

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Edited By MeatSim

That was a honorable interview. Can't wait to see more of Dishonored.

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Deusx

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Edited By Deusx

Great Interview, canĀ“t wait!