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Unfinished: Catacomb Kids 02/27/2015

C'mon, kids! I'm telling you there's all kinds of fun stuff down there in the catacombs!

Sometimes we look at a game before it's done. When that's the case? Well... it must be Unfinished.

Mar. 2 2015

Cast: Jeff, Brad

Posted by: Jason

In This Episode:

Catacomb Kids

67 Comments

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morningstar

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Neat!

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hammondoftexas

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Edited By hammondoftexas

Monday! Monday! Monday! Monday! Mooooooonday....... and the rest of the week.

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chu52

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Catacomb Kids were way better than Kris Kross

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BeachThunder

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Jeff needs to practice his byat-tech.

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hassun

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Edited By hassun
No Caption Provided

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Homelessbird

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Edited By Homelessbird

This looks like it could be something to get into at some point. Looks pretty early right now.

I think there's an inherent problem with applying roguelike ideas to action games, though. Having incredibly harsh mechanics and permadeath seems to work a bit better in a turn-based system where you have time to think things through. Still curious about this.

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thaquoth

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@hassun: oh god this will haunt my dreams

Catacomb Kids seems super cool. Right up my alley.

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LaszloKovacs

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Is... the title a reference to Aesop Rock?

Loading Video...

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Sessh

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Yeah, it most definitely worked for Ozzy.

This looks quite interesting. Guess I'll give it a shot once it comes out.

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Loafsmooch

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This is a great little gem. Been having a lot of fun with it. It's super unforgiving and harsh but as you get better at it you start to react to everything a lot faster. You can carefully inch your way through the levels, but sooner or later shit will hit the fan and you gotta be able to think on the fly. It's a lot like Spelunky, with some Dark Souls mixed in.

There are a lot of not-so-obvious moves and tricks you can do. I like running around with a rock so I can jump at orcs to pin them down to the ground while using the rock to smash them. Amazing depth of gameplay.

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MysteriousFawx

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Well this is giving a huge Rogue Legacy feel from the artstyle, I actually thought it was the same Devs.

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MVHVTMV

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Edited By MVHVTMV

I wasn't expecting much from this game, but as soon as I realised that you could eat the corpses of everything you kill, a-la OG NetHack, I knew I was in for the long-haul.

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danfess

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@hassun: Do you know the date of the UPF for this?

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JuggaloAcidman

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How early do you guys get to work? It's 6:45am on a Monday morning!

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TheLegendOfMart

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How early do you guys get to work? It's 6:45am on a Monday morning!

You do realise this was probably finished and uploaded last week but set to publish at a specific time automatically?

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ProfessorEss

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Looks like something I could really get into when/if it gets finished.

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hassun

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Quipido

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@danfess said:

@hassun: Do you know the date of the UPF for this?

You can use this to track things like this down - just from the screengrab you can see who was on the show and go from there...

http://qlcrew.com/

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Chillicothe

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"SUPER DUPER!"

The music on that first level sounds a ton like Mine, Windbag, Mine from Bastion.

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bybeach

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Edited By bybeach

Slime + Rat.... = Gut-bomb.

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clush

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Man i'm so done with this pixel shit. Game looks really cool from a gameplay perspective, so I might play it regardless... but can we please stop having stuff look like crap as a valid design choice? Layering everything with this blur of pixels is an artistic cop-out.

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ph00p

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dr_mantas

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Giant Bomb: Home of all your Fauxld games. Fauld games. Nah. Doesn't work.

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AMyggen

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I almost never buy games before they're out, but I'll keep an eye on this one. Looks really promising.

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lastly

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I saw this pop up on Steam a few days ago and wasn't too sure about it, but this actually looks pretty rad.

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pakattak

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@clush: It's as much a crutch for limited resources as it is a design decision. I've been dabbling in working on a game in my spare time and pixel graphics (when done a certain way) is WAY faster to iterate on than fully hand-drawn 2d graphics. This is key for me since hand drawing graphics and making them look nice takes too much of my very limited spare time.

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IamTerics

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I actually love this game. I've already put 7 hours into it. Nethack mashed up with a more actiony Spelunky is a dream come true.

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deactivated-5d000a93730da

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I thought it was Cure-ris

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climax

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I planned on buying this before, but man, this looks better than I hoped!

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Isslander

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Intentional as it is, the game is just too dark for me (literally).

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clush

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@pakattak: I suppose, I suppose. However, a cop-out for the right reasons is still a cop-out and at this point it's getting pretty tired. If you look at Spelunky (HD) or Super Meat Boy, that I can deal with. Stuff like this is really pushing it, as far as I'm concerned.

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thePoark

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This was a lot of fun to watch (game looks cool and Jeff seemed to be enjoying himself); wish this QL would have been about twice as long. :)

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Atlas

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@laszlokovacs said:

Is... the title a reference to Aesop Rock?

Loading Video...

I came here to say the same thing. God, that's a great song.

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xDot

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This game had GBEast written all over it, was surprised when I heard Jeff's voice.

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melodiousj

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Edited By melodiousj

Whoops. Oh gosh darnit, I went an ate a corpse again...

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VN1X

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hassun

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@vn1x: There is definitely some sleepy Brad going on there.

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Onemanarmyy

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@clush: I totally agree with you that pixel-art is too prevelent, but on the other side, if a programmer wants to make a game and he has amazing gameplay ideas but just doesn't have the skills / funds to get some great art in his game, i rather have him get the game out with pixel art than him not getting the game out at all, or having to gimp it to save funds for an artist.

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Dan_CiTi

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This looks amazing aside from being so low resolution.

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BradSF

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Looks like a lot of fun! Put it on Vita

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NoneSun

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I love pixels and I will always love pixels. Pixels are timeless.

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BakerMikeRomeo

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Edited By BakerMikeRomeo

@ph00p said:

I feel like singing that All in the Family theme song, things were better with TNT.

Boy, the way Shoemaker played
Composite shots that Vinny made
Ryan, his mem'ry never fades~
Those were the days!

ETA: Tried to work Jeff in there, but I already spent ten minutes mulling this over at work, so I'll have to come back to it.

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mr_creeper

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Not super interesting to me.

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jedo

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I too am not sure how food works.

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mathey

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@ph00p said:

I feel like singing that All in the Family theme song, things were better with TNT.

Boy, the way Shoemaker played

Composite shots that Vinny made

Ryan, his mem'ry never fades~

Those were the days!

ETA: Tried to work Jeff in there, but I already spent ten minutes mulling this over at work, so I'll have to come back to it.

Ya done good kid.

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DaveKap

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Edited By DaveKap

I saw an article about Catacomb Kids a while back and when Vagante went up for sale I thought it was Catacomb Kids and bought it and I am sad that I mis-purchased something that looks literally the same.

Edit:AAHHHH As I watch this video the similarities to Vagante just pile up and up and seeing Catacomb Kids just do everything better is making me sadder and sadder.

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BakerMikeRomeo

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Edited By BakerMikeRomeo

@mathey said:

Ya done good kid.

You inspire me:

And you knew that it was worth it when,
A new game got ten outta ten,
Mister we could use a man
Like Jeff Gerstmann again.

Started with a brand-new slate,
Even Kessler pulled his weight.
Gee, Dave's ol' design looked great.
Those were the days!

ETA: Not half as good on these later verses, but it was an excuse not to work for a few minutes.

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AdequatelyPrepared

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This seems really neat. I'll probably get it once it leaves Early Access.

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csl316

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I'll be way into this if it comes out on Vita.

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cooljammer00

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Edited By cooljammer00

This reminds me of a game called Vagante on early access.