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Unfinished: Catacomb Kids 02/27/2015

C'mon, kids! I'm telling you there's all kinds of fun stuff down there in the catacombs!

Sometimes we look at a game before it's done. When that's the case? Well... it must be Unfinished.

Mar. 2 2015

Cast: Jeff, Brad

Posted by: Jason

In This Episode:

Catacomb Kids

67 Comments

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duke_of_the_bump

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This looks awesome. Definitely going to be keeping an eye on it.

To rant for a moment, I love games like Rogue Legacy and The Binding of Isaac, but I'm bummed that there's this notion going around that every roguelike and action roguelike has to have some element of persistence across runs. The oldschool Rogue/Nethack/Spelunky permadeath style is still a totally interesting design choice! It seems like it's done well in this game, looking forward to the game's release.

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JonnyAshley

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I love the simulation aspects of this. Dismemberment is a pretty impressive gameplay feature.

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Ford_Dent

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Edited By Ford_Dent

This looks an awful lot like Legend of Dungeon once you're in the actual dungeon.

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ripelivejam

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art style looks totally Terraria style. I don't mind pixel art either as long as it's done creatively and is aesthetically pleasing.

This already looks damn promising.

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vibratingdonkey

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when you’re down here with me, you’ll float, too

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MissAshley

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Looks nifty. I hope the weapon sprite animations will look better in future builds, but I'm digging the groundwork.

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joshwent

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@clush said:

I suppose, I suppose. However, a cop-out for the right reasons is still a cop-out and at this point it's getting pretty tired. If you look at Spelunky (HD) or Super Meat Boy, that I can deal with. Stuff like this is really pushing it, as far as I'm concerned.

Unless... it's not a "cop-out" at all and the style is exactly what the creators intended it to be. If you can't tolerate the look, don't play the game. But pixel art is just as valid as any other art style, and I really dig the feel this game gives off.

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imallinson

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This seems to me like the sadistic love child of Nethack and Spelunky which I am totally ok with.

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MixMasterShake

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This looks really interesting. Gonna put this on my Steam wishlist and keep an eye on it as it develops.

Also, seeing how you can throw the empty bottles, I wonder if you can throw a potion at an enemy as a safe way to identify it.

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Alfalfa

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This looks pretty dope.

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rox360

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As someone who has played an unhealthy amount of Dungeon Crawl Stone Soup recently despite not liking RPGs, this looks absolutely perfect. Sold!

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totsboy

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Seems like the kind of game I would play a lot if it came out on vita