A turn-based strategy game that differs itself from others by offering victory through technological, cultural, and diplomatic means instead of strictly eliminating your opponent.
Civilization IV is a turn-based strategy game in which players help a civilization grow from Ancient times to the Space age. As the fourth installment in the franchise, Civilization IV has received many improvements that make the game more user friendly than previous Civilization games. The gameplay in Civilization IV is extremely deep as players must maintain several aspects of their chosen Civilization. Some of these aspects include: Population, Health, Civics, Research, and Military. While there are many city attributes that need watching, Civilization games have always been wildly addictive, thus earning the motto "Just one more turn."
Civilization IV has 2 expansions: Warlords, and Beyond the Sword. Both expansions add significant gameplay changes to the game, like vassalage and random events.
Each leader in Civilization IV has 2 traits that reflect the leader's rule in history. There are 8 traits in the base game, and Warlords adds an additional 3.
| Name | Attributes |
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| Aggressive |
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| Creative |
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| Expansive |
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| Financial |
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| Industrious |
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| Organized |
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| Philosophical |
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Civilization IV features wonders of the world that any civilization can build that are separated into national and world wonders. World wonders can only be built once per game, while national Wonders can be built once by each nation or team. There are 46 wonders in total:
7 of the World Wonders are religious shrines that can only be built in their respective Holy Cities:
There are 18 Civilizations in Civilization IV, each with 1 or 2 leaders:
| Civilization | Leaders | Other Traits |
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| America |
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| Arabia |
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| Aztecs |
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| China |
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| Egypt |
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| England |
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| France |
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| Germany |
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| Greece |
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| Inca |
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| India |
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| Japan |
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| Mali |
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| Mongolia |
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| Persia |
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| Rome |
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| Russia |
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| Spain |
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The Civilization IV PitBoss is basically a dedicated server for multiplayer Civilization IV matches. The PitBoss server didn't ship with the original game, but was later made available and updated versions have been included with both of the game's expansions. PitBoss games work in one of two modes. If everyone is connected at the same time it works exactly like any other multiplayer game. However, if one or more players are not connected the game will wait for those players to take their turns before continuing. The only time a player might be skipped is if the game has a turn timer enabled and the missing player does not take their turn within the alloted amount of time.
Despite requiring that the game and any expansions you wish to use be installed, the PitBoss server does not use the game's normal user interface. Instead a slimmed down interface, that looks similar to any other standard Windows application, is presented for starting and maintaining games. Once the PitBoss server has been started the game's admin can start a new game using any mod, map or game type or load an existing game from a save made from either the PitBoss or a regular multiplayer game.
The first expansion for Civilization IV, Warlords, was announced on 16 March, 2006. It adds 3 new leader traits, 6 new civilizations, 10 new leaders (including 4 for existing civilizations), 3 new wonders, 9 new units, and unique buildings for all the civilizations. Also added was the vassal state mechanic where defeated civilizations can act as a tributary to the victor, biding its time to rise again.
Civilization IV: Warlords was released on 24 July, 2006 in America and July 28, 2006 worldwide.
Announced 28 March, 2007, the second expansion, Beyond the Sword, focuses on the late game. It introduces Corporations, a late game alternative to religion, and adds new units, buildings, and technologies to the post Gunpowder eras. It also adds 10 new civilizations, 16 new leaders (6 for existing civilizations), 5 new wonders, 16 new buildings, 23 new units, and 6 new technologies. Also included are 11 new scenarios, ranging from medieval to science fiction.
Civilization IV: Beyond the Sword was released 23 July, 2007 in America.
Civilization IV: Colonization is a special standalone expansion, a remake of the old 1994 game Colonization in the Civilization IV engine. Announced 9 June, 2008, it focuses on the European colonization of the New World. Players play as one of the colonies, struggling both against the natives and their colonial masters back home. Players win by declaring independence and fighting off the European armies trying to take back their colonies.
Civilization IV: Colonization was released 22 September, 2008 in America.
| PC Minimum | PC Recommended |
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| Mac Minimum | Mac Recommended |
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NOTICE: This game is not supported on volumes formatted as Mac OS Extended (Case Sensitive).
| Game Name | Sid Meier's Civilization IV |
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| Original US Release |
Oct. 25, 2005
need a fuzzy date? |
| Original US Release | know the real date? |
| Aliases |
Civ IV Civ4 CivIV Civilization 4 |
| BBFC |
BBFC: PG
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| ESRB |
ESRB: E10+
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| PEGI |
PEGI: 12+
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