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Game » consists of 7 releases. Released Mar 20, 2012
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
The well known medical professionals of Silent Hill.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Spectrasonics Bizarre Guitar is a music library commonly found in compositions.
Games in which the boxart depicts another release's boxart in its entirety. These usually appear on re-releases and combination packs of franchises or expansions.
Games that let you choose the path you take through the story-line.
An enemy in the Silent Hill franchise.
Crying babies are often used as a scare tactic in horror games such as Silent Hill, Dead Space, or Haunted House. The pitch of their cries is naturally designed to be unsettling.
"Dear Diary. Went to See Movie. Ate Some Ice Cream. Murdered in a horrific, mysterious way. At least I don't have to jog tomorrow!"
A pervasive feeling of sadness, perpetual boredom, or both, which can dramatically affect a person's life.
Games that fit this category involve characters that can traverse different dimensions.
A technology that allows a game to continuously load information off a disc while the player is in game to prevent loading screens.
Whether it's a section of a game, a mission prelude or just a scary premonition; dreams are a common occurrence within video games.
The 2011 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 7-9.
Fog plays an important role in many games. In games like Silent Hill, it's an atmospheric element. In other games, it's artificially added to reduce draw distances to save memory and increase framerate.
An Xbox 360 and Games for Windows Live feature that lets you purchase and download full Xbox, Xbox 360, and PC games through the Live Marketplace.
The Ghost in the Machine track "Is that the Door?" is used in the Silent Hill 2 track "Fermata in Mistic Air."
When a conscious character perceives something that either does not exist or is a contorted reality manifested by the character's unstable psyche.
HD collections are multiple games in a franchise that have been remastered to comform to HD standards and then put on a single disc.
Horror games influenced predominantly by the look, feel, and themes of Japanese horror cinema, or non-horror games that allude to the cultural horror aesthetic. J-Horror, or psychological horror, is sometimes classified as a sub-genre of survival horror.
The act of killing a child is considered taboo in most games. There are, however, some games that allow this breed of tomfoolery.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
When a relative is missing, and the protagonist is forced to look for the aforementioned relative.
Sequels that have the player controlling a different character than the preceding game(s).
Characters that are initially portrayed as evil, but eventually turn out to be good or not as serious of a threat. This also includes villains who remain evil the entire game, but contain some sense of moral goodness or ambiguity.
The concept of shifting between different planes of existence. (Light/Dark worlds, Material/Spectral Realms)
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