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    Sonic the Hedgehog: Spinball

    Game » consists of 9 releases. Released Nov 15, 1993

    Sonic the Hedgehog infiltrates the secret lair of Dr. Robotnik, only to find himself at the mercy of Robotnik's ingenious Pinball Defense System!

    mrjonathanamoore's Sonic the Hedgehog: Spinball (Genesis) review

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    A Story

    One time, way back when I was a kid and I owned a Sega Master System, I went to the local video rental store with my Dad, which also rented video games out and coincidentally, was the reason I went there a lot. We saw Sonic Spinball and I thought it looked really cool, for some reason I remember that box-art looking pretty bad ass, like... maybe a little darker than the original Sonic games, so I thought I needed to check it out, let's get that one!

    Well, I kind of in the back of my head knew that it was a Mega Drive game, I could tell by the cartridge, I silently questioned whether I would be able to play it on my Master System, kind of already knowing I wouldn't be able, but for some reason I took it home anyway to find out that of course, I could. I think about that day a lot as an adult. Why did I decide to take home a game I knew wouldn't work on my console? Maybe it was just the fact that I was so excited to play a new Sonic game, maybe I thought my Dad knew better, I don't know... but it's a day I think back on with a sense of confusion.

    Why am I telling you this? Because that story is probably worth reading more so than anything about this game. It's boring, the end.

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