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Game » consists of 15 releases. Released Aug 30, 1987
a jumping or leaping kick often portrayed in action movies.
Karate is an umbrella term for a wide range of martial arts originating in pre-Japanese Okinawa.
In some action oriented videogames, the player is able to launch enemies into the air, and can sometimes proceed with follow-up attacks.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
When the artwork on the game's box in no way correlates to the game's actual look and feel.
Muay Thai is a form of martial arts that is the national sport in Thailand. Modern kickboxing is a derivative of Muay Thai designed specifically as a counter to it.
A technical feature in many 2D fighters that allows special moves to be executed by releasing or depressing a button, rather than exclusively being activated by pressing down a button.
Legendary, stealthy assassins from Japan's feudal era, who are well-trained in the art of the sword, and who may or may not have access to magical powers.
Porting is a term used when a game designed to run on one platform is converted to run on a different platform. Quality varies, though some titles are packaged with extras.
Games where pressure sensitive buttons play an important part.
Used in fighting games, projectiles are objects that a fighter can launch at another fighter to attack from a distance. While they can be used to simply inflict damage, projectiles are often used to maneuver opponents into disadvantageous positions.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
A criminal organization within the Street Fighter universe established by M. Bison.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
Shoryuken is the move made famous by Ryu and Ken Masters of the Street Fighter franchise. Shoryuken translates to "Rising Dragon Fist" but most English speakers simply refer to it as the "Dragon Punch."
A fighting game archetype where characters with a significant similarity in fighting style to Street Fighter's Ryu & Ken.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
Spamming, in video games, refers to the rapid, repeated use of the same item or action. For instance, "grenade spamming" in COD4 is the act of a player throwing a large amount of grenades in succession into an area so that they may get a lucky kill or simply distract the enemy.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Characters whose ages have never been revealed in a game or officially by the creators. This may be due to an added sense of mystery, to avoid controversy, or just lazy character development.
Primarily found in fighting or sports games, the versus screen typically masks the load time of an upcoming matchup. Sometimes codes may be entered here that will affect the game.
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