Let's survive the apocolypse together!
FINALE
Blight Club
Fallout: New Vegas | 002
Giant Bomb Plays
#237 - Clive Rosfield's Rising Tide
GameSpot After Dark
113 | Little Apple Juice Boy.mp3
Voicemail Dump Truck
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
Platform »
A game where you eventually receive a map of an area. Like in Metroid Prime you have map download stations to get a map outline of the area. This is the same concept in the exploring Castlevania games.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Sometimes it's hard to resist the urge to accumulate a vast amount of valuables.
Some games only allow the player character to carry a single item in their inventory at one time.
8-bit can be a reference to actual computing power, or it can be a retro look for videogames that want to recall a bygone era.
Either specialized dragon killers or a honorary title bestowed upon those who have managed to slay a dragon.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
In-Game Advertising is the placement of advertisements for real-world products within the game, sponsored by companies external to the developer.
Whether it's Super Scaler or Mode 7, growing and shrinking sprites/textures is a concept often used in sprite-based games. It was a popular technique used to create three-dimensional games with sprites, mostly during the 16-bit to early 32-bit eras. Sprite-scaling was an early form of 3D texture-mapping.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Realism is where a game attempts to accurately mimic real life through gameplay mechanics and visuals. For example, realistic shooters, such as Operation Flashpoint, Full Spectrum Warrior, or Brothers in Arms, typically focus upon squad tactics, i.e. suppressive fire and flanking.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
A lead character who never says a word, despite being spoken to.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Constantly performing an in-game action to progress a certain attribute.
A box, chest, or similar reward beckons you to come near, but it is actually an enemy in disguise. Sometimes can be difficult to differentiate from a real treasure chest.
An insect with broad colorful wings.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment