Super Metroid Review
Super Metroid is an action platformer with a lot of exploration for the SNES. It came out in 1994. It's a sequel to Metroid for NES and Metroid II for the Gameboy. At the time it was the biggest cartridge ever at 24 megabits which was unheard of at that time. Does size matter? Let's find out.
The intro is amazing where the main character Samus Aran goes to a planet to help the last baby Metroid and when she arives the space pirate Ridley kidnaps it and sets off a bomb and gives you one minute to escape the planet. Now that is epic. Then the games becomes an exploration adventure looking for the last Metroid. The game is a sidescroller but with items and puzzle solving like Nintendo's other franchise Zelda. Instead of being cute and whimsical it's lonely, dark and brooding with atmospheric music.
My favorite thing is unlike the old ones it has a map, but I still get lost. The game is frustrating until you figure out the puzzle and unlock more of the map. Then you feel smart and dumb at the same time. What doesn't help is sometimes you don't know if you have the right item yet. The way Samus jumps is hard to get used to because it's very floaty.
In my opinion Super Metroid is a great game if you have the patience to solve the puzzles and figure out where to go next. If not I would stay away.Thanks for reading and have a good day.