In this pixel-styled retro shooter from the makers of "Superbrothers: Sword & Sworcery EP", an elite team of totally extreme heroes called the Super T.I.M.E. Force must travel through time and use heavy firepower and the ability to manipulate time to overcome their enemies.
I would guess $20, if only because more indie-sized games are creeping up to the price. And also to have a better chance at making back development costs, since they delayed it another few months to basically finish the Xbox One version so that all versions would be available on the same day. It feels like this game got announced FOREVER ago for an indie game, and without any Luftrausers-style dev drama/temporary abandonment.
Seriously though, it was early 2012 when they first showed it. I guess not that long, but it feels longer when the game already seemed in a pretty playable state when they showed it off at PAX that year.
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