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    Superhot

    Game » consists of 7 releases. Released Feb 25, 2016

    A puzzling first-person shooter in which time only progresses when the player moves.

    toastburner_b's Superhot (PC) review

    Avatar image for toastburner_b

    SUPERHOT, but also KINDASHORT

    Hello Random Person On The Internet I Shall Call Friend. You should check this game out, it is the most innovative shooter I have played in years.

    ...Okay, now that I got that out of the way, let's get real here.

    Getting the elephant in the room out of the way here: Yes, SUPERHOT is a short game. I completed the campaign mode in about 2 hours. For a game that is regularly $25 (I picked it up when it was on sale for $20), I can see that being a hard sale. If you are the type who wants to get some playtime out of their buck, then your enjoyment of this game will heavily rely some post-game stuff, namely Endless mode and Challenges. If neither of those sound like your cup of tea, then you may want to wait for SUPERHOT to drop in price a bit more.

    That out of the way, I had a lot of fun with SUPERHOT. The "time moves when you do" mechanic works great. With that giving you the time you need to plan moves, this game does a great job of making you feel like a complete badass. Shooting one guy, throwing your gun into another dude so he drops his gun, grabbing that gun out of mid-air and blasting him with it never gets old. I enjoyed the graphics, and the enemy models shatter in an extremely satisfying fashion. Around the game-play is an weird little story layer. Dare I say it...it feels somewhat "artsy". But unlike most games that fall into that category, SUPERHOT gets that the weird story stuff is there to spice up solid game-play.

    All told, I give a thumbs up to SUPERHOT. I can see myself coming back to it every now and then to screw around in the Endless modes and whatnot, so I figure sooner or later I'll get my money's worth out of it.

    Other reviews for Superhot (PC)

      Endless Potential 0

      There's a moment during Superhot's (stylized as SUPERHOT) end game credits in which someone types to you "the most innovative shooter of all time." It's meant to be a self-aware jab in a game that already basks in its own meta-ness, but the Polish team behind one of the most inventive gameplay hooks in years probably believes it. An ASCII-based interface is your first view into the stark and minimalist world of SUPERHOT. An anonymous user name suggests to you a hot new title that has cool gam...

      2 out of 3 found this review helpful.

      Mind is software, bodies are disposable 0

      Although it's often used this way, the phrase "there's nothing else like it" isn't an inherently positive thing. Mentioning something as unique does not specifically tell anyone if that thing is any good, however, when I say that there's really not a whole else like Superhot, I want to make sure that I add that as well being different, that the game is pretty great. Starting from a weird browser-based prototype into a Kickstarter project into a full-fledged release, Superhot has finally seen the...

      1 out of 2 found this review helpful.

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