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A 1979 Arcade shoot 'em up in which the player guides missiles towards alien invaders, avoiding their projectiles and random asteroids along the way. Saw a Super Famicom revamp in 1995.
An early maze game from Taito.
1979 arcade shooter by Nintendo where the player must fight sixteen surrounding desperadoes. A precursor to Donkey Kong, it was designed by Genyo Takeda, with assistance from Shigeru Miyamoto, working on his first video game. Possibly the first run & gun shooter, it also introduced the damsel-in-distress trope to gaming as well as continuous background music.
Battle space aliens and avoid their suicidal attacks to survive in the world of Galaxian, Namco's first installment in the Galaxian franchise. It was a technical breakthrough in 1979, featuring RGB color, multi-colored sprites, a tilemap playfield, vertical scrolling background, and enemies with individual AI routines.
This 1979 Taito arcade game challenged the player to set down on a narrow landing pad at the bottom of the screen, rescue a stranded astronaut, and return to the mothership at the top of the screen. Meteors and hostile aliens added considerably to the challenge.
Originally called Space Invaders Part II in Japan, this is the first sequel to the coin-munching hit Space Invaders. This game is notable for introducing the concept of a cut-scene.
An early ball-and-paddle arcade game (with an American Football theme) by Taito.
An early space shooter from Taito, only released in Brazil. It reuses sound and engine assets from Space Invaders, but plays much more like Namco's Galaxian.
An arcade racing game from Taito.
Space Invaders, released in arcades by Taito in 1978, is one of the most influential and successful video games of all time, laying the foundations for most shooters and action games that followed. It revolutionized the game industry and has become a pop culture icon.
An arcade game developed by Gremlin in 1977 in which the player controls a destroyer hunting submarines.
An arcade shooter released in 1977. Midway released the game in North America as Boot Hill, while Taito released the game in Japan as Gunman. The game was a sequel to the 1975 hit Taito/Midway arcade shooter Gun Fight.
A racing game released by Taito in 1976. It is a simultaneous two-player version of Tomohiro Nishikado's 1974 arcade game Speed Race.
An early first-person light-gun shooter arcade video game for two players, released by Taito in 1976.
An early first-person shooter arcade video game released by Taito in 1975. An eight-way joystick is used to aim a crosshair and shoot at enemy aircraft that move in formations of two, in and out of the player's firing range. It was also the first video game with sprite-scaling and multi-directional scrolling, and the first free-roaming sandbox video game with a scrolling open world.
Gun Fight, also known as Western Gun, is a 1975 arcade shooter. Set in the Wild West, Western Gun was the first on-foot shooter, introduced human combat, was the first open-world action-adventure video game, and the first real-time tactical cover shooter. Gun Fight was also the first microprocessor video game.
A racing game designed by Tomohiro Nishikado and released by Taito in 1974, also known as Racer or Wheels. It was one of the first driving video games, and was groundbreaking for innovations such as vertical scrolling, sprites with collision detection, and driving wheel controls.
A sports game released by Taito in 1974. A landmark title, it was notable for being the first video game to use sprites, and the first to represent human characters. It was licensed to Midway as TV Basketball in the United States.
An early soccer football arcade video game designed by Tomohiro Nishikado and released by Taito in 1973. It was the first game with a trackball controller.
Taito's attempt at the arcade ping-pong game genre, and likely their first ever arcade game release.
Pro Hockey is an early sports arcade game from Taito.
Sports game developed by Nidecom in 1985.
An unreleased Taito arcade compilation for N-Gage. Notably, it would have used the title used for Japanese Taito compilations rather than the western name of Taito Legends.
Unreleased action game for the NES with a time travel theme.
Originally released in Japan as "GunArena", On Point is an arcade light-gun "shooting gallery" arcade game utilizing real airsoft guns.
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