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Typically found in fighting games, combos are a series of strung-together moves.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
Electronic music is one of the broadest classifications of music, and has been a staple of video game soundtracks since the 90s. The genre's main trait is the use of electronic instruments.
Freeware games are those which have their full versions legally free to download or otherwise obtain.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Games that incorporate licensed music from popular bands and musicians for their soundtracks.
The iconic note path established by Harmonix and used frequently in American (often guitar-centric) rhythm games.
Rhythm game's that use beat sliders usually give the player the ability to earn a note streak if they stay on track with their striking of notes consistently
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
Multipliers award players for playing well continuously. Racking up multipliers is crucial in any point based game in which they are featured.
Games that are controlled partially or entirely with a touch screen.
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