Killed any of the bosses yet?

#1 Edited by Mikemcn (6968 posts) -

Today I was ably to slay both the Eye of Cthulu and the Eater of Worlds. the Eye wasn't too bad but the Eater of Worlds scared the hell out of me, I pissed it off by breaking an orb in the Corruption area and it just came out of nowhere, 20 minutes later I slayed the thing with one last slash from my purple Lightsaber, but it simultaneously killed me. I still got some demonite ore and a Flail though so it was ok.  Now I have a sweet helmet to match the sweet Mace Windu Lightsaber. 
     
   
Anyone else had some crazy encounters with bosses?

#2 Posted by LordXavierBritish (6320 posts) -

Our server admin is a dick.
 

#3 Posted by Mikemcn (6968 posts) -
@LordXavierBritish: Clearly he just knows how to party haha. 
#4 Posted by AhmadMetallic (18955 posts) -

that game looks fucked up 
 
in a good way

#5 Posted by Bloodgraiv3 (2712 posts) -

I fought Cthulu and almost one, but got killed at the last second. 
#6 Posted by JammyJesus (770 posts) -

Downed all three solo. Fire imps are worse though. 

#7 Posted by Moonshadow101 (560 posts) -

My first ever Eye of Cthulhu attempt was a disaster, second one was a learning experience, third one was a triumph. Same basic pattern for Skeletron. Devourer is pretty easy, since dying doesn't stop him: Worst-case scenario, you can brute-force it. Of course, once your gear reaches a certain level, all three of them become fairly trivial: a Fiery Greatsword goes a long way. I'm hopeful about new content in the future. 

#8 Edited by ZimboDK (848 posts) -

Eye of Cthulhu spawned on me early on, even though I didn't summon it. I didn't die, but at the time I didn't really have any weapons to defeat it, so it just disappeared in the morning.
Eater of Worlds was extremely easy with the Ball 'O Hurt, and Skeletron wasn't too bad either. I'm happy I had remembered to stock up on healing potions though. Damn zombies kept spawning during boss fights.

#9 Posted by LordXavierBritish (6320 posts) -
@JammyJesus said:
Downed all three solo. Fire imps are worse though. 
If you are having trouble with Fire Imps I highly recommend trying to get a Cobalt Shield.
 
The knockback is the worst part about them, if you have one of these suckers though you can pretty much ignore them completely and just chug potions then kill them when they teleport up close. Ever since I found one of these exploring the Underworld has been significantly easier.
#10 Posted by Appuh (41 posts) -

Where/how did you get that lightsaber Mikemcn ?

#11 Posted by JammyJesus (770 posts) -
@LordXavierBritish said:
@JammyJesus said:
Downed all three solo. Fire imps are worse though. 
If you are having trouble with Fire Imps I highly recommend trying to get a Cobalt Shield.  The knockback is the worst part about them, if you have one of these suckers though you can pretty much ignore them completely and just chug potions then kill them when they teleport up close. Ever since I found one of these exploring the Underworld has been significantly easier.
Oh yeah I know about it. Only place to find it is in chests, and I ain't seen one yet. 
#12 Posted by rmanthorp (3910 posts) -
@Ahmad_Metallic said:
that game looks fucked up  in a good way
Moderator
#13 Posted by ToxicFruit (1717 posts) -

I have killed The eye and the eater of  worlds with one of my friend. 

#14 Posted by Bismarck (430 posts) -

Killed The Eye of Cthulhu, Eater of Worlds, and the Skeleton dude near the dungeon on my server with friends.
The eye of cthulhu dies in less then 30 sec atm ;D

#15 Posted by ribeye (411 posts) -

i am 17 hours in and have yet to see a boss, so i just keep digging downwards, there's lava all around now but still basically just skeletons and mother slimes.  also, i've built several houses above ground and below and they meet the requirements of being a house or whatever but no one is moving in, anyone got any suggestions on how to get people to move in?

#16 Edited by Origina1Penguin (3500 posts) -
#17 Posted by Giefcookie (595 posts) -

Killed both the worm and eye several times, just gearing up a bit more for skeletron. So easy to just get sidetracked for hours in this game though. I keep telling myself to make a hellevator and get some hellstone mining going but midway down I hit the jungle or blow myself up in a spectacular fashion (really need to remove tnt from my quickbar).

#18 Posted by ribeye (411 posts) -
@Origina1Penguin: np it's perfect.  i have 50 silver coins and i have found and used a crystal heart, a few actually and still no merchant or nurse, i'm gonna have a read around that site, thanks for the link!
#19 Posted by ryanwho (12082 posts) -
@ribeye said:
@Origina1Penguin: np it's perfect.  i have 50 silver coins and i have found and used a crystal heart, a few actually and still no merchant or nurse, i'm gonna have a read around that site, thanks for the link!
You have to build a proper house for them. If the ceiling is too low, they won't move in.
#20 Posted by JacDG (2118 posts) -

I've heard they are working on adding a Hydra as a boss as well, nothing confirmed, but a youtuber who got early access to the game suggested it, and the devs said they liked the idea, so probably some new bosses soon. I haven't had the time to play it, only half an our in or so, so sadly, haven't even encountered one.

#21 Posted by Nux (2323 posts) -
@ZimboDK said:


                    Eye of Cthulhu spawned on me early on, even though I didn't summon it. 
                    

               
#22 Posted by ryanwho (12082 posts) -

I hope they add questgiver NPCs, and the difficulty/reward of the quest is contingent on the quality of the house you build to spawn them. And I mean quest in a more abstract sense, like "build your castle to the moon" or "dig to the other side of the world". Which I guess would require them to make it possible to reach the moon, and to dig to the other side of the world.

#23 Posted by ribeye (411 posts) -
@ryanwho said:
@ribeye said:
@Origina1Penguin: np it's perfect.  i have 50 silver coins and i have found and used a crystal heart, a few actually and still no merchant or nurse, i'm gonna have a read around that site, thanks for the link!
You have to build a proper house for them. If the ceiling is too low, they won't move in.
I've done that, as far as i can tell they meet the requirements and they're plenty big, that guide dude that's there in the beginning moved into one, i just can't seem to get new people to move in....
#24 Posted by Origina1Penguin (3500 posts) -
@ribeye: Post a pic of your vacant house(s). You might be overlooking something we can spot for you.
#25 Posted by Blair (2502 posts) -
@Ahmad_Metallic said:
that game looks fucked up  in a good way
#26 Posted by dorimajmun (49 posts) -
@LordXavierBritish:  Hahahaha nice :D
#27 Posted by Nephrahim (1125 posts) -

Haha.  Man, When I have my Gold armor finished I need to find a kickass server to get killed on.  That looks like a blast. 
 
But no, I haven't killed any bosses yet.  The Eye Of Cuthulu spawned on me once or twice, and I tried to kill it with a Gold Broadsword, but I could barely get it to 2000. 
 
I've got a stack of 200 shuriken and the enchanted boomerang now.  I'm ready.

#28 Posted by Mikemcn (6968 posts) -

So I took on Skeletron, but did it during a blood moon, the zombies cornered me and skeletron pummeled me before I knew what hit me, silly mistakes, but I have full shadow armor now, so YaY!

#29 Posted by CharAznable (778 posts) -
I beat 2 Cthulhus and 2 Eaters of Worlds last night after crafting their summon items. Now I have a full set of shadow armor, found myself a meteorite, and I'm making a lightsaber when I get home later. Movin' on up.
 
@ribeye said:
@Origina1Penguin: np it's perfect.  i have 50 silver coins and i have found and used a crystal heart, a few actually and still no merchant or nurse, i'm gonna have a read around that site, thanks for the link!
You also have to build walls for their houses, that confused me as well. Like, you can make a building that looks to have 4 complete sides, but you need to have walls in the "background" with the house in the "foreground." Check this out if you're still confused: http://terraria.wikia.com/wiki/Background
 
The houses also need to be large enough, so try expanding if that doesn't work. I think 5x7 is the minimum. Oh, and make sure you place a door, a torch, a chair, and a table in your house to attract NPCs. Hope that helps!
#30 Posted by ribeye (411 posts) -
@CharAznable: ok maybe it's the 5x7 thing, i didn't know about that, but they meet all the other requirements, thanks for the tip i'll try that tonight
#31 Posted by cinemandrew (711 posts) -

I just beat the Eye of Cthulu last night. Finished the fight just before sunrise too, luckily.

#32 Posted by ribeye (411 posts) -

ok i think i figured it out, all i had for a floor was some wood plank things, the ones you can jump up and down through, i put some bricks under that and sealed the whole room in and people are moving in now, thanks guys

#33 Edited by DeviantJoker (398 posts) -
@ryanwho said:

@ribeye said:

@Origina1Penguin: np it's perfect.  i have 50 silver coins and i have found and used a crystal heart, a few actually and still no merchant or nurse, i'm gonna have a read around that site, thanks for the link!
You have to build a proper house for them. If the ceiling is too low, they won't move in.
According to the Wikia... 
 
  • Has walls (including background walls. These can be anything but dirt.)
  • Has a table and chair
  • Has a door (each NPC demands his or her own door; shared doors don't count)
  • Has a light source - eg. a torch
  • A minimum height and width (respectively) of 5 blocks high by 7 blocks wide.
 
 @JacDG: That would be amazing. I cannot wait for updates to this game. I kinda killed through it in an unhealthy manner over 2-3 days. I still play it for like 30mins or so every other day - but next update, I think I'll take it more casually.
#34 Posted by ribeye (411 posts) -
@DeviantJoker: oh shit, maybe it was the dirt wall thing too, one or two did have dirt walls....why do they even have dirt walls then? 
#35 Posted by DeviantJoker (398 posts) -
@ribeye:  
 
Those residents are so of the snobbery class! As for why they have dirt walls, probably for design reason in case anyone wanted to make some funky things and it'd be odd not being able to tear down the dirt walls when you can wreck everything else. Anywho, it wasn't very clear... but that is the way of 95% of the game, so don't feel bad! Go forth with your new knowledge and pluuuuunder!
#36 Posted by eroticfishcake (7783 posts) -

Just a heads up folks. A new patch just hit today which includes a slew of new updates. 
 
Player

  • Players can no longer repeatedly double jump after touching the top of the world.

Items
  • NEW ITEM - Black Lens.
  • NEW ITEM - Sunglasses.
  • NEW ITEM - Jungle Armor (This has replaced Cobalt Armor.)
  • NEW ITEM - (RARE and SECRET Item for casters) Go on! Find it!
  • Fixed a bug that prevented Underground Jungle Seeds from spawning.
  • Using the Cloud in a Bottle will now correctly reset fall distance.
  • Set bonuses that provide more defense, now correctly match their tool-tip.
  • All armor inventory icons have been improved.
  • All player armor graphics have been improved.
  • Iron, gold, meteor, and bone helmets have been changed graphically.
  • Molten armor’s overall defense has been reduced.
  • Meteor armor’s set bonus now reduces Space Gun mana cost to 0.
  • Several magic items have had their damage increased.

NPCs
  • Added two new rare enemies that can both be found underground.
  • The Demolitionist is now also triggered to arrive when the players have Sticky Bombs and Grenades in their inventory.
  • All Skeleton graphics have been changed.
  • The Guide now has hit and death effects.
  • The Guide can now be killed by hostile NPCs.

World
  • Trees now become corrupt instead of being destroyed when touching the corruption. And the new corrupt trees become un-corrupted upon purification.

Server / Multiplayer
  • Created a console server with no video card requirement. Type help in the console for a full list of server commands.
  • Increased client side multi-player security, this should help in the battle against broken character files.
  • There is now a host and play option in the client, that will auto connect you to your own server world upon its creation.
  • Corrected a bug that was causing the Server to send out liquid as water when it should have been lava.
  • Clients are now able to connect to ports other than 7777.
  • Slimes are synced better on multiplayer games.
  • Accessories now correctly sync between players.
  • Fixed a bug that would cause the player to get stuck on "Receiving Tile Data" when their spawn is placed near the world edge.
  • Added -join 

Misc.
  • The game window is now re-sizable while in windowed mode.
  • Full-screen resolution can now be changed in the options menu.
  • Pressing alt+enter to toggle full-screen mode will no longer bring up the chat window.
  • Fixed several bugs that would crash the game during world generation.
#37 Posted by DeviantJoker (398 posts) -
@eroticfishcake: Mega Smexi. New stuff. 
  NEW ITEM - (RARE and SECRET Item for casters) Go on! Find it! 
 
What is it?! *Obeys and Goes to Find it*
#38 Posted by LordXavierBritish (6320 posts) -

Holy shit new items and enemies already?
 
Christ, money well spent.

#39 Posted by Nephrahim (1125 posts) -

Ran into a n enemy called the Dead Miner.  Was just a Skeleton with a mining helmet.  Didn't drop said helmet though :(                  

#40 Edited by dungbootle (2457 posts) -

Friend of mine killed a skeleton witch and got a witch's hat.

#41 Posted by Sayishere (1840 posts) -

I only have killed the eye and the eater of worlds, i have pretty much explored most of the places you can now. My goal now is to get jungle/cobalt armour 
 
I have once piece but it seems the drop rate is really low!, ive killed so many hornets and man eaters! 
 
I also looted the rocket boots yesterday from the Goblin armour...i wish i had more armour, flying in Terraria is intense.

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