Nicalis wants your input on The Binding of Isaac's makeover

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#1 Edited by cyberwolf247 (38 posts) -
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Nicalis is proposing four different art styles for The Binding of Isaac: Rebirth, the console remake of Team Meat's bizarre PC game. Fans can vote on the four mock-up 16-bit art styles seen in the gallery below to determine which direction Nicalis will take the remake in.

According to The Binding of Isaac creator Edmund McMillen's Tumblr blog, the game is getting a face lift "because I think the art is tired and I'm sick of looking at it." The surveyalso asks for input on which platforms the game should appear on, with 3DS and Wii U listed as options.

Nicalis will begin development on the project in January and hopes to launch PS3, Vita and PC (Steam) versions of The Binding of Isaac: Rebirth by the end of 2013, with Xbox 360, iOS and Nintendo console ports a possibility.

Binding of Isaac: Rebirth Mock-up art

Binding of Isaac: Rebirth, pixel debate!

If you read this far your probably a true Isaac find so I'd like some help, if you please.

I was making this playlist and I thought I'd see if anyone in the Giantbomb commuinty is still into or discoverying this game.

If so I'd like their opions on these videos.

If they like them or if they suck, so I should know if I should take a break from them until the remake comes out.

My Top 10 The Binding of Isaac videos

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#2 Posted by Jrinswand (1745 posts) -

Yeah, I saw a post about this over on Joystiq. My answers: the first art style and 360/PS3.

I think it's also interesting that the survey has an "additional comments/idea" box that you can fill out. I'll be curious to see if they take anybody up on any of their ideas.

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#3 Posted by BeachThunder (14501 posts) -

I like - love - pixel-art, but not if it's crude or sloppy looking. Get someone like Derek Yu or Vlambeer to create pixel art for the game.

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#4 Posted by Ghostiet (5832 posts) -

I liked the GBA-style the most. It keeps enough of the original's feel without feeling forced or choppy.

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