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Game » consists of 13 releases. Released Dec 02, 2022
Games where the protagonist's weapon physically displays the amount of remaining ammunition. This is commonly used to increase a game's immersiveness.
Games that have been banned, or refused a rating for one reason or another.
A person serving time in prison or an escaped criminal on the run from the law.
Effective and brutal way to put an opponent down. Involves stomping on the back of someone's head while they're in a prone position.
An Anti-Cheat and DRM software used by a majority of modern games, Controversial for inhibiting game performance and having Kernel-Level privileges on one's system.
The ability to dodge an attack, making the player untouchable for a brief period.
Some game environments feature certain areas that allow for special kills outside a player's normal cadre of moves. These kills usually feature unique animations such as slamming an enemy's head through a television or sticking their head in a trash compactor.
A digital distribution platform operated by Epic Games.
Extreme violence pertains to excessive amounts of blood, gore, or violent acts. These include decapitation, mutilation, dismemberment, amputation, defenestration, disembowelment, torture and much more.
The fifteenth annual Game of the Year awards from Giant Bomb.
A system that gives a game the technical capability to implement the effects of gore which include but are not limited to, dismemberment, charring, beheading and gibbing. Gore systems have progressed significantly over the years from enemies scattering into pixels to highly detailed body tearing.
HUD elements, such as health or ammunition, which appear physically on the player characters outfit, objects, equipment and weapons.
Limb Targeting is the ability to target specific limbs on the body with the object being either to disable the limb or kill the target faster. It may also be referred to as the "Limb System" or "Localized Damage".
This concept is for games in which at least one of the main characters is male.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Make sure you respect nature, or else! Note: This only concerns *protagonists*.
No HUD games are ones that either lack a Heads Up Display, or find a way to integrate it into the game environment. Many games do this to add a sense of immersion or artistic quality to their games, or to reduce screen clutter.
Over-the-shoulder is a camera view point popularized by Resident Evil 4 that is featured in most modern third-person shooters and third-person action games.
A physics system used to procedurally generate body movement similar to rag dolls.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
When a developer creates a game that could be perceived as a new instalment in an existing franchise that they've worked on before, but doesn't share the same name due to licensing issues or other reasons, it's called a spiritual successor.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Valve's counterpart to Microsoft's popular achievement system.
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
The ability to manipulate objects with one's mind. Telekinesis is often displayed as an incredibly powerful ability.
What lies ahead, and is distant from the present.
The 9th annual The Game Awards celebrating the best video games of 2021.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
In order to circumvent various obstacles, some protagonists must travel through ventilation systems.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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