Game Mess Mornings 05/10/24
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115 | Dark Echo.mp3
Voicemail Dump Truck
#239 - The Tragically Poetic State of Video Games
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Game » consists of 13 releases. Released May 01, 2002
A key part of character creation in The Elder Scrolls IV: Oblivion, were replaced by standing stones in skyrim
A blacksmith is someone who forges iron and steel to create new items. They are common vendors of weapons and other metallic objects in fantasy RPGs.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
A type of undead. Bonelords are the guardians of the tombs scattered throughout Vvardenfell.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A person who captures or kills fugitives for money.
Games that let you choose the path you take through the story-line.
The Breath Meter here is very short, but running it out sometimes has unexpectedly useful consequences. Spells and potions are one way to beat out death, but you could also be Argonian, who can breathe underwater for a minimum of magic in return.
The Bretons are a human race in the Elder Scrolls series who specialize in magic.
A bribe is the act of offering money or gifts to a person to gain influence or alter a decision.
A concept in which a person or object is on fire and taking continuous damage. It often takes fast movement, water, or an item to heal.
Whether it's a hero's turn to the dark side or a villain becoming a hero, it's usually unexpected and will bring a whole new moral dimension to the story. Sometimes, they change they sides more than once.
Classes are different archetypes and playstyles that players can choose to play their game with.
Character Creation refers to characters created by players themselves, rather than developers.
Games which feature characters who have an accessible character screen which might include their stats / abilites / inventory etc.
A character who is destined to save or destroy the world. Often seen in RPGs.
A daedric creature associated with the Daedric Prince Mehrunes Dagon. Its head reflects physical damage.
Allows the player to continue playing - even though they have finished the game. This allows the completion of unfinished side-quests or the results of the player's victory in the world to be seen.
A large aggressive creature that will attack anyone on sight. They are prevalent across the mountain ranges Vvardenfell.
Video games that include a physical cloth or paper map in their packaging.
Limited editions of games that include extra "perks" like Making of DVDs and a nice and shiny tin with extra box art
Trading systems allow players to trade items, money and other objects between each other.
A page devoted to cataloguing and explaining appearances and the use of concept art in games.
Conjuration is the magic school of manifesting objects such as weapons out of thin air. In some settings, conjurers are also responsible for summoning creatures.
A person serving time in prison or an escaped criminal on the run from the law.
A blight / disease in The Elder Scrolls III: Morrowind that originates from Red Mountain and turns people into various beasts and cursed zombies.
Enemies who don't fight fair or flee when they're running low on health. Examples include Boos from Super Mario and those pesky goblins from Dark Messiah.
These games let players see the credits without needing to play the game first.
An optical effect formed by beams of light contrasting against areas of shadow in the atmosphere. They are often simulated in video games through volumetric lighting.
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