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Blight Club
Game Mess Mornings 05/08/24
GrubbSnax
839: Weird Bird Prison
Giant Bombcast
The Community Spotlight 2024.05.04
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The Community Spotlight 2024.04.20
Game » consists of 31 releases. Released Mar 20, 2006
A large densely wooded area.
An area, such as a prairie or meadow, of grass or grasslike vegetation. Common in fantasy RPGs.
An isolated village in Oblivion where everyone mysteriously hates outsiders
Home is where the heart is, and a good place to go back to when you want some rest. A home can also be a good place to save your game, change your clothes, and change your options.
Kvatch is a city in Cyrodiil and is the first to be attacked by an Oblivion Gate
Leyawiin is just north of the Topal Bay, on the far south end of Cyrodiil.
A tower designed to emit light from a system of lamps and lenses.
A settlement, often with a rural and laid-back representation.
Generic level #23. About all dungeon crawlers have at least 1 mine in it. Most mines that are in games are the underground local and usually have plenty of booty hidden in the mine. Also, plenty of monsters usually inhabit mines in video games.
A elevation of land rising to a height greater than 610 meters.
Nirn is a High-Fantasy setting that encompasses all thirteen Elder Scrolls games. It was first introduced in "Arena."
A parcel of land designated for public and recreational use.
The Planes of Oblivion are regions that the player is able to visit. One should be careful when entering an Oblivion Gate, consequently travelling to one of these Oblivion Planes, infested by merciless creatures and sadistic traps.
A prison is a secure location built for the confinement of a person or persons for a set length of time. It is often built by the state to punish criminals, and sequester them from productive members of society.
Catch a brew at these bars. They've been around for thousands of years, and they ain't goin' nowhere.
A large stream of water emptying into a lake, ocean or another body of water.
A city devastated by some form of crisis or another, left a shadow of its former self.
A network of underground tunnels designed for the disposal of waste.
A ship is a nautical vessel that carries passengers or freight. Ships that are treated as actual locations as opposed to objects.
A place where you can buy, and sometimes sell things.
A holy or sacred place were people can make sacrifices, worship or meditate.
Skingrad is a city inside of Cyrodiil that lies along the Gold Road and is southwest of the Imperial City.
A farm building where horses and other livestock are kept.
A type of wetland that stretches for vast distances.
The unique High-Fantasy setting the Elder Scrolls series takes place in. It is made up of nine different provinces with the capital Imperial province of Cyrodiil situated in the middle. The name is Elvish for 'Dawn's Beauty'.
The tavern offers respite for weary travelers and parched throats alike. Leave your troubles at the door, and enjoy an evening of wine and song.
An intricate, often ancient, structure devoted to a deity, usually filled with traps and overly enthusiastic followers.
The largest city and capital of Cyrodiil. Circular in shape, and located on City Isle in the middle of Lake Rumare.
One does not normally visit the brains conscious and unconscious cognitive processes, but there are whole worlds awaiting to be discovered in there, each beyond your wildest imaginations.
These games often take place in submerged environments or have underwater swimming levels.
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