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    The Elder Scrolls V: Skyrim

    Game » consists of 30 releases. Released Nov 11, 2011

    The fifth installment in Bethesda's Elder Scrolls franchise is set in the eponymous province of Skyrim, where the ancient threat of dragons, led by the sinister Alduin, is rising again to threaten all mortal races. Only the player, as the prophesied hero the Dovahkiin, can save the world from destruction.

    Full Perk List

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    Adamsons

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    #1  Edited By Adamsons

    Stackable perks are still ??, presumably 20/40/60/80/100 or equivalent.
     
    Combat

    Two-handed http://i.imgur.com/GCcXB.jpg
    Heavy Armor http://i.imgur.com/SqCiX.jpg
    Block http://i.imgur.com/N2PgW.jpg
    Onehanded http://i.imgur.com/Cvs3K.jpg
    Archery http://i.imgur.com/Xokhk.jpg
    Smithing http://i.imgur.com/ZZhwL.jpg

    Magic

    Illusion http://i.imgur.com/KZ5pj.jpg
    Restoration http://i.imgur.com/Rz63t.jpg
    Conjuration http://i.imgur.com/1AF6L.jpg
    Enchanting http://i.imgur.com/DYbiS.jpg
    Destruction http://i.imgur.com/3Zt3B.jpg
    Alteration http://imgur.com/Vg1Ly

    Stealth

    Alchemy http://i.imgur.com/NFOcU.jpg
    Pickpocket http://i.imgur.com/1wVaJ.jpg
    Speech http://i.imgur.com/MHh4Z.jpg
    Sneak http://i.imgur.com/XreS4.jpg
    Light Armor http://i.imgur.com/JGju6.jpg
    Lockpicking http://i.imgur.com/QjVeJ.jpg

    Credits :
    All final perk trees have been made by user : "herpedyderp" at reddit 
     
    Original thread, full credit to the OP.
    http://forums.bethsoft.com/index.php?/topic/1250101-layout-of-perk-trees/

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    bioblood22

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    #2  Edited By bioblood22

    Nice post...not clicking anything cause I want to find these out in game but nice post none the less.

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    lordbazuco

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    #3  Edited By lordbazuco

    I agree. Love finding out all this stuff, but I really don't wanna spoil anything more for myself.

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    TheEvilCory

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    #4  Edited By TheEvilCory

    There's not really anything spoilery in these trees. It's pretty basic stuff.

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    jaketaylor

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    #5  Edited By jaketaylor

    Block seems really powerful. Won't post what the perks are but they seem really useful, especially if you are gonna be up in dude's faces.

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    Stingraymond

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    #6  Edited By Stingraymond

    I don't want to spoil the game for myself, so won't click on any of those.

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    yoshimitz707

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    #7  Edited By yoshimitz707

    So many to choose from. @_@

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    mandude

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    #8  Edited By mandude

    Gah. I'm trying to build my character without seeing any spoilers. This is hard work.

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    Obsidian

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    #9  Edited By Obsidian

    I don't know why people are so against looking at these. You really think it's a spoiler to read that you can get perks that let you pickpocket keys or do more damage with certain weapon types?

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    Bwast

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    #10  Edited By Bwast

    My decision to make a dual-shield juggernaut is looking like a good one.

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    ArbitraryWater

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    #11  Edited By ArbitraryWater

    Ouch. The perk that lets you move faster in Heavy Armor is behind extra unarmed damage and reduced falling damage. Well, that sucks for people who want to spec in that direction.

    Otherwise, some of these high-level perks seem really powerful. 15x Damage with Daggers on sneak attacks? Yes please. Even most of the Lockpick tree seems fairly useful.

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    Moonshadow101

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    #12  Edited By Moonshadow101

    Thanks. I also really don't understand how someone could consider these a spolier... I mean, they're just game mechanics. Would the default keyboard layout be a spoiler too?

    I mean, if your ability to see these was slowly doled out over the course of the game, then I might understand. But it isn't. All of the information here will be instantly available in the menus as soon as you start the game.

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    NegativeCero

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    #13  Edited By NegativeCero

    @Obsidian: Agreed. Though I wouldn't be against taking a look at the spell list which I'm sure most of you would consider a spoiler.

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    JP_Russell

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    #14  Edited By JP_Russell

    They couldn't just use the line function instead of drawing a bunch of squiggly lines with the cursor between everything? Seems to me like that even would have been easier. Well, whatever.

    I'm a little bummed out to read that conjured creatures still have durations now, though at least the overcharge does increase the duration, and the perks for conjuration seem pretty good. Being able to summon at a distance from you, for instance, will be very nice for the sneaky conjurer who likes to send minions after enemies from the shadows. I loved doing that in Oblivion, but the summoning distance limit made it tricky at times.

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    emergency

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    #15  Edited By emergency

    Although it may spoil a little bit of the magic of looking to the stars for the first time and picking its helpful to plan for the longrun.

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    JP_Russell

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    #16  Edited By JP_Russell

    Having looked these over a bit, I figure I'll be focusing heavily on Archery, Conjuration, Illusion, and Sneak, with a more minor focus on Destruction (for the runes, mostly). I'll probably dabble in some other things a bit as some of their perks seem highly useful in general. Restoration for the magicka regeneration, Pickpocketing for the carrying capacity, Lockpicking for the lockpick stealth and the wax key, and maybe some Speech (depends a lot on how the game handles speech checks).

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    TheMasterDS

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    #17  Edited By TheMasterDS

    Err... Where is Hand to Hand? There no Hand to Hand perks? Well, if so, guess my Wizard won't know Kung Fu then.

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    MikkaQ

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    #18  Edited By MikkaQ

    @TheMasterDS said:

    Err... Where is Hand to Hand? There no Hand to Hand perks? Well, if so, guess my Wizard won't know Kung Fu then.

    They took it out, I assume it's now governed mostly by strength though I've read that some hand-to-hand-esque skills are peppered throughout. If you level up heavy armor there are a few hand-to-hand skills, like using gauntlets offensively. http://i.imgur.com/SqCiX.jpg Also the Khajiit get a hand to hand bonus from their claws I think.

    Now I can spend the next 7 days planning my progression.

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    JP_Russell

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    #19  Edited By JP_Russell

    @TheMasterDS said:

    Err... Where is Hand to Hand? There no Hand to Hand perks? Well, if so, guess my Wizard won't know Kung Fu then.

    There is no hand-to-hand skill. It's one of the skills that was dropped from Oblivion.

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