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    The King of Fighters XIII

    Game » consists of 13 releases. Released Jul 14, 2010

    Expanding on the revamped visual style of The King of Fighters XII, the thirteenth main installment of the tag-team fighting game series concludes the three-part story of Ash Crimson and the mysterious Those From The Past organization.

    KOF13 Steam Edition confirmed (with trailer)

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    Rhaknar

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    #1  Edited By Rhaknar
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    gokaired

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    Yeah! I already have the PS3 version, this'll be sweet.

    No Caption Provided

    "My knuckles are ready!"

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    ThePhantomnaut

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    I am glad it's actually real since the Steam database announcements. I don't have a good PC but I can surely hang out with folks who can run this and play it with no problem.

    I don't expect the online play to improve but since they really made this sorta distinguishable (hence "Steam Edition), it's possible that SNK might have improve. I don't really care too much since I play '98 and 2002 on GGPO anyways.

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    irrelevantjohn

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    #4  Edited By irrelevantjohn
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    Stete

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    God fucking dammit, I literally bought this yesterday for the 360, wish I waited to get it on Steam. Anyhow, great game, now if the PC port of Injustice would hurry up and come along that would be just dandy.

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    ThePhantomnaut

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    #6  Edited By ThePhantomnaut
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    irrelevantjohn

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    @thephantomnaut: I know but I doubt SNK would make their netcode any better themselves... Japan and PC aren't exactly two (or three?) words that go together.

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    BabyChooChoo

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    Well, shit. The PC seems to be raking in all the fighters lately. Pretty awesome period we're in right now. I doubt I'll pick it up since I still have my PS3 copy, but hey, more video games made available to more people on more platforms is always awesome in my book.

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    ThePhantomnaut

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    @irrelevantjohn said:

    @thephantomnaut: I know but I doubt SNK would make their netcode any better themselves... Japan and PC aren't exactly two (or three?) words that go together.

    That is understandable. At least there is a safety net with GGPO client. It would be neat if modders were able to make a custom code like with how Melty Blood: Act Cadenza was.

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    irrelevantjohn

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    ThePhantomnaut

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    churrific

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    Lol I wonder what "vastly improved netcode" means. I kind of want to see someone playing online in at least a beta environment or something, just so I can get a sense of it. Bad online was what scared me off this game many moons ago.

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    Barrabas

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    ThePhantomnaut

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    #14  Edited By ThePhantomnaut

    @barrabas said:

    Haven't they basically said this about every game they released since the 98 UM?

    At least the closed beta opportunity gives people a chance to check it out and even be vocal before release. Also since it's Steam release, they can release patches if they want... IF.

    Personally I don't really play online anyways since I play local players (some who did really good at both this year and last year's EVO) so it's not much of a concern to me but I do hope for the best or at least capable for those who can't find or make a community just yet.

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    Wikitoups

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    #15  Edited By Wikitoups

    So when are the sprites going to be ripped to MUGEN???

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    ThePhantomnaut

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    @wikitoups said:

    So when are the sprites going to be ripped to MUGEN???

    They have been ripped hella ago.

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    Fredchuckdave

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    #17  Edited By Fredchuckdave

    @thephantomnaut: Yep, although the AI is terrific in the actual game it doesn't appear to translate to Mugen very well sadly.

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    FateOfNever

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    #18  Edited By FateOfNever

    I find myself very tempted by this game, I just worry about netcode and player base. Launching more than two years after the initial release, I wonder what the PC online player base will be like.

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    ThePhantomnaut

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    @fateofnever said:

    I find myself very tempted by this game, I just worry about netcode and player base. Launching more than two years after the initial release, I wonder what the PC online player base will be like.

    If online is good then maybe a good amount of folks who played KOF98 or 2002 on GGPO. The XIII playerbase is mostly have been territorial due to local emphasis. I do hope online doesn't keep folks at home but encourages others to build communities locally and use online as an extension.

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