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A character that appears in many games, often unrelated. For an example, Cid from the Final Fantasy series.
A red herring is a plot device used to mislead or distract someone from what's really going on in the story. It could be a false clue or over-emphasis of another character. Red herrings can add a surprise or make a challenge tougher.
One man's terrorist, another's freedom fighter.
Revenge is an act of violence, financial ruin, or emotional torment that one person or group carries out against another, in response to some perceived wrongdoing.
Monarchs and their families.
Fauns and Satyrs are woodland spirits, seemingly composed of a man and a goat. Goat parts and human parts tend to vary from game to game.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
A disembodied hand on the box of a retail game.
Those creatures that go 'baa' and grow wool on their backs.
The shell game is a short-con "gambling game" used by confidence tricksters. It requires three shells (or similar) and a small ball. The shell game can also be played fair, without cheating.
Players must repeat a series of inputs, dictated by the game, in order to progress. It is very similar in nature to Simon Says, or more accurately, the electronic game, Simon.
Arguably the most fearsome of all the reptiles - it has scales and no legs. Snakes use a variety of tactics to harm players such as poison, hypnosis, and constriction. The most deadly snakes have mastered the way of stealth.
Any practitioner of magic (wizard, sorcerer, mage, necromancer, etc.) who casts spells. Even unlearned scholars can throw a mean magic missile every now and then.
Squirrels are small rodents that have big bushy tails and a fondness for nuts. Characters can range from Nutty of Happy Tree Friends to Conker
Marine animals characterized by five arms extending from a central disk. They are a lot more agile in video games than they are in real life.
Games where you earn bonus points by doing various stunts.
Animals that have the ability of speech and in some cases are anthropomorphic.
Life after death, known by many names in many cultures, where the dead continue their existence forever parted from the living.
A disguised character whom nobody within the fiction finds suspicious, but whose real identity and/or intentions are quite obvious to the player.
A classic 19th century puzzle that has made its way into video games, including several Bioware titles and Professor Layton and the Diabolical Box.
A transformation is a different stage or form for something. Usually an upgrade.
Dinosaurs with a distinctive set of three horns on their face.
Unrequited love is when one person loves another, but that love is unreturned. It could be unreturned because that person hates the other person, just doesn't love the other person, or doesn't even know he or she is loved by that person.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
A video game protagonist's enemies come from more than just the Animal and Mineral kingdoms. P-O'd plants have been battled by everyone from plumbers to the undead.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Yetis are a race of mythological creatures. They are typically large, white-furred humanoids with sharp teeth and claws.
A video game character as it appeared in an earlier time of its life.
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