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    The Walking Dead

    Game » consists of 41 releases. Released Nov 21, 2012

    Presenting an original story in the same franchise as the comic book series of the same name, The Walking Dead is a five-part adventure game from Telltale that follows the story of a convicted murderer, his guardianship over a young girl, and his co-operation with a roaming group of survivors in a zombie apocalypse.

    a_dog's The Walking Dead - Episode 1 (PC) review

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    A high bar has been set.

    My previous experience with The Walking Dead has been purely through the T.V series, and I can’t say I’m a huge fan. The characters in the show are on the most part unlikable, and act in the most pig-headed ways possible. In two hours with the game, though, I already have a genuine affection for a number characters, and absolute hate for others. Telltale have managed to do in two and a half hours what AMC weren’t able to in two seasons; make me care.

    This is possibly down to the fact that the main character, Lee, is not the paragon of virtue that Rick is presented as in the show. Lee’s life had gone down the shitter before the zombie apocalypse, so much so that you begin the game in the back of a police cruiser. There’s a degree off ambiguity as to why you’re there, which I expect will pay off in later episodes. It doesn’t take long before you escape the long hand of the law, and soon find a young girl, Clementine, all alone. She’s not an utter pain in the arse like Carl is the show, which isn’t that hard really. Clementine’s clearly tough; she wears a baseball cap after all, but there’s the tenderness you’d expect from a young girl; she’s just a really nice little girl in a crappy position like everyone else. As the game progresses stuff just gets worse for Lee, Clemetine, and the rest of the group they discover along the way. Lee should maybe he could watch where he treads a bit more carefully, though.

    Much like the recent Back to The Future games you take direct control of the main character’s movement, but character actions are expanded here. There are times were you actively attack the walkers, which are shown through button prompts on screen. However, unlike traditional quick time events there’s more player involvement as you typically need to aim at the zombies head. Also, there is a conversation system much like Alpha Protocol, as you have a timed amount of time to respond. This creates an added tension to conversations. At numerous times in the game I felt I’d made the wrong decision because of the game forcing me to rush. This creates an odd sense of realism in a game that is otherwise inclined. The decisions you make are said to have an influence in how they game plays out. For example, you could try and lie to someone, but something you have previously said may give you away. So far there hasn’t been a significant impact from these dialogue choices, though who knows what impact this will have on future episodes, if any.

    The game has a comic book style with heavy outlining and shading on the characters, and environments. The majority of the time this looks great, but from time to time there’s a low resolution texture, or two, that ruins this illusion.

    The Walking Dead does have some slight problems, although they don’t take away from the experience too much. It uses some irritating adventure game logic, like not being able to pick up certain items which you could easily use. Also, on the PC version at least there are some minor technical hiccups. When there are transitions from cutscene to in-game there is a brief freeze. This does seem to happen less frequently as the game goes on, but that may have just been because I was used to it.

    Even with these minor problems the first episode of The Walking Dead is terrific, and fans of either the show or comic should certainly check it out. Great characters and the best gameplay from Telltalke to date make me extremely excited for the remaining episodes. My only worry is that the bar may have been set too high, which is a good problem for Telltale to have.

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    Other reviews for The Walking Dead - Episode 1 (PC)

      We're off to a good start 0

      The Walking dead Ep1 is a great start to what i hope is a great overall season. As an avid TWD fan i was excited to hear on the Bombcast that this was canonical and had a completely different story parallel to Rick and his crew. The Point and Click nature with the gripping story and some pretty harrowing QTEs really do help make the decisons in this game have more weight and immerse you into their struggle.So first off if your playing it on XBLA, PSN and iOS your price of entry is only 5$ its a ...

      6 out of 6 found this review helpful.

      Compellingly Tells Expected Story of Archetypal Characters. 0

      I haven't been overly enthused about the TV show since their storytelling began to decline in the last episode of the first season. I'm also tired of the same style of zombie games we keep getting, am not normally a huge adventure or point-and-click player, and have never liked the concept of "episodic content".However, I'm compelled by the archetypal characters and choices in the first of five bite-sized episodes of this Telltale game. (First episode clocks in just over two hours). It's more in...

      3 out of 3 found this review helpful.

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