I don't really think South Park needs a reason given for a delay. It's Obsidian, and while I appreciate their effort and ambition, we all know they can't polish games for crap. Well, Dungeon Siege III was pretty well polished, but that's one against a dozen, it feels like. KOTOR 2, Neverwinter Nights 2, Fallout New Vegas, Alpha Protocol...oh, Alpha Protocol. *sniff* Who cares that South Park was delayed? If it gets the game polished, so be it. It's about time Obsidian learned that lesson; people don't remember delays, they just remember if a game is a disappointment.
As for Devil's Third, man...I KNEW it had something to do with the game engine! That game was announced far too long ago. I figured that a 3 year dev cycle (probably more) meant that they were working on an engine from scratch. Super dumb; should've licensed Unreal 3 or something like the rest of the world and tweak it. But it's nice to hear THQ engineers helped them finish building it. I hope they find another publisher. Seems like something EA or Warner Bros. might pick up, considering they did get behind Shadow of the Damned and Lollipop Chainsaw. Maybe even Bethesda, since they just plain bought Shinji Mikami's studio. But yeah; it would need insane promotion to sell well enough to become profitable I bet - crossing my fingers THQ finds a new publisher for it.
Good luck THQ! I am a fan, and as long as you release games like Darksiders and Metro, I don't like hearing about any troubles for you. I hope your next year brings some awesome games with it; Insane could be good, and if Obsidian nails South Park, it could fill the void for a new Paper Mario. I'm even looking forward to Homefront 2 now that Free Radical/Crytek UK is helping KAOS Montreal. You guys have some real promising franchises, that aren't nearly as stagnant as the creatively bankrupt, yearly annualized super franchises that EA, Activision and Ubi Soft keep pumping out.
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