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The ability to move from one area to another instantaneously - typically through some sort of special power or device.
Many games that feature a theft mechanic also include a some form of risk or punishment. Other games just let players steal things as if it's a perfectly normal thing to do.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
The concept of a character leaping forwards or backwards in time.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
A classic 19th century puzzle that has made its way into video games, including several Bioware titles and Professor Layton and the Diabolical Box.
A trainer is a NPC with the ability to teach the Main Character new skills, improve upon old ones or simply raise attributes once certain conditions are met. (Not to be confused with mentor.)
Trolls are a mythical race of creatures that have been interpreted many different ways in games.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
You don't know how to play our game, so we'll teach you how.
Twinking is a tactic used primarily in MMOs where low level characters are given high level equipment in order to earn experience faster. The items are typically obtained by a person with a high level character with the intention of giving them to one of their own other characters.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
Velociraptors are dinosaurs that existed during the Cretaceous period around 70 million years ago. They became quite popular following the release of Jurassic Park.
Items found in video games that serve little or no use to the player, other than to be sold to NPC vendors for money.
Veteran Rewards are given to players who have either played a previous game in the franchise or, in the case of MMO's, have played for a certain number of years. They can be in-game items, money, skills, cosmetic enhancements, achievements, etc.
A video game protagonist's enemies come from more than just the Animal and Mineral kingdoms. P-O'd plants have been battled by everyone from plumbers to the undead.
These are games that begin with the player waking up. More often than not this occurs in RPGS, but is certainly not exclusive to the genre.
WASD, or WADS, is the most common and often the default setting to move the player character in computer games with a first or third person perspective.
Wireframe describes any 3D model or shape that has no covering texture or "skin" and can be seen through. It can also be a visual effect to make a 2D image appear 3D.
The Wisps are alien creatures in Sonic Colors.
Wolves are mammals closely related to dogs and are known for howling in moonlit forests and hunting in packs to pester players in numerous RPG games.
A type of dragon with wings instead of arms. They were a heraldic symbol of war and pestilence. Wyverns and Griffons were said to be rivals and sworn enemies.
Archaic words borrowed from middle to early modern English. Many Role-Playing Games of the 90's implemented this. Examples: Hither, tither, yonder and lo.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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