Man, I still can't believe this game is out! I finished it about 10 hours ago and there's one thing about the ending that's been stuck in my mind.
(SPOLIER ALERT)
EDIT: Learned how to and implemented a spoiler block.
Game » consists of 11 releases. Released Nov 01, 2011
Man, I still can't believe this game is out! I finished it about 10 hours ago and there's one thing about the ending that's been stuck in my mind.
(SPOLIER ALERT)
EDIT: Learned how to and implemented a spoiler block.
Finished the game a few hours ago, here's what I thought about the ending:
@Xtrememuffinman: I picked it up at midnight and played it straight through starting at 6 am this morning.
@Jason_Bourne: That's exactly what I think happened as well. I figured it was pretty evident from the conversations they had.
@MiniPato said:
@Kingdom_Hearts46 said:
it's weird uncharted never explained why talbot didnt die when charlie cutter shot him
Probably a bullet proof vest?
Did they ever explain the big spider swarms and Talbot's decomposed henchman at the Chateau?
Just completed the game literally seconds ago.... and, well...
@MiniPato said:
@Kingdom_Hearts46 said:
it's weird uncharted never explained why talbot didnt die when charlie cutter shot him
Probably a bullet proof vest?
Did they ever explain the big spider swarms and Talbot's decomposed henchman at the Chateau?
I think the decomposed henchman was probably sucked dry by the spiders. As for the spiders themselves... I don't know, spiders are scary?
Exactly my thoughts on the agent and the spiders were used as a defense of the artifacts and whatnot, in my opinion.@MiniPato said:
@Kingdom_Hearts46 said:
it's weird uncharted never explained why talbot didnt die when charlie cutter shot him
Probably a bullet proof vest?
Did they ever explain the big spider swarms and Talbot's decomposed henchman at the Chateau?
I think the decomposed henchman was probably sucked dry by the spiders. As for the spiders themselves... I don't know, spiders are scary?
There's a bunch of loose threads that I assume ended up cut due either to the game running very long or the dev time running long. They seemed to be intending to do a whole mystical thing with the bad guys but aside from a few mentions the only thing that delves that way are Talbot not dying and the tarot card. To be honest the main plot thread makes no sense.
But yes, they were married and then separated.
@Kingdom_Hearts46 said:
it's weird uncharted never explained why talbot didnt die when charlie cutter shot him
That and when Marlowe reveals Nate's real name is not Drake then never ever go back to it in any form is another glaring plot hole.
@NTM said:
To tell you the truth, I don't think Uncharted's story is good enough to warrant a spoiler warning, or more specifically, what your spoiled.
This.
That bugged me. I was like "What the fuck!? What's his name, then?" and they literally never mentioned it again. Really irked me.@Kingdom_Hearts46 said:
it's weird uncharted never explained why talbot didnt die when charlie cutter shot him
That and when Marlowe reveals Nate's real name is not Drake then never ever go back to it in any form is another glaring plot hole.
I don't think you guys know what plot hole means. I think a lot of the story is intentionally minimalist, just like the relationship between Drake and Elena. The dead agent is most likely a reference to the spiders and I'd imagine the tarot cards and Talbot's mysticism are all supposed to add to the "un-fuck-with-ability" of the secret society. A lot of the details seem intentionally left up to interpretation.
@SpencerTucksen said:
@BatmanReturned said:That bugged me. I was like "What the fuck!? What's his name, then?" and they literally never mentioned it again. Really irked me.@Kingdom_Hearts46 said:
it's weird uncharted never explained why talbot didnt die when charlie cutter shot him
That and when Marlowe reveals Nate's real name is not Drake then never ever go back to it in any form is another glaring plot hole.
It really was already implied that it wasn't his name, since around the first game. Francis Drake never had any heirs, Nathan claims he is an descendant to Drake and some native's illegitimate child. Of course his name isn't Drake.
Okay, what about the ring? And I swear, Talbot had super strength. Being able to throw Drake out the window like that? And what about when both Chloe and Cutter's phones were just conveniently gone? That seemed way to sketchy seeing as there were guards all around, and they were fine, walking around, without hiding, or anything. On top of it, it seemed like the voice direction made it seem that they weren't all too legitimate.
I know that. They mention it in every game. But it's still something I want to know. The whole real name.@SpencerTucksen said:
@BatmanReturned said:That bugged me. I was like "What the fuck!? What's his name, then?" and they literally never mentioned it again. Really irked me.@Kingdom_Hearts46 said:
it's weird uncharted never explained why talbot didnt die when charlie cutter shot him
That and when Marlowe reveals Nate's real name is not Drake then never ever go back to it in any form is another glaring plot hole.
It really was already implied that it wasn't his name, since around the first game. Francis Drake never had any heirs, Nathan claims he is an descendant to Drake and some native's illegitimate child. Of course his name isn't Drake.
@SpencerTucksen said:
@allworkandlowpay said:I know that. They mention it in every game. But it's still something I want to know. The whole real name.@SpencerTucksen said:
@BatmanReturned said:That bugged me. I was like "What the fuck!? What's his name, then?" and they literally never mentioned it again. Really irked me.@Kingdom_Hearts46 said:
it's weird uncharted never explained why talbot didnt die when charlie cutter shot him
That and when Marlowe reveals Nate's real name is not Drake then never ever go back to it in any form is another glaring plot hole.
It really was already implied that it wasn't his name, since around the first game. Francis Drake never had any heirs, Nathan claims he is an descendant to Drake and some native's illegitimate child. Of course his name isn't Drake.
Does that really matter though? Knowing his name serves no relevence to the plot. His name may as well be Drake, Marlowe pretty much says so at the end of the game.
I understand. It's just a curiosity that I have. Lol, As I'm sure others have.@SpencerTucksen said:
@allworkandlowpay said:I know that. They mention it in every game. But it's still something I want to know. The whole real name.@SpencerTucksen said:
@BatmanReturned said:That bugged me. I was like "What the fuck!? What's his name, then?" and they literally never mentioned it again. Really irked me.@Kingdom_Hearts46 said:
it's weird uncharted never explained why talbot didnt die when charlie cutter shot him
That and when Marlowe reveals Nate's real name is not Drake then never ever go back to it in any form is another glaring plot hole.
It really was already implied that it wasn't his name, since around the first game. Francis Drake never had any heirs, Nathan claims he is an descendant to Drake and some native's illegitimate child. Of course his name isn't Drake.
Does that really matter though? Knowing his name serves no relevence to the plot. His name may as well be Drake, Marlowe pretty much says so at the end of the game.
@SpencerTucksen: Yeah, I get where your coming from. It's just I'm in the boat that not everything needs to be explained to the audience if the writing and acting is good ebough. Marlowe know's Drake's real name and Drake knows that Marlowe knows his real name, so it doesn't need to be said outright.
Same thing goes for the ring. Elena knows what happend between them and Drake knows what happened, so they don't need to explain it again to eachother. You can tell from their body language and the way they talk to eachother that something went sour. They could have been married, or maybe they were just engaged.
Things like that are the reason I think these characters are interesting. With the exeption of Elena ( and I guess the flashback with Sully in this game) you never see how Drake meets any of his friends. They already have established relationships. They will bring up old stories or inside jokes to eachother and it feels like Drake has known Sully, Chloe, and and even some of the villains forever. Something may happen between games that you never see and thats fine it just shows that Drake's "life" didn't stop after the game was over.
To be honest, I felt like the desert stuff comes in too late in the game for it to be THE thing for this game(like the snow areas in the Uncharted 2). It's all over the cover, it's all over the main menu so as I was playing the game, every now and again I'd wonder when the desert stuff is gonna show up.
I absolutely agree. I love it when games can manage that, in the same way movies often do. I would have liked another flashback sequence or something simply because I am curious as to how certain characters came into each other's lives. How does everyone know Cutter? Maybe something like that, since he was my favorite character. I am perfectly okay with it how it is because I think the acting is stellar. I just love more of the story because it's so damn good, to me.@SpencerTucksen: Yeah, I get where your coming from. It's just I'm in the boat that not everything needs to be explained to the audience if the writing and acting is good ebough. Marlowe know's Drake's real name and Drake knows that Marlowe knows his real name, so it doesn't need to be said outright.
Same thing goes for the ring. Elena knows what happend between them and Drake knows what happened, so they don't need to explain it again to eachother. You can tell from their body language and the way they talk to eachother that something went sour. They could have been married, or maybe they were just engaged.
Things like that are the reason I think these characters are interesting. With the exeption of Elena ( and I guess the flashback with Sully in this game) you never see how Drake meets any of his friends. They already have established relationships. They will bring up old stories or inside jokes to eachother and it feels like Drake has known Sully, Chloe, and and even some of the villains forever. Something may happen between games that you never see and thats fine it just shows that Drake's "life" didn't stop after the game was over.
@Yanngc33 said:
@NTM said:
To tell you the truth, I don't think Uncharted's story is good enough to warrant a spoiler warning, or more specifically, what your spoiled.
Agreed, it's like an Idiana Jones movie, you know the ending before you even start playing it
That doesn't stop it from being interesting. And as far as spoilers go there's nothing wrong with a little caution and courtesy. Why not put a spoiler warning just in case? Also, if you don't like Uncharted, why are you on an Uncharted thread?
I never said I didn't like Uncharted. And yes, if you would have read a little bit further into the thread, you would have saw that I clarified that I understand why it's fine that he put spoilers. I still think though, that the Uncharted story is the equivalent to something like National Treasure, and the thing he spoiled wasn't something that would really ruin anything. As a matter of fact, I love Uncharted: Drake's Fortune and I accepted the superb quality of Uncharted 2, though I was less than thrilled as I played that. I still haven't played Uncharted 3, and as much as I'd like to, I don't know when I will.@Yanngc33 said:
@NTM said:
To tell you the truth, I don't think Uncharted's story is good enough to warrant a spoiler warning, or more specifically, what you spoiled.
Agreed, it's like an Idiana Jones movie, you know the ending before you even start playing it
That doesn't stop it from being interesting. And as far as spoilers go there's nothing wrong with a little caution and courtesy. Why not put a spoiler warning just in case? Also, if you don't like Uncharted, why are you on an Uncharted thread?
I didn't like how they just wrapped up the story you followed the entire game in an unsatisfying (see: the exits of the two main villains) and almost dismissive way, like, "oh well, city's gone and they're all dead...moving on" then fell back on some romantic ending that had only been hinted at briefly earlier on but never fully explained.
@SpencerTucksen said:
@Nottle said:I absolutely agree. I love it when games can manage that, in the same way movies often do. I would have liked another flashback sequence or something simply because I am curious as to how certain characters came into each other's lives. How does everyone know Cutter? Maybe something like that, since he was my favorite character. I am perfectly okay with it how it is because I think the acting is stellar. I just love more of the story because it's so damn good, to me.@SpencerTucksen: Yeah, I get where your coming from. It's just I'm in the boat that not everything needs to be explained to the audience if the writing and acting is good ebough. Marlowe know's Drake's real name and Drake knows that Marlowe knows his real name, so it doesn't need to be said outright.
Same thing goes for the ring. Elena knows what happend between them and Drake knows what happened, so they don't need to explain it again to eachother. You can tell from their body language and the way they talk to eachother that something went sour. They could have been married, or maybe they were just engaged.
Things like that are the reason I think these characters are interesting. With the exeption of Elena ( and I guess the flashback with Sully in this game) you never see how Drake meets any of his friends. They already have established relationships. They will bring up old stories or inside jokes to eachother and it feels like Drake has known Sully, Chloe, and and even some of the villains forever. Something may happen between games that you never see and thats fine it just shows that Drake's "life" didn't stop after the game was over.
I want desperately to love this story. I love a lot of its intentions. I love the minimalism you all are pointing to. Its a smart story for smart people, at least for the most part. You have to do some inferring and be willing to accept ambiguity. The resolution with Elena is elegant. But the ending, in terms of giving resolution to Drake's psychology, Sully's age, and the main thrust of Ubar and the cult felt rushed and lacking.
Did anyone else, like me and my partner, feel a rush of excitement when they saw the scuba gear? An underwater level?! No, silly person, just a way to let the characters do something cool instead of you. Uncharted *never* does that. I climb the halls of a tipped cruised ship. I gallop toward trucks. I run on falling masonry. What the hell is with this ending? I really think they didn't have the time to flesh it out. There is no big villain speech of what the hell is going on and why (Sully gives it a shot, but that's just his summation). There is no epic new gameplay at the end, like an underwater action sequence would have been. Just a couple shots and no more giant vase. What gives?
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