As a fan who has beaten Uncharted 2 five times, and Uncharted 3, three times, with a platinum in both, I can say that there is very little difference between the two. There are only two aspects that have changed:
1. The diagonal movement of the reticule has reduced speed. So movement left to right, or up and down is the same as it was, but diagonal movement speed has been reduced, making the overall shooting feel slower.
2. Naughty Dog mentions on the disc special features that they changed how the bullet leaves the gun. They say that in Uncharted 2 it was possible for the bullet to leave the gun at an angle, however in Uncharted 3, it always leaves completley straight. Meaning that unless the reticule is EXACTLY on top of an enemies head, it is possible the bullet will fly past him, even when it looks like it should have hit.
In Uncharted 2, I assume since the bullet could leave the barrel at an angle, there was a sort of pseudo auto aim, that ever so slightly helped the player direct their bullets.
Overall the changes are super minor however.
I'm going to have to direct you to the video I posted on the first page of comments for this article - that DEFINITELY did not happen in UC2. And that's not an issue of bullet flight trajectory or diagonal movement. Something is causing the reticule to 'stick' to the x and y axis - and that was not the case in UC2.
Go check the videos Gaf posted. Or the video I recorded and put in the first page of posts here. You're the delusional one if you're willing to ignore all that evidence, not the people over at Gaf who actually collected the info and presented it in a coherent manner for ND to work with.
Log in to comment