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Game » consists of 1 releases. Released Oct 02, 2019
Sick 'em, boy!
Attrition is a mechanic used in many turn-based and real-time strategy games to represent the gradual depletion of a unit's strength. A unit suffering from attrition will become weaker over time and may eventually die or disband.
Whether you're trying to stay alive for a certain time period or just trying to gain the upper hand in a fight, being able to make a barricade is crucial to your survival.
Usually caused after a fatal blow, when a character is bleeding out they will have only a limited amount of time to live as their health slowly depletes. They must quickly seek assistance or die.
A concept in which a person or object is on fire and taking continuous damage. It often takes fast movement, water, or an item to heal.
Camouflage is a means of staying hidden by altering the texture and/or pattern of a person, animal or object to conceal them against their environment. Camouflage can be found naturally in plants and animals, and it is commonly used by militaries to assist in covert operations.
An attack that does more damage than usual, usually affected by random chance and some sort of modifier.
Games that are divided into daily (or nightly) chapters.
Sometimes you want a challenge, sometimes you wanna coast.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
Heroes can only fight for so long. If they don't get rest or are able to recuperate, their performance will suffer (and so might they).
A combat maneuver in which one attacks or threatens the side of an enemy unit or formation. Used primarily to negate cover or gain a tactical advantage by attacking from an unexpected direction.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
Ammo which does fire damage to an enemy by burning and/or setting them ablaze.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
The tenth annual PAX East took place March 28-31, 2019 at the Boston Convention & Exhibition Center in Boston, Massachusetts. It was the second PAX East to span four days.
Enemies that appear out of nowhere and force the player into a battle.
Games which feature randomly generated missions, quests and/or tasks
Many games allow you to add characters to your playable group upon fulfilling certain conditions. This is a central mechanic of many RPG franchises, including Fire Emblem and Suikoden. These can be NPCs or even enemy characters that the player persuades to join their cause, through sidequests or dialogue options.
The act of hiring qualified people for a job or enlisting them for warfare purposes.
One man's terrorist, another's freedom fighter.
This bar keeps track of your Stamina. If it's depleted, you need to take a rest.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Games set in, or focused primarily around, the years between 1940 and 1949.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
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