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Game » consists of 0 releases. Released Apr 22, 1999
In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.
Feline animals commonly kept as pets. There are many different breeds and varieties.
Games that are little more than extensive cinematic sequences in which the player has little interaction with what is happening onscreen. This notion of a cinematic game is epitomized by laserdisc arcade classics such as Astron Belt, Dragon's Lair and Bega's Battle.
A non-interactive sequence within a game most often used for plot advancement.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
FMVs are pre-rendered videos used in place of real-time graphics. Using FMV was an attempt to make videogames look "more like movies", sometimes with CGI animation and others with live-action actors speaking directly to players. The downside is that FMV requires a lot of disk space, and live-action FMV in particular can look terrible by comparison.
A future Internet that can do anything from spanning across the universe to being accessed by one's mind. Future internet is anything that can exceed current internet capabilities.
Sending or receiving fake email inside a game.
With the internet in full swing, some games reflect its leak into popular culture by making references to the World Wide Web.
Japanese pop music, also known as J-Pop, refers to the most popular and mainstream music produced in Japan. It is commonly featured in many rhythm games as well as other genres.
Cutscenes involving real actors on a set or in front of a chroma key screen.
This concept is for games in which at least one of the main characters is male.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
This is when the events of a story are not in chronological order. Often, the end comes at the beginning, and the remaining story explains how things came to be the way they are.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
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