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Game » consists of 3 releases. Released August 1986
A heads-up display is a graphical overlay of vital information used in most modern games.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Rooms that are either invisible or extremely hidden. Players are rewarded with health, easter eggs, weapons or traps.
Sometimes a character will come up on your HUD to tell you an important piece of information. This usually consists of voice acting, occasionally Full Motion Video, and is pretty useful when you need to learn about things like doing barrel rolls.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
A gameplay mechanic allowing players to store their items and freely carry them around.
Characters whose appearance does not change once equipping items.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
It's easy to lose oneself in the heat of battle. Luckily, some games will alert the player as to when they are close to death.
Ever since Pac-Man, games have had us navigating mazes.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Radioactive particles in the air released by a nuclear explosion.
The complete or near-annihilation of life on the planet Earth by the means of nuclear weaponry.
Nuclear war is a conflict in which nuclear weapons are used.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
Parallax scrolling is a scrolling effect used in video game graphics, employing multiple scrolling layers to create the illusion of depth, for a pseudo-3D effect in an otherwise 2D scrolling game.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Police are paid protectors who enforce the law through legal use of force. They are supposed to help ensure public safety and social order. Their motto is to protect and to serve.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Japanese PC online digital distribution service for emulated retro games, launched on 24 November 2001, years before similar services from Steam, Virtual Console, or XBLA.
Radar is a player assist device included in the Heads Up Display of many games that represents the player's surroundings and the positions of objects, vehicles and enemies.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Those who choose to Rebel against authority or attempt to topple 'The Man' or a greater power. Also known as insurgents
The act of repairing damaged items or weapons.
One man's terrorist, another's freedom fighter.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
A Role-Playing Shooter (RPS) is a game that rolls both Shooting and Role-Playing elements together.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
A Secret area is a place hidden that few will find unless they know where to look.
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