Game Mess Mornings 05/10/24
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115 | Dark Echo.mp3
Voicemail Dump Truck
#239 - The Tragically Poetic State of Video Games
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A low friction surface, causing a person or vehicle to either glide or tumble.
Puzzle games that also feature some kind of narrative.
A postal service transports and delivers letters and packages from one place to another often for a fee.
Using a 2D sprite that always faces the camera within a polygonal 3D environment to fake a 3D effect.
A super weapon, often found in scrolling/rail shooters which destroys all enemies on screen instantly.
Dashboard view puts the player in the helmet of the driver. Usually in cars or other vehicles. Most commonly in next-gen racing games and shooting games which have vehicles
A character working for an agency or organization who is, in reality, working in secret against the organization for a rival agency.
A method of attempting to scare the player by the sudden unexpected occurrence of an event - often accompanied by some sort of audio sting.
Jumping puzzles are generally implemented in fast-paced action games as a way to slow down the progress of the player. Failure often results in certain death.
As time progresses, the character ages. A boy one moment, a man the next, soon the character is so old he's on the brink of death...
Trading systems allow players to trade items, money and other objects between each other.
The spetsnaz are the Russian special forces, the equivalent to the Green Berets or the Navy SEALS of the United States.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
Games whose titles are meant to be taken more than one way.
These games have an official mobile app that integrates or communicates with a main game.
"Good" robots from the planet Cybertron that appear in many games and movies. Autobots wage their battle to destroy the evil forces of the Decepticons.
"Evil" robots from the planet Cybertron. They wage their battle to destroy the Autobots and gain power.
Known sometimes as jump gates, hyperspace gates, star gates, these structures are like Satellites that use wormhole technology to propel ships either simultaneously to another sector in space or greatly cuts down the travel time. Though they can be human made, they often have been created hundreds or thousands of years before humanity travels the stars, by an ancient race that often are extinct.
Tips are usually used throughout the game as a way of showing players features.
Insect distinctive for its powerful hind legs used to jump long distances. Though solitary, they can be agitated into swarms of locusts.
Soft resetting is used in many console games to reset a game using the controller.
Women in Refrigerators (or "Fridging" for short) is an unfortunately popular plot device in storytelling where female characters are killed off or brutally harmed for the sole purpose of having an impact on a male character. The term was coined by comic book writer Gail Simone.
One of the age-old narrative structures in literature, in which a young protagonist faces conflict that transforms him or her into a mature adult. This is an especially common device in RPGs.
These games were popular enough to warrant an anime, whether it was a full television series, an OVA (original video animation), or a feature-length movie.
A Scottish goblin that soaks its cap in the blood of its victims.
A reporter for a news-outlet, whether it be as a writer or photographer.
A form of in-game help in which the game uses a pre-recorded playthrough to assist players having difficulty with a particular stretch of gameplay.
Whether it's Super Scaler or Mode 7, growing and shrinking sprites/textures is a concept often used in sprite-based games. It was a popular technique used to create three-dimensional games with sprites, mostly during the 16-bit to early 32-bit eras. Sprite-scaling was an early form of 3D texture-mapping.
An in-engine cinematic is a type of cutscene that is rendered in real time using the game's graphics engine.
Machinima is the concept of making a movie out of a video game. Popularized by the series, Red vs Blue.
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