Game Mess Mornings 05/10/24
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115 | Dark Echo.mp3
Voicemail Dump Truck
#239 - The Tragically Poetic State of Video Games
GameSpot After Dark
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Game » consists of 4 releases. Released Apr 25, 2006
Running at 60 FPS is standard for arcade & PC games, but hardware restrictions of consoles often force developers to aim for lower framerates in order to preserve visual detail or allow greater scale. 3D console games hitting 60 FPS are thus uncommon, though the trend of re-releasing games on newer hardware has technically resulted in more 3D console games hitting 60 FPS.
When fighting is no longer relegated to the ground, but can also take place in the air.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
A barrel roll is a maneuver in which an object makes a complete rotation on its longitudinal axis while following a helical path, approximately maintaining its original direction.
Be it an “unopenable” door, a sprawling fence, a sudden outcropping of land, an ocean, a cliff (often a deadly ocean/cliff combo,) a broken-down car, an “invisible wall,” or large trees; barriers in video games manifest themselves in a variety of forms (physical and otherwise).
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The act of aerial combat between two or more fighter aircraft. A common occurrence in many combat flight games, it is the equivalent of a firefight in a first- or third-person shooter.
Sometimes, enemies will explode (usually when shot at) and will cause damage to the player.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
We all know that explosions will get you to buy a game. This is why you want stuff blowing up on your game cover!
It's not just for airplanes anymore: Game mascots and MMO players alike have taken to the skies. Players can use flight to quickly navigate large levels, find hidden items, or take opponents down.
This concept involves a character of the hero archetype that at some point in the storyline, turns against the forces of good and becomes evil or is revealed to have done this in secret at some point in the past.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough.
In the sky or in the blackness of space, these guys can get you from one place to another, and maybe blow up a few bad (or good) guys along the way!
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
‘S-Rank’ is a term used in games, most commonly awarded at the end of stages with graded missions or side objectives.
Sometimes, you want to play games with a real person who's sitting right next to you. These games have you covered.
A superweapon is a structure or character with amazing powers and amazing costs. This weapon can turn the battle to its owner's side single-handedly, but is usually the most expensive and time consuming to construct.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
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