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A kingdom in western Jugdral, it was founded by Hezul, the Black Knight.
A nation that appears in several Fire Emblem games. It is the home of Prince Marth.
Archanea is both the name of a continent and a kingdom on said continent in which many storylines in the Fire Emblem franchise unfold.
A vast kingdom in north central Archanea, it is the last stronghold against the forces of Medeus.
Begnion is a beorc region in Fire Emblem, and the largest and strongest Empire in Tellius.
A militaristic nation in eastern Elibe, it is one of the dominant kingdoms of the land.
A mountain village in the republic of Carcino. Shunning the outside world, citizens live their life in peace.
Carcino is an emerging new republic on Magvel, and the first new nation to appear on the continent.
A large building constructed of stone, used as a defensive structure. They usually date from the Middle Ages.
A dark opening in a solid mass, like rock.
Crimea is a beorc region is Tellius in Fire Emblem Path of Radiance and Radiant Dawn, formed by a former senator of Begnion.
Daein is a beorc region in Fire Emblem Path of Radiance and Radiant Dawn. They initiated the five-year war.
A forest long forgotten in time, it is home to the Manakete and the Dark Temple.
A waste desert that borders Daein and Begnion. Because of its location, the Hatari nation was isolated until contact was restored by Prince Rafiel.
Home of the Earth Dragons, Dolhr aggressively pursues the eradication of humans.
The land featured in Fire Emblem: Fuin no Tsurugi and in Fire Emblem: The Blazing Sword.
A powerful kingdom in western Elibe, it is one of the two dominant kingdoms of the land.
A nation ruled by Hayden on the continent of Magvel. They are powerful allies of Renais.
Gallia is a Laguz controlled region in Tellius populated by cat, lion and tiger tribes.
An isolated nation known for it's hostile behaviour against outsiders, Goldoa is home to the Dragon branch of the Laguz.
A sworn ally of Altea, Gra is home to a small army of knights.
The largest of all the nations on Magvel, Grado is ruled by Vigarde.
A militant nation in western Archanea, it's weak king supports Medeus.
A kingdom of knights in northern Elibe, it's harsh climate prevents development.
A nation on Magvel, Jehanna is ruled by Ismaire and is primarily situated in a desert.
The land where Fire Emblem: Seisen no Keifu and Thracia 776 take place.
A city of magic, located in northern Archanea.
Kilvas is home to the Raven tribe in Fire Emblem Path of Radiance and Radiant Dawn and ruled by King Naesala.
An alliance of different principalities, Lycia is a major nation on Elibe.
A powerful nation in southern Archanea, Macedon is home to the mighty Dragoon forces.
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