840: Tom Braider
Giant Bombcast
Ultra Gameplayers Disc #104
Demo Derby
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GrubbSnax
The Community Spotlight 2024.05.11
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Game » consists of 3 releases. Released Jun 11, 2013
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
A post processing effect that blurs and streaks the entire frame. Loosely based on the behavior of real-world optics.
A Japanese term adopted by fight game enthusiasts, referring to the situation where one player is down (laying on the ground), or getting up from a laying position, and the standing player attempts to keep their advantage. Although the concept is generally associated with 3D fight games, it can also be seen in 2D ones (i.e. throwing a fireball which the opponent will get-up into).
The online service used on the PlayStation 4, PlayStation 3, PlayStation Portable and PlayStation Vita.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Men too tough to cover up their chest.
Common concept in 3D fighting games that allows you to side step around your opponent avoiding his attacks.
Player assignable points that unlock or enhance skills allowing for character customization.
Spamming, in video games, refers to the rapid, repeated use of the same item or action. For instance, "grenade spamming" in COD4 is the act of a player throwing a large amount of grenades in succession into an area so that they may get a lucky kill or simply distract the enemy.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
Characters who are influenced and clearly modeled after the late Jeet Kune Do Master, Bruce Lee.
When a certain amount of time is given to the player to reach a goal or finish an objective.
An organized series of matches, ending with one victor.
An in-game interface where players can purchase items using real-world money, or currency that costs real money.
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