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    Castle Crashers

    Game » consists of 12 releases. Released Aug 27, 2008

    Grab three other knights and storm enemy forces in this downloadable beat-em-up with RPG elements, complete with smoothly-drawn graphics.

    Word On The Street Is That Online Is Broken

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    Vaxadrin

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    #1  Edited By Vaxadrin

    Is there any truth to this?  Can anyone confirm or deny it?  Have you played online with randoms/friends yet?

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    Brym

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    #2  Edited By Brym

    I bought it but haven't checked out the online yet, because I was waiting to play with my brother.  I'll go test with some randoms to see how it works and report back.

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    Brym

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    #3  Edited By Brym

    Early testing doesn't look good.  I tried quickmatching, and it kept giving me "game is no longer available" errors.  I tried custom match, and the same thing--except once I did get through to a list of games, but as I was browsing the list it switched to a loading screen and locked up.  I had to reset my 360.

    So yes, seems that online is borked.

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    Vaxadrin

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    #4  Edited By Vaxadrin

    Thanks for checking for me.  Looks like I'll be holding onto my spacebucks and seeing how this pans out.

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    Brym

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    #5  Edited By Brym

    I'm hoping that playing with friends will still work okay, since I really just want to play with my brother.  If he buys it and I get a chance to test it with him later today, I'll report how that goes as well.

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    JDUB_XL

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    #6  Edited By JDUB_XL

    WHY MICROSOFT WHY?

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    Vaxadrin

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    #7  Edited By Vaxadrin

    It could be the devs....remember Mr. Driller Offline?

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    Weesh

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    #9  Edited By Weesh

    Had the quick match, Game not available thing. Was starting a 4 player game online all ready when we went to select stage 2 people dropped straight away which was odd but we played some 2 player and was really fun so if they sort out these minor things it will be a good online experience

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    JDUB_XL

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    #10  Edited By JDUB_XL
    Vaxadrin said:
    "It could be the devs....remember Mr. Driller Offline?"
    I expect Microsoft's overly long Q&A testing to catch these things. Its just like Mr. Driller except this is a game people actually care about.

    What a way to end the Summer of Arcade :(
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    Dolphin_Butter

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    #11  Edited By Dolphin_Butter

    I've been able to connect to games just fine, though I can't the same for others. I've been in lobbies with four people, only to have two drop out as soon as the game starts.

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    NickNorman

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    #12  Edited By NickNorman

    I've been having problems, too. The same "game no longer available" error like everyone else. I hope this gets fixed soon.

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    agent_lost

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    #13  Edited By agent_lost

    eh what, the online is broking, NOOOOOOOOOOOooooooooo
    Quick someone fix it >.>

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    jeff

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    #14  Edited By jeff

    Had it lock up on me this morning while playing online.

    It might also have some sort of problem when you move your hard drive between machines. I seem to have lost my save between my home 360 and my work 360.
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    MattyFTM

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    #15  Edited By MattyFTM  Moderator

    I'm sure it'll get patched. Online functionality is a huge problem for game developers, since you can never fully test it until the game is released. Fortunately an online component means an internet connection which means it can be patched. Hopefully it won't be long before that happens for Castle Crashers.

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    LordAndrew

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    #16  Edited By LordAndrew

    Does the game at least have sound? ;)

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    xxNBxx

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    #17  Edited By xxNBxx

    I played about an hour online with 4 others (two of them had a good connection)  about 45 mins in one droped out not sure if it was a connection thing or he just left.  About 30 mins later I got a "game is no longer available" error  I didn't think much of it cause i needed to go to sleep.

    Today i tried to play with a fellow GB'er but everyone that joined save one had a really bad connection and it didn't last 10 sec.   Hope this all gets patched up.  overall though still happy with the game.  invite some friends over and play Local.

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    nogginbot

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    #18  Edited By nogginbot

    When playing with my friend it seems to constantly lag out and throw us out of the game :(

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    Player1

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    #19  Edited By Player1
    Jeff said:
    "Had it lock up on me this morning while playing online.
    It might also have some sort of problem when you move your hard drive between machines. I seem to have lost my save between my home 360 and my work 360.
    "
    Braid had the same problem for me. 
    This is terrible news. How could they mess this game up like this? It was made for multiplayer wasn't it? 
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    Forcen

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    #20  Edited By Forcen
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    BournePrime79

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    #21  Edited By BournePrime79

    I had the loading screen lockup while searching for online games issue as well.  I tried a couple more times and got into a game and played fine.  Seems to be hit or miss right now.

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    Met2609

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    #22  Edited By Met2609

    Yeah, I've had trouble getting on. I want to play online, but I'm content with playing by myself for now. I'm upgrading my character like crazy!

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    Jolly_Lolly

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    #23  Edited By Jolly_Lolly
    Met2609 said:
    "Yeah, I've had trouble getting on. I want to play online, but I'm content with playing by myself for now. I'm upgrading my character like crazy!"
    Playing with yourself: always a winner in my book ;)
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    JDUB_XL

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    #24  Edited By JDUB_XL
    xxNBxx said:
    "I played about an hour online with 4 others (two of them had a good connection)  about 45 mins in one droped out not sure if it was a connection thing or he just left.  About 30 mins later I got a "game is no longer available" error  I didn't think much of it cause i needed to go to sleep.

    Today i tried to play with a fellow GB'er but everyone that joined save one had a really bad connection and it didn't last 10 sec.   Hope this all gets patched up.  overall though still happy with the game.  invite some friends over and play Local."
    The connection strength bars don't work right. Me and my friends bars were all fluctuating like crazy, and I have a great connection.
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    JDUB_XL

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    #25  Edited By JDUB_XL
    Jeff said:
    "Had it lock up on me this morning while playing online.
    It might also have some sort of problem when you move your hard drive between machines. I seem to have lost my save between my home 360 and my work 360.
    "
    Yeah, there seems to be problems with saving or loading characters on a different console from the one they bought the game on.
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    mike

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    #26  Edited By mike

    What happened to Microsoft's "Certification Process" they like to reference so often?

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    Vaxadrin

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    #27  Edited By Vaxadrin
    MB said:
    "What happened to Microsoft's "Certification Process" they like to reference so often?"
    I'll have you know Microsoft has the best quality assurance in the industry!
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    JDUB_XL

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    #28  Edited By JDUB_XL
    Vaxadrin said:
    "MB said:
    "What happened to Microsoft's "Certification Process" they like to reference so often?"
    I'll have you know Microsoft has the best quality assurance in the industry!"
    Somewhere, "Top Men" are working on it as we speak
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    mike

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    #29  Edited By mike

    Threads like this are completely inappropriate for posting spoilers without warnings.  You guys just ruined the ending of Castle Crashers for many people...they come in here expecting to read information about the current state of online play, and instead read about how the game ends.  You should be ashamed of yourselves.

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    Hulk

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    #30  Edited By Hulk

    Hooray, MB saved Hulk from spoilers.

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    pause422

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    #31  Edited By pause422

    It has some problems right now...I only had 1 specific time where it logged us out of playing and said "game is no longer available' back to the start menu. Besides that needing to be fixed, a few frame hitches where it appears as if the entire game or console is freezing for a minute, then starts up again fine. Its not  a huge problem for me, sinc eit only happened once..but I hope it gets fixed, the game is just too cool and I don't wanna see these problems bring it down.

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    Vaxadrin

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    #32  Edited By Vaxadrin

    It seems to be working pretty well for us now.  Just played 3 player for a few hours with nary a hitch or lag in sight.  Huzzah!

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    Jolly_Lolly

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    #33  Edited By Jolly_Lolly
    MB said:
    "Threads like this are completely inappropriate for posting spoilers without warnings.  You guys just ruined the ending of Castle Crashers for many people...they come in here expecting to read information about the current state of online play, and instead read about how the game ends.  You should be ashamed of yourselves."
    Someone posted spoilers? Well thank you for deleting them, and shame on the person who posted them.
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    JDUB_XL

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    #34  Edited By JDUB_XL

    Game seems to be running much better online now. I played for hours with one other player online and one other player locally and we got disconnected a few times but most of the time it ran fine.

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    n1ck

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    #35  Edited By n1ck

    ive played/hosted 10-15 perfect matches with no problems

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    Oni

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    #36  Edited By Oni

    It seems connection issues are the rule rather than the exception though. I've played with a bunch of friends and we've all had our share of problems. Even when playing with friends, the connection dies pretty often, and forget about using quick match or anything like that. Horribly broken, and just terrible that the game would be released in its current state. Let's hope for a fix REAL soon.

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    suneku

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    #37  Edited By suneku

    My friend and I were able to get 1 game going with a random person, and it took forever. We ended up just settling on playing local games.

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    Rowr

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    #38  Edited By Rowr

    seems to be just due to the fact there are a shit ton of people playing it.

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    Vaxadrin

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    #39  Edited By Vaxadrin
    "I talked to Tom Fulp(lead programmer) and many of the beta testers just recently and they all say the game worked flawlessly before launch. The Live issue is a similar situation to what happened at Halo 3's launch, too many people are attempting to connect online for the amount of bandwidth Microsoft has partitioned for this specific game. Tom is currently working on expanding the amount of bandwidth avaliable for the game so that more users can be online at once. A "patch" might not even be nessicary because it is a server side issue. Either way they are entirely aware of the issue and it should be fixed soon. Also don't blame them, blame yourself, I mean afterall the issue is simply that too many of you are trying to play online at once."

    I'll admit it, I smirked when I read that.
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    IncredibleBulk92

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    #40  Edited By IncredibleBulk92

    Yea its pretty broken.  Its definetely still playable but it tends to drop every 3-4 levels for me :(  Its gutting cos Castle Crashers Rules

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    MattyFTM

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    #41  Edited By MattyFTM  Moderator

    I managed to connect earlier today several times with no problems at all. Although it was probably just because it wasn't a peak time. During peak times it'll probably still be hard to connect.

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    TheWorstPlayerEver

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    whackmypinata

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    #43  Edited By whackmypinata
    caption
    caption
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    SpaceInsomniac

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    #44  Edited By SpaceInsomniac
    Vaxadrin said:
    ""I talked to Tom Fulp(lead programmer) and many of the beta testers just recently and they all say the game worked flawlessly before launch. The Live issue is a similar situation to what happened at Halo 3's launch, too many people are attempting to connect online for the amount of bandwidth Microsoft has partitioned for this specific game. Tom is currently working on expanding the amount of bandwidth avaliable for the game so that more users can be online at once. A "patch" might not even be nessicary because it is a server side issue. Either way they are entirely aware of the issue and it should be fixed soon. Also don't blame them, blame yourself, I mean afterall the issue is simply that too many of you are trying to play online at once."

    I'll admit it, I smirked when I read that."
    What the hell?  Where was this posted?  Don't go quoting stuff without saying where you read it.
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    MitchyD

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    #45  Edited By MitchyD

    Google search shows a Gametrailers forum.

    http://forums.gametrailers.com/showthread.php?p=14378832

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    vhold

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    #46  Edited By vhold

    You mean the certification process they use as a reason why they take such a large cut of XBLA revenues?

    What makes it worse is that it seems that most of the XBLA game bugs revolve around Microsoft specific APIs, like the way profile saved games work, online play, matchmaking, etc.

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    Sandvich

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    #47  Edited By Sandvich

    Step 1: Market your game as a 4-player online co-op adventure.
    Step 2: Release absolutely amazing game with completely broken online capabilities.
    Step 3: Take your blog offline.
    Step 4: Fly to Seattle.

    Good times.

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    SpaceInsomniac

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    #48  Edited By SpaceInsomniac
    Sandvich said:
    "Step 1: Market your game as a 4-player online co-op adventure.
    Step 2: Release absolutely amazing game with completely broken online capabilities.
    Step 3: Take your blog offline.
    Step 4: Fly to Seattle.

    Good times.
    "
    Actually, I find online works perfectly, as long as I'm playing with someone on my friends list.
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    chandlerr_360

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    #49  Edited By chandlerr_360

    Honestly I can't seem to get into anybody's game...I tried for at least a half hour and nothin.

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    Rowr

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    #50  Edited By Rowr
    chandlerr_360 said:
    "Honestly I can't seem to get into anybody's game...I tried for at least a half hour and nothin."
    its patchy at best.

    I found i could join some users but not others, for no apparent reason.

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