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    Class Change

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    A page describing the concept of class change, otherwise referred to as changing classes or class promotion. Characters are able to change classes, either growing in strength from one class to the next or as a means of changing a characters range of abilities entirely.

    Short summary describing this concept.

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    Overview

    Class Change is an ability that allows a character to switch from one class or job to another.  For some games, class change is presented as a linear progression to a more powerful class, while others allow characters to freely switch between classes that provide a variety of skill sets.  As an example, compare how class change is done in the Fire Emblem series and Final Fantasy Tactics.
     

    Fire Emblem

    Fire Emblem: The Sacred Stones is one of the few games in the  series with a branching promotion path.
    Fire Emblem: The Sacred Stones is one of the few games in the series with a branching promotion path.
    In the Fire Emblem series, class change is representative of linear character development and progression. 
    When a character becomes strong enough, he or she can promote to a new class that shares the same basic traits of the character's original class while also gaining new traits and abilities exclusive to the higher-tier class. 
    The exact method with which a character is able to promote in a Fire Emblem title varies from game to game, but in general, class change occurs through three methods:

    • Leveling up:  Some games will automatically force a character to change classes once they have reached a level threshold.
    • Item use: Use of special items allows units to promote to a new class once the character has reached at least the tenth level of his or her current class.
    • Story events:  Major characters may promote automatically as part of the story's progression regardless of current level.
     

    Final Fantasy Tactics

    Examples of skills equipped using the Job  System.
    Examples of skills equipped using the Job System.
    Final Fantasy Tactics utilizes a Job System that allows characters to freely switch between classes, allowing for a great degree of character and party customization.  As characters level up jobs and unlock job abilities, they gain access to new jobs with new abilities. 
    As a member of a specific class, a character can equip skills from other jobs that are available, but otherwise is limited to the use of the skills and equipment allowed by his or her current class.
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