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Archery is the practice of propelling arrows with use of a bow. Throughout history, archery skills have been used in both hunting and warfare. Today, it is also a sport and recreational activity.
Some games allow players to alter the color of their armor and clothing through the use of armor dye. The dye is an an actual in-game item, sometimes crafted by the player, and is required in order to customize the colors.
Games which are based on or feature concepts inspired by the the legend of King Arthur of Camelot, the Knights of the Round table, and the Quest for the Holy Grail.
This shows you how long you have until you start wishing you had gills. When your breath runs out, you may take damage, or you may expire right there, depending on how sadistic the game designers were!
An age-old, widely-hated strategy in multiplayer games: stay in one spot and kill passers-by. Also refers to a more benign activity in MMOs.
The time it takes to cast a spell or ability
Character Creation refers to characters created by players themselves, rather than developers.
The ability to change the color of a character's clothing/armor or even a vehicle's paint with or without the use of an in-game item to do so.
A bar, usually at the bottom of the screen, which tells you what direction enemies, locations, or main quests are.
Conning is a feature in most MMOs which allows a player to estimate the level and/or potential challenge of a particular mob primarily by the color of the text that appears when considering the fight. Conning can also determine faction standing with a particular NPC from a safe distance.
DPS stands for Damage per Second and represents the average damage a character can cause each second . This is often used in MMORPGs so people can determine how much damage they cause. DPS can also refer to a character or character type that specializes in high DPS
An effect that deals damage to anything that attacks or touches the character.
Need a sword the burns your foes or a gun that zaps them with lightning? Then Elemental Weapons are the ones for you.
Usually found in MMO games, but sometimes found elsewhere, emotes are a way of displaying your emotions on-screen either through a character animation or by the use of an icon.
Frequently seen in RPGs and Fighting games, The EHI helps players calculate the current health of opponents.
A style of play in multiplayer gaming with the purpose of annoying, irritating and angering other players.
Constantly performing an in-game action to progress a certain attribute.
A guild is a group of people who are expert at a skill or task and have banded together for ease of employment. In games guilds take many forms, from massive societies of real people in MMOs, to simple places to level up and receive quests in most RPG's
Haste is a spell or effect from a worn item that increases ones reaction speed.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
A gameplay mechanic allowing players to store their items and freely carry them around.
Kiting is a concept popular in MMOs where a player roots or snares enemies in order to keep them at a distance allowing for utilization ranged attacks and spells while soloing.
NPCs, enemies, loot, and/or quests change according to the level or stats of the player's character.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
A process or magical spell that removes mana from a target, aiming to disable the targets use of magical spells or other abilities that use mana.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Once looted or equipped, some items cannot be sold, traded, or dropped. This concept is common in most MMOs.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Games which allow players to interact with others over the internet.
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