I agree. I mean, I wouldn't personally consider the Souls games 'hard', certainly not in the same manner so many make it out to be. The thing is, it's about patience. I personally enjoyed the games from what I've played, and I completely understand why people love it aside from having the experience of finishing it, and seeing all there is to see, but I didn't stop because of the difficulty, I stopped because I wasn't patient enough to get to the next step.
The times when one loses, or I lost and died, that didn't bring frustration, because I know it's not the games fault, it just made me ponder what I had to do to complete the task at hand, and that was rewarding. The bosses for instance, they can be incredibly intense and intimidating at first, and jaw dropping for it. I simultaneously expect to lose the first time, but also try to advise a plan to beat him then, or for perhaps another go.
Maybe I played it incorrectly, which I don't believe I did, but I felt like I had to grind in a certain area to move on, and that's why I wasn't patient enough, because I just wanted to move on and see the cool new environments and enemies to come, but it took too long, though I'm not saying I wish it were different (like some hack 'n slash). I'm also not going to trial and error a speed run; that's defeats the purpose of taking it all in to me. Superb games, but I probably won't ever finish them, which is also the reason I'm not all that excited for Dark Souls 2, even though I know it'll probably be great.
Log in to comment