As many of us are aware, there are a number of farming exploits in the game (magic cave, "We've awoken the hive!", Nexus goblins, Rocket yard chest runs, Public event loops etc.). So, my question is, why isn't any of this stuff patched? Is it because Bungie doesn't think they're exploits?
It's weird, because Bungie patched the Strange Coin purchasing exploit really quickly, but none of the other exploits seem to have been touched at all. So, I wondered whether they're exploits at all. But, they *must* be, right? Because, the "official" way Bungie has set up rewards for, for example, Strikes, just doesn't make sense if they also thought a great way of getting loot was to camp the magic cave. Because, the rewards are just so unbalanced. Furthermore, most of the farming, except for maybe the public event loops, are not at all fun. Rocket yard chest running is one of my least favourite, but the magic cave is the most laughable. If Bungie made a game that was supposed to consist of people shooting meaninglessly into one cave forever, then that's really scary.
So, what do y'all think? My thought is that Bungie is just confident in the ways they've artificially blocked access to upgrades (weekly mark limits, Xur only showing up on the weekends, horrible usable legendary drop-rates etc.), so they don't really care that all this weird farming exploitation is happening. Because, the alternative is probably worse: forcing players to run strikes and raids 100% of the time to get loot. As it is, if you try to get loot in the official ways, it's the most frustrating experience ever. Hell, it's even frustrating using the exploits, haha. And recall that the Strange Coins exploit was the only exploit that legitimately was giving players access to a lot of end game gear too quickly, whereas none of the current exploits are actually doing that (I know, I've done them a lot and only received one legendary item).
Anyway, wondered what y'all thought.
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