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Game » consists of 4 releases. Released Nov 21, 1997
Kart racers are cartoon-like racing games that often feature fantastical power-ups.
Kritters are the most common enemies in the Donkey Kong series. This crocodile-like enemy is found in almost every Donkey Kong game.
A lap is one circuit around a race track. This is featured in many, but not all racing games.
A common type of stage based around the fire and/or lava element. Often platforming heavy and inhabited by fire-based enemies.
Lens Flare is a dynamic graphical effect that emulates visual artifacts that can appear on an image captured by a camera with a lens. This effect is not limited only to sunlight.
A stylistic choice of employing small polygon counts for meshes.
Sports games that feature pre-existing videogame characters, rather than real athletes.
A game that was once in development as part of an existing franchise, but was released as an all-new property, with any explicit connection to the original franchise removed. The change can occur anywhere from the conceptual stage to the final weeks of development.
Developers may copy and mirror existing maps or courses in a game to add replayability and longevity to a game.
A type of primate with tails; often monkeys are depicted as causing havoc the moment they are encountered.
When a game has several playable characters of different species, real or fictional.
Two or more characters are featured on the game's box art.
Games that have had an Original Soundtrack album released.
A collection of anthropomorphic characters without pants, but with shirts or other tops. Does not include characters in dresses.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
Promo VHS were a marketing device used in the 1990s to market video games featuring actual footage. Those tapes were mailed either to video game stores, or to potential buyers.
A multicolored spectrum of light shaped in an arc.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
Rubber Band AI is an infamous hidden feature in racing games that allows computer-controlled opponents to catch up no matter how far behind they are. It is intended to keep challenging the player, but can also give AI opponents an unfair advantage.
A Secret area is a place hidden that few will find unless they know where to look.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
A mode in the game, often an unlockable, allowing players to listen to individual music tracks, voice clips and/or sound effects.
Temporarily makes your character or the world around you go faster, either by stepping on an object, activating a power or object, or by collecting a power up. There are many other ways in which a Speed boost can be used and it depends on the game.
Sometimes, you want to play games with a real person who's sitting right next to you. These games have you covered.
In auto racing, standing starts have the cars or go-karts stationary in the starting grid as the race begins. To commence racing in a standing start, a set of red lights is needed before the green one goes off to start the race.
A grid that is organized for the start of the race in rows of 2, 3 or more. Very useful for standing starts in various racing titles.
Animals that have the ability of speech and in some cases are anthropomorphic.
Players compete against the clock to secure the fastest time possible. This is often added to racing games for extra replay value and typically requires a higher degree of skill.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
Vehicular combat combines driving and combat to form a unique fast paced action game. Many games are purely vehicular combat based (e.g. Twisted Metal or Vigilante 8) or can contain have sections for such combat (e.g. Halo or Mass Effect).
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