DaikaGrubba 05
Blight Club
Game Mess Mornings 06/05/24
GrubbSnax
843: Worked Wish
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Game » consists of 28 releases. Released Oct 09, 2012
The ability of a player to interact with items or geometry in the game world, whether for story or gameplay reasons or simply for immersion.
The act of obtaining information through questioning.
A gameplay mechanic allowing players to store their items and freely carry them around.
Sometimes, players experience an unfortunate event that results in all their weapons and items being taken away from them.
An imaginary boundary in the game world that limits player movement to a specific area. They are often criticized as a poor component of level design, when an actual wall or other visible boundary could have been used to delineate a game's playing field.
Take an item and throw it at the enemy.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Kidnapping is often used in videogames as a motivation for the protagonist to venture into unknown worlds and fight seemingly hopeless battles.
Quest givers that task the player with killing an enemy or specific number of enemies.
Information on the time honored tradition of killing rats. Killing rats is a much cliched first quest for many western RPGs.
Sliding on one's knees. Can be used to slide under objects. A variant of this is power sliding, which can be used to tactically escape a sticky situation, dodge enemy fire, or decrease range effectively to the enemy.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
Leaning is a concept that allows a character to angle their body. Often used to look around corners. Primarily found in First Person Shooters.
Less-lethal weapons are weapons intended to be less likely to kill than a conventional weapon. Less-lethal weapons are used in riot control and self-defense.
A game that utilizes a letterbox frame when it is already running in a widescreen resolution.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Some games will give the player hints and tips on how to play while the game loads.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Maids are female domestic servants or cleaning staff.
This concept is for games in which at least one of the main characters is male.
A game where you eventually receive a map of an area. Like in Metroid Prime you have map download stations to get a map outline of the area. This is the same concept in the exploring Castlevania games.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
Somebody wrote or drew a message on the wall, maybe it was in blood, maybe they had a marker handy; but now here you are, reading it.
The ability to influence and control the thoughts of others.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
A post processing effect that blurs and streaks the entire frame. Loosely based on the behavior of real-world optics.
This gameplay feature is often associated with stealth games where the player cannot take the lives of his/her opponents or where the main goal is to avoid detection.
The presence of different kinds of ammunition that pose advantages depending on situational needs. They vary on a per-game basis, but popular types include incendiary and armor-piercing.
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